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@rje
Created November 30, 2016 00:21
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LogPlayLevel: Launcher Device ID: Android_ASTC@HT6940200958
LogPlayLevel: PlayLevel: No blueprints needed recompiling
LogCook:Display: Sandbox cleanup took 2.049 seconds
LogCook:Display: String asset reference resolve tried 1 did 0
LogRedirectors:Display: Timer ResolveTimeLoad 0.630877
LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000
LogRedirectors:Display: Timer ResolveTimeTotal 0.634961
LogBlueprintCodeGen:Display: Nativization Summary - AnimBP:
LogBlueprintCodeGen:Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
LogBlueprintCodeGen: GenerateStubs - all unconverted bp: 0, generated wrapers: 0
LogChunkManifestGenerator: Starting FixupPackageDependenciesForChunks...
LogChunkManifestGenerator: Updated collection PackagesRemovedFromChunk0
LogChunkManifestGenerator: Chunk: 0, Started with 545 packages, Final after dependency resolve: 545
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogChunkManifestGenerator:Display: Saving asset registry.
LogChunkManifestGenerator:Display: Generated asset registry num assets 384, size is 178.57kb
LogChunkManifestGenerator:Display: Done saving asset registry.
LogCook:Display: Cook by the book total time in tick 0.000017s total time 3.020235
LogCook:Display: Peak Used virtual 2352 Peak Used phsical 2036
LogCook:Display: Hierarchy timer information
Name: Length(ms)Root: 0.000000ms
GenerateLongPackageName: 0.084113ms
SavingAssetRegistry: 291.714773ms
IntStats
LoadPackage=18
SavedPackage=406
LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 0.000046
LogPlayLevel: Running AutomationTool...
LogPlayLevel: Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/src/retrodreamer/DaydreamUE4/DaydreamUE4.uproject BuildCookRun -project=D:/src/retrodreamer/DaydreamUE4/DaydreamUE4.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=And
roid_ASTC -targetplatform=Android -cookflavor=ASTC -build -map=/Game/Maps/test_map -skipcook -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline="/Game/Maps/test_map -Messaging" -device=Android_ASTC@HT6940200958 -addcmdline="-SessionId=495B9320400AE74D522D4D82138C8936 -SessionOwner='rje' -SessionName='Launch On Device' " -run
LogPlayLevel: Automation.Process: Setting up command environment.
LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for D:\src\retrodreamer\DaydreamUE4\DaydreamUE4.uproject
LogPlayLevel: Project.Build: ********** BUILD COMMAND STARTED **********
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.752864
LogPlayLevel: CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe DaydreamUE4 Android Development -Project=D:\src\retrodreamer\DaydreamUE4\DaydreamUE4.uproject D:\src\retrodreamer\DaydreamUE4\DaydreamUE4.uproject -remoteini="D:\src\retrodreamer\DaydreamUE4" -noxge -generatemanifest -NoHotReload
LogPlayLevel: UnrealBuildTool: NDK version: 24, GccVersion: 4.9
LogPlayLevel: CommandUtils.Run: Run: Took 0.776879s to run UnrealBuildTool.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe DaydreamUE4 Android Development -Project=D:\src\retrodreamer\DaydreamUE4\DaydreamUE4.uproject D:\src\retrodreamer\DaydreamUE4\DaydreamUE4.uproject -remoteini="D:\src\retrodreamer\DaydreamUE4" -noxge -NoHotReload -ignorejunk
LogPlayLevel: UnrealBuildTool: Creating makefile for DaydreamUE4 (changes to target files)
LogPlayLevel: UnrealBuildTool: NDK version: 24, GccVersion: 4.9
LogPlayLevel: UnrealBuildTool: Compiling Native code with NDK API 'android-24'
LogPlayLevel: UnrealBuildTool: Target is up to date
LogPlayLevel: UnrealBuildTool: NDK version: 24, GccVersion: 4.9
LogPlayLevel: UnrealBuildTool: Receipt Filename: D:\src\retrodreamer\DaydreamUE4\Binaries\Android\DaydreamUE4.target
LogPlayLevel: UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRController\Source\GoogleVRController\GoogleVRController_APL.xml
LogPlayLevel: UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRHMD\Source\GoogleVRHMD\GoogleVRHMD_APL.xml
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/GoogleVRController_APL.xml
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/GoogleVRHMD_APL.xml
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ====11/29/2016 3:24:07 PM====PREPARING TO MAKE APK=================================================================
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to shim file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Shim data file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\AlarmReceiver.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Template target file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\DownloaderActivity.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Template target file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\OBBDownloaderService.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Template target file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool: Cleaning up files based on template dir D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4
LogPlayLevel: UnrealBuildTool: Building Java with SDK API level 'android-24'
LogPlayLevel: UnrealBuildTool: UPL Init: arm64-v8a
LogPlayLevel: UnrealBuildTool: GoogleVR Controller init
LogPlayLevel: UnrealBuildTool: GoogleVRHMD init
LogPlayLevel: UnrealBuildTool: Sustained-performance mode is desired
LogPlayLevel: UnrealBuildTool: Packaging app for Daydream deployment. Async reprojection and sustained-performance will be forced.
LogPlayLevel: UnrealBuildTool: On build machine.
LogPlayLevel: UnrealBuildTool: Disabling Show Launch Image for Daydream enabled application
LogPlayLevel: UnrealBuildTool: bPackageDataInsideApk = False
LogPlayLevel: UnrealBuildTool: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository
LogPlayLevel: UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\google\m2repository
LogPlayLevel: UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\android\m2repository
LogPlayLevel: UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0
LogPlayLevel: UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0
LogPlayLevel: UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0
LogPlayLevel: UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0
LogPlayLevel: UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ====11/29/2016 3:24:08 PM====PREPARING NATIVE CODE=================================================================
LogPlayLevel: UnrealBuildTool: On build machine.
LogPlayLevel: UnrealBuildTool: Disabling Show Launch Image for Daydream enabled application
LogPlayLevel: UnrealBuildTool: Copying GoogleVR buildtime files to staging
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: Directory ../../Engine//Source/ThirdParty/GoogleVR/lib/common_library copied to D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK/JavaLibs/common_library
LogPlayLevel: UnrealBuildTool: Copying GoogleVR buildtime files to staging
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: Directory ../../Engine//Source/ThirdParty/GoogleVR/lib/common_library copied to D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK/JavaLibs/common_library
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ====11/29/2016 3:24:08 PM====UPDATING BUILD CONFIGURATION FILES====================================================
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for common_library...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0...
LogPlayLevel: UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0...
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing new GameActivity.java file to D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
LogPlayLevel: UnrealBuildTool: Copying GoogleVR files to staging
LogPlayLevel: UnrealBuildTool: Copying GoogleVR runtime files to staging
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ====11/29/2016 3:24:26 PM====PERFORMING FINAL APK PACKAGE OPERATION================================================
LogPlayLevel: UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings)
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: UnrealBuildTool: [javac] 3 warnings
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: UnrealBuildTool: [javac] 3 warnings
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: UnrealBuildTool: [javac] 3 warnings
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: UnrealBuildTool: [javac] 3 warnings
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: UnrealBuildTool: [javac] 3 warnings
LogPlayLevel: UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in D:\src\retrodreamer\DaydreamUE4\Intermediate\Android\APK\custom_rules.xml and again in D:\src\retrodreamer\DaydreamUE4\Intermediate\Android\APK\JavaLibs\common_library\custom_rules.xml
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: UnrealBuildTool: [javac] 3 warnings
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: UnrealBuildTool: [javac] Note: D:\src\retrodreamer\DaydreamUE4\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java uses or overrides a deprecated API.
LogPlayLevel: UnrealBuildTool: [javac] Note: Recompile with -Xlint:deprecation for details.
LogPlayLevel: UnrealBuildTool: [javac] 3 warnings
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: BUILD SUCCESSFUL
LogPlayLevel: UnrealBuildTool: Total time: 40 seconds
LogPlayLevel: UnrealBuildTool: ================================================================================================================================
LogPlayLevel: UnrealBuildTool: Non-default apk(s) have been made: If you are debugging, you will need to manually select one to run in the debugger properties!
LogPlayLevel: UnrealBuildTool: ================================================================================================================================
LogPlayLevel: CommandUtils.Run: Run: Took 62.2085914s to run UnrealBuildTool.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe DaydreamUE4 Android Development -prepfordeploy -project="D:\src\retrodreamer\DaydreamUE4\DaydreamUE4.uproject" -NoHotReload -ignorejunk
LogPlayLevel: UnrealBuildTool: NDK version: 24, GccVersion: 4.9
LogPlayLevel: UnrealBuildTool: Receipt Filename: D:\src\retrodreamer\DaydreamUE4\Binaries\Android\DaydreamUE4.target
LogPlayLevel: UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRController\Source\GoogleVRController\GoogleVRController_APL.xml
LogPlayLevel: UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRHMD\Source\GoogleVRHMD\GoogleVRHMD_APL.xml
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/GoogleVRController_APL.xml
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/GoogleVRHMD_APL.xml
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ====11/29/2016 3:25:08 PM====PREPARING TO MAKE APK=================================================================
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to shim file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Shim data file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\AlarmReceiver.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Template target file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\DownloaderActivity.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Template target file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\OBBDownloaderService.java ====
LogPlayLevel: UnrealBuildTool:
LogPlayLevel: UnrealBuildTool: ==== Template target file up to date so not writing. ====
LogPlayLevel: UnrealBuildTool: Cleaning up files based on template dir D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4
LogPlayLevel: UnrealBuildTool: Building Java with SDK API level 'android-24'
LogPlayLevel: UnrealBuildTool: UPL Init: arm64-v8a
LogPlayLevel: UnrealBuildTool: GoogleVR Controller init
LogPlayLevel: UnrealBuildTool: GoogleVRHMD init
LogPlayLevel: UnrealBuildTool: Sustained-performance mode is desired
LogPlayLevel: UnrealBuildTool: Packaging app for Daydream deployment. Async reprojection and sustained-performance will be forced.
LogPlayLevel: UnrealBuildTool: On build machine.
LogPlayLevel: UnrealBuildTool: Disabling Show Launch Image for Daydream enabled application
LogPlayLevel: UnrealBuildTool: Output .apk file(s) are up to date (dependencies and build settings are up to date)
LogPlayLevel: UnrealBuildTool: ================================================================================================================================
LogPlayLevel: UnrealBuildTool: Non-default apk(s) have been made: If you are debugging, you will need to manually select one to run in the debugger properties!
LogPlayLevel: UnrealBuildTool: ================================================================================================================================
LogPlayLevel: CommandUtils.Run: Run: Took 0.6010412s to run UnrealBuildTool.exe, ExitCode=0
LogPlayLevel: Project.Build: ********** BUILD COMMAND COMPLETED **********
LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
LogPlayLevel: Project.WriteStageCommandline: Creating UE4CommandLine.txt
LogPlayLevel: Project.CreateStagingManifest: Creating Staging Manifest...
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 63.130203
LogPlayLevel: Project.CleanStagingDirectory: Cleaning Stage Directory: D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Project.CopyManifestFilesToStageDir: Copying UFSFiles to staging directory: D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell "echo $EXTERNAL_STORAGE"
LogPlayLevel: CommandUtils.Run: Run: Took 0.0440768s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 pull /sdcard/UE4Game/DaydreamUE4/Manifest_UFSFiles_Android.txt "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\Manifest_UFSFiles_Android.txt_HT6940200958"
LogPlayLevel: CommandUtils.Run: Run: Took 0.0385696s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 pull /sdcard/UE4Game/DaydreamUE4/Manifest_NonUFSFiles_Android.txt "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\Manifest_NonUFSFiles_Android.txt_HT6940200958"
LogPlayLevel: CommandUtils.Run: Run: Took 0.0290512s to run adb.exe, ExitCode=0
LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED **********
LogPlayLevel: Project.Package: ********** PACKAGE COMMAND STARTED **********
LogPlayLevel: Project.Package: ********** PACKAGE COMMAND COMPLETED **********
LogPlayLevel: Project.Deploy: ********** DEPLOY COMMAND STARTED **********
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell getprop ro.product.cpu.abi
LogPlayLevel: CommandUtils.Run: Run: Took 0.0796413s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell dumpsys SurfaceFlinger
LogPlayLevel: CommandUtils.Run: Run: Took 0.0796419s to run adb.exe, ExitCode=0
LogPlayLevel: AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRController\Source\GoogleVRController\GoogleVRController_APL.xml
LogPlayLevel: AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRHMD\Source\GoogleVRHMD\GoogleVRHMD_APL.xml
LogPlayLevel: UnrealPluginLanguage..ctor:
LogPlayLevel: UPL: Engine\Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/GoogleVRController_APL.xml
LogPlayLevel: UnrealPluginLanguage..ctor:
LogPlayLevel: UPL: Engine\Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/GoogleVRHMD_APL.xml
LogPlayLevel: UEDeployAndroid.MakeApk:
LogPlayLevel: ====11/29/2016 3:25:08 PM====PREPARING TO MAKE APK=================================================================
LogPlayLevel: UEDeployAndroid.WriteJavaOBBDataFile:
LogPlayLevel: ==== Writing to OBB data file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\OBBData.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaOBBDataFile:
LogPlayLevel: ==== OBB data file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to shim file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Shim data file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\AlarmReceiver.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\DownloaderActivity.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Writing to template target file D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4\OBBDownloaderService.java ====
LogPlayLevel: UEDeployAndroid.WriteJavaDownloadSupportFiles:
LogPlayLevel: ==== Template target file up to date so not writing. ====
LogPlayLevel: UEDeployAndroid.MakeApk: Cleaning up files based on template dir D:\src\retrodreamer\DaydreamUE4\Build\Android\src\com\retrodreamer\DaydreamUE4
LogPlayLevel: Building Java with SDK API level 'android-24'
LogPlayLevel: UnrealPluginLanguage.Init: UPL Init: arm64-v8a
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: GoogleVR Controller init
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: GoogleVRHMD init
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: Sustained-performance mode is desired
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: Packaging app for Daydream deployment. Async reprojection and sustained-performance will be forced.
LogPlayLevel: UEDeployAndroid.RequiresOBB: APK contains data.
LogPlayLevel: UEDeployAndroid.GenerateManifest: Disabling Show Launch Image for Daydream enabled application
LogPlayLevel: UEDeployAndroid.MakeApk: Performing complete package - wiping D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK, except for predexedLibs
LogPlayLevel: UEDeployAndroid.MakeApk: bPackageDataInsideApk = False
LogPlayLevel: AndroidAARHandler.AddRepositories: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository
LogPlayLevel: AndroidAARHandler.AddRepositories: Added repository: C:\Program Files (x86)\Epic Games\4.14\Engine\Source\ThirdParty\Android\extras\google\m2repository
LogPlayLevel: AndroidAARHandler.AddRepositories: Added repository: C:\Program Files (x86)\Epic Games\4.14\Engine\Source\ThirdParty\Android\extras\android\m2repository
LogPlayLevel: UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-ads, 9.2.0
LogPlayLevel: UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-auth, 9.2.0
LogPlayLevel: UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-games, 9.2.0
LogPlayLevel: UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-nearby, 9.2.0
LogPlayLevel: UEDeployAndroid.ExtractAARAndJARFiles: AARImports: com.google.android.gms, play-services-plus, 9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-ads-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-ads-lite-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-basement-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR support-v4-23.0.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-base-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-tasks-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-clearcut-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-gass-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-auth-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-auth-base-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-games-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-drive-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-nearby-9.2.0
LogPlayLevel: AndroidAARHandler.ExtractAARs: Extracting AAR play-services-plus-9.2.0
LogPlayLevel: AndroidAARHandler.CopyJARs: Copying JAR support-annotations-23.0.0.jar
LogPlayLevel: UEDeployAndroid.MakeApk:
LogPlayLevel: ====11/29/2016 3:25:10 PM====PREPARING NATIVE CODE=================================================================
LogPlayLevel: UEDeployAndroid.RequiresOBB: APK contains data.
LogPlayLevel: UEDeployAndroid.GenerateManifest: Disabling Show Launch Image for Daydream enabled application
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: Copying GoogleVR buildtime files to staging
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode:
LogPlayLevel: Directory C:\Program Files (x86)\Epic Games\4.14/Engine/Source/ThirdParty/GoogleVR/lib/common_library copied to D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK/JavaLibs/common_library
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: Copying GoogleVR buildtime files to staging
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode:
LogPlayLevel: Directory C:\Program Files (x86)\Epic Games\4.14/Engine/Source/ThirdParty/GoogleVR/lib/common_library copied to D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK/JavaLibs/common_library
LogPlayLevel: UEDeployAndroid.UpdateProjectProperties:
LogPlayLevel: ====11/29/2016 3:25:10 PM====UPDATING BUILD CONFIGURATION FILES====================================================
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for common_library...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for downloader_library...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0...
LogPlayLevel: UEDeployAndroid.UpdateGameActivity:
LogPlayLevel: ==== Writing new GameActivity.java file to D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
LogPlayLevel: UEDeployAndroid.MakeApk:
LogPlayLevel: Copying new .so D:\src\retrodreamer\DaydreamUE4\Binaries\Android\DaydreamUE4-arm64-es2.so file to jni folder...
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramWithException: Preparing native code for debugging...
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: Copying GoogleVR files to staging
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode:
LogPlayLevel: File C:\Program Files (x86)\Epic Games\4.14/Engine/Source/ThirdParty/GoogleVR/lib/android_arm64/libgvr.so copied to D:\src\retrodreamer\DaydreamUE4\Intermediate/Android/APK/libs/arm64-v8a/libgvr.so
LogPlayLevel: UnrealPluginLanguage.ProcessPluginNode: Copying GoogleVR runtime files to staging
LogPlayLevel: UEDeployAndroid.MakeApk:
LogPlayLevel: ====11/29/2016 3:25:31 PM====PERFORMING FINAL APK PACKAGE OPERATION================================================
LogPlayLevel: UEDeployAndroid.RunCommandLineProgramAndReturnResult: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings)
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: Duplicated project name in import. Project custom_rules defined first in D:\src\retrodreamer\DaydreamUE4\Intermediate\Android\APK\custom_rules.xml and again in D:\src\retrodreamer\DaydreamUE4\Intermediate\Android\APK\JavaLibs\common_library\custom_rules.xml
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
LogPlayLevel: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
LogPlayLevel: [javac] Note: Some input files use or override a deprecated API.
LogPlayLevel: [javac] Note: Recompile with -Xlint:deprecation for details.
LogPlayLevel: [javac] 3 warnings
LogPlayLevel: BUILD SUCCESSFUL
LogPlayLevel: Total time: 1 minute 24 seconds
LogPlayLevel: AndroidPlatform.GetAaptPath: Using this aapt: C:/NVPACK/android-sdk-windows\build-tools\24.0.1\aapt.exe
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell "echo $EXTERNAL_STORAGE"
LogPlayLevel: CommandUtils.Run: Run: Took 0.042075s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell pm list packages com.retrodreamer.DaydreamUE4
LogPlayLevel: CommandUtils.Run: Run: Took 0.9316527s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell cat /sdcard/UE4Game/DaydreamUE4/APKFileStamp.txt
LogPlayLevel: CommandUtils.Run: Run: Took 0.0505901s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell am force-stop com.retrodreamer.DaydreamUE4
LogPlayLevel: CommandUtils.Run: Run: Took 0.4122313s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 uninstall com.retrodreamer.DaydreamUE4
LogPlayLevel: adb: Success
LogPlayLevel: CommandUtils.Run: Run: Took 0.3681534s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 install "D:\src\retrodreamer\DaydreamUE4\Binaries/Android\DaydreamUE4-arm64-es2.apk"
LogPlayLevel: adb: Success
LogPlayLevel: CommandUtils.Run: Run: Took 9.2549247s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell pm grant com.retrodreamer.DaydreamUE4 android.permission.READ_EXTERNAL_STORAGE
LogPlayLevel: CommandUtils.Run: Run: Took 0.4497974s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell pm grant com.retrodreamer.DaydreamUE4 android.permission.WRITE_EXTERNAL_STORAGE
LogPlayLevel: CommandUtils.Run: Run: Took 0.3896907s to run adb.exe, ExitCode=0
LogPlayLevel: Project.WriteStageCommandline: Creating UE4CommandLine.txt
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 push "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\UE4CommandLine.txt" "/sdcard/UE4Game/DaydreamUE4/UE4CommandLine.txt"
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 push "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\DaydreamUE4\AssetRegistry.bin" "/sdcard/UE4Game/DaydreamUE4/DaydreamUE4/AssetRegistry.bin"
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 push "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\DaydreamUE4\CookedIniVersion.txt" "/sdcard/UE4Game/DaydreamUE4/DaydreamUE4/CookedIniVersion.txt"
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 push "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\Engine\GlobalShaderCache-GLSL_ES2.bin" "/sdcard/UE4Game/DaydreamUE4/Engine/GlobalShaderCache-GLSL_ES2.bin"
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 push "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\Manifest_NonUFSFiles_Android.txt" "/sdcard/UE4Game/DaydreamUE4/Manifest_NonUFSFiles_Android.txt"
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 push "D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\Manifest_UFSFiles_Android.txt" "/sdcard/UE4Game/DaydreamUE4/Manifest_UFSFiles_Android.txt"
LogPlayLevel: adb: [100%] /sdcard/UE4Game/DaydreamUE4/UE4CommandLine.txt
LogPlayLevel: adb: [ 35%] /sdcard/UE4Game/DaydreamUE4/DaydreamUE4/AssetRegistry.bin
LogPlayLevel: adb: [ 5%] /sdcard/UE4Game/DaydreamUE4/DaydreamUE4/CookedIniVersion.txt
LogPlayLevel: adb: [100%] /sdcard/UE4Game/DaydreamUE4/Manifest_NonUFSFiles_Android.txt
LogPlayLevel: adb: [ 66%] /sdcard/UE4Game/DaydreamUE4/Manifest_UFSFiles_Android.txt
LogPlayLevel: adb: [ 13%] /sdcard/UE4Game/DaydreamUE4/Engine/GlobalShaderCache-GLSL_ES2.bin
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell rm /sdcard/obb/com.retrodreamer.DaydreamUE4/main.1.com.retrodreamer.DaydreamUE4.obb
LogPlayLevel: adb: rm: /sdcard/obb/com.retrodreamer.DaydreamUE4/main.1.com.retrodreamer.DaydreamUE4.obb: No such file or directory
LogPlayLevel: CommandUtils.Run: Run: Took 0.0606079s to run adb.exe, ExitCode=1
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell "echo 'APK: 11/29/2016 3:26:55 PM' > /sdcard/UE4Game/DaydreamUE4/APKFileStamp.txt"
LogPlayLevel: CommandUtils.Run: Run: Took 0.0420832s to run adb.exe, ExitCode=0
LogPlayLevel: Project.Deploy: ********** DEPLOY COMMAND COMPLETED **********
LogPlayLevel: Project.Run: ********** RUN COMMAND STARTED **********
LogPlayLevel: Project.RunInternal: Starting Client....
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell getprop ro.product.cpu.abi
LogPlayLevel: CommandUtils.Run: Run: Took 0.0540954s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell dumpsys SurfaceFlinger
LogPlayLevel: CommandUtils.Run: Run: Took 0.0686238s to run adb.exe, ExitCode=0
LogPlayLevel: Apk='D:\src\retrodreamer\DaydreamUE4\Binaries/Android\DaydreamUE4-arm64-es2.apk', ClientApp='D:\src\retrodreamer\DaydreamUE4\Saved\StagedBuilds\Android_ASTC\DaydreamUE4\Binaries\Android\DaydreamUE4', ExeName='D:\src\retrodreamer\DaydreamUE4\Binaries\Android\DaydreamUE4'
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 logcat -c
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 119.898959
LogPlayLevel: CommandUtils.Run: Run: Took 0.0561011s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 shell am start -n com.retrodreamer.DaydreamUE4/com.epicgames.ue4.GameActivity
LogPlayLevel: adb: Starting: Intent { cmp=com.retrodreamer.DaydreamUE4/com.epicgames.ue4.GameActivity }
LogPlayLevel: CommandUtils.Run: Run: Took 0.3796775s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 logcat -d -s UE4 -s Debug
LogPlayLevel: adb: --------- beginning of main
LogPlayLevel: adb: --------- beginning of system
LogPlayLevel: CommandUtils.Run: Run: Took 0.1823236s to run adb.exe, ExitCode=0
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s HT6940200958 logcat -d
LogPlayLevel: CommandUtils.Run: Run: Took 0.289012s to run adb.exe, ExitCode=0
LogPlayLevel: Project.Run: ********** RUN COMMAND COMPLETED **********
LogPlayLevel: Automation.Execute: BUILD SUCCESSFUL
LogPlayLevel: Completed Launch On Stage: Run Task, Time: 0.751327
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=0 (Success)
LogPlayLevel: Completed Launch On Stage: Post Launch Task, Time: 0.000008
LogPlayLevel: Launch On Completed. Time: 188.028124
LogTcpMessaging:Warning: Discovered node '004CB521100B0F1D001B02A6EDCCBFF6' on connection '127.0.0.1:6666'...
LogTcpMessaging:Warning: Lost node '004CB521100B0F1D001B02A6EDCCBFF6' on connection '127.0.0.1:6666'...
LogTcpMessaging:Warning: Discovered node '005E90AD150B0F1D001B0088EE10BA53' on connection '127.0.0.1:6666'...
LogTcpMessaging:Warning: Lost node '005E90AD150B0F1D001B0088EE10BA53' on connection '127.0.0.1:6666'...
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