This is a simple light overlay patch for BSL Shaders ported from Complementary Shaders.
- Unzip BSL Shaders
- Copy the file
showLightLevels.glsl
toshaders/lib/util/
- Open
shaders/program/gbuffers_terrain.glsl
, add following line beforeGetLighting(...)
and save:#include "/lib/util/showLightLevels.glsl"
- Compress the extracted folder
shaders
again. Make sure the folder it self is first level inside the zip file, not its contents.