Created
October 11, 2021 09:42
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Convolution filter for use in worker
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export default ( | |
options: { imageData: ImageData; matrix: number[] }, | |
done: (err: string, imageData: ImageData) => void | |
): void => { | |
const { imageData, matrix } = options; | |
if (!matrix) return done(null, imageData); | |
// calculate kernel weight | |
let kernelWeight = matrix.reduce((prev, curr) => prev + curr); | |
kernelWeight = kernelWeight <= 0 ? 1 : kernelWeight; | |
// input info | |
const inputWidth = imageData.width; | |
const inputHeight = imageData.height; | |
const inputData = imageData.data; | |
let i = 0; | |
let x = 0; | |
let y = 0; | |
const side = Math.round(Math.sqrt(matrix.length)); | |
const sideHalf = Math.floor(side / 2); | |
let r = 0, | |
g = 0, | |
b = 0, | |
a = 0, | |
cx = 0, | |
cy = 0, | |
scy = 0, | |
scx = 0, | |
srcOff = 0, | |
weight = 0; | |
const outputData = new Uint8ClampedArray(inputWidth * inputHeight * 4); | |
for (y = 0; y < inputHeight; y++) { | |
for (x = 0; x < inputWidth; x++) { | |
// calculate the weighed sum of the source image pixels that | |
// fall under the convolution matrix | |
r = 0; | |
g = 0; | |
b = 0; | |
a = 0; | |
for (cy = 0; cy < side; cy++) { | |
for (cx = 0; cx < side; cx++) { | |
scy = y + cy - sideHalf; | |
scx = x + cx - sideHalf; | |
if (scy < 0) { | |
scy = inputHeight - 1; | |
} | |
if (scy >= inputHeight) { | |
scy = 0; | |
} | |
if (scx < 0) { | |
scx = inputWidth - 1; | |
} | |
if (scx >= inputWidth) { | |
scx = 0; | |
} | |
srcOff = (scy * inputWidth + scx) * 4; | |
weight = matrix[cy * side + cx]; | |
r += inputData[srcOff] * weight; | |
g += inputData[srcOff + 1] * weight; | |
b += inputData[srcOff + 2] * weight; | |
a += inputData[srcOff + 3] * weight; | |
} | |
} | |
outputData[i] = r / kernelWeight; | |
outputData[i + 1] = g / kernelWeight; | |
outputData[i + 2] = b / kernelWeight; | |
outputData[i + 3] = a / kernelWeight; | |
i += 4; | |
} | |
} | |
done(null, { | |
data: outputData, | |
width: inputWidth, | |
height: inputHeight, | |
}); | |
}; |
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