Created
March 16, 2013 13:48
-
-
Save rixtox/5176479 to your computer and use it in GitHub Desktop.
HTML5 Clock
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!doctype html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>HTML5 Clock</title> | |
</head> | |
<body style="background-color:#000;text-align:center;"> | |
<canvas id="c" height="600" width="600" style=""></canvas> | |
<script> | |
var cvs = document.getElementById('c'), | |
ctx = cvs.getContext('2d'); | |
var length = 300; | |
radius = 250, | |
width = 5; | |
setInterval( function () { | |
var now = new Date(); | |
ctx.lineCap = 'round'; | |
ctx.fillStyle = 'rgba(255, 255, 255, 0.8)'; | |
ctx.strokeStyle = 'rgba(255, 255, 255, 0.8)'; | |
ctx.shadowOffsetX = 0; | |
ctx.shadowOffsetY = 0; | |
ctx.shadowBlur = 10; | |
ctx.shadowColor = 'rgba(0, 0, 255, 0.95)'; | |
ctx.clearRect(0, 0, cvs.width, cvs.height); | |
ctx.lineWidth = width; | |
var angleSecond = (6/180) * Math.PI * (now.getSeconds() + now.getMilliseconds() / 1000); | |
var angleMinute = (6/180) * Math.PI * (now.getMinutes() + now.getSeconds() / 60); | |
var angleHour = (30/180) * Math.PI * (now.getHours() % 12 + now.getMinutes() / 60); | |
var calibration = 12; | |
for(var i = 0; i < calibration; ++i) { | |
var angle = i * (360 / calibration) / 180 * Math.PI; | |
ctx.beginPath(); | |
ctx.moveTo(length + Math.sin(angle) * (radius * 0.9), length - Math.cos(angle) * (radius * 0.9)); | |
ctx.lineTo(length + Math.sin(angle) * radius, length - Math.cos(angle) * radius); | |
ctx.stroke(); | |
} | |
ctx.shadowBlur = 15; | |
ctx.shadowColor = 'rgba(0, 100, 255, 0.9)'; | |
ctx.beginPath(); | |
ctx.moveTo(length, length); | |
ctx.lineTo(length + Math.sin(angleSecond) * (radius * 0.9), length - Math.cos(angleSecond) * (radius * 0.9)); | |
ctx.moveTo(length, length); | |
ctx.lineTo(length + Math.sin(angleMinute) * (radius * 0.7), length - Math.cos(angleMinute) * (radius * 0.7)); | |
ctx.moveTo(length, length); | |
ctx.lineTo(length + Math.sin(angleHour) * (radius * 0.5), length - Math.cos(angleHour) * (radius * 0.5)); | |
ctx.stroke(); | |
ctx.beginPath(); | |
ctx.arc(length, length, width / 2, 0, 2 * Math.PI); | |
ctx.stroke(); | |
}, 0 ); | |
</script> | |
</body> | |
</html> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment