Created
November 27, 2021 16:00
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Imports the given FBX model, Decimates the meshes and exports as FBX
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import bpy | |
import os | |
import sys | |
''' | |
Imports the given FBX model, Decimates the meshes and exports as FBX | |
@input | |
<input_fbx_filepath> | |
@output | |
decimated mesh as FBX file | |
''' | |
class Decimator: | |
def __init__(self, fbx_file): | |
self.clean_scene() | |
bpy.ops.import_scene.fbx(filepath=fbx_file) | |
mesh = bpy.context.selected_objects[0] | |
self.simplifymesh(mesh) | |
self.export_fbx(mesh,fbx_file) | |
def clean_scene(self): | |
bpy.ops.object.mode_set(mode='OBJECT') | |
bpy.ops.object.select_by_type(type='MESH') | |
bpy.ops.object.delete(use_global=False) | |
for item in bpy.data.meshes: | |
bpy.data.meshes.remove(item) | |
def simplifymesh(self, mesh): | |
bpy.context.view_layer.objects.active = mesh | |
mod = mesh.modifiers.new(name='Decimate', type='DECIMATE') | |
bpy.context.object.modifiers['Decimate'].use_collapse_triangulate = True | |
nfaces = len(mesh.data.polygons) | |
print('INPUT FACE COUNT:', nfaces) | |
if nfaces > 10000: | |
ratio = 10000 / float(nfaces) | |
mod.ratio = float('%s' % ('%.6g' % (ratio))) | |
print('ratio: ', mod.ratio) | |
bpy.ops.object.modifier_apply(modifier=mod.name) | |
print('OUTPUT FACE COUNT:', len(mesh.data.polygons)) | |
def export_fbx(self, mesh, fbx_file): | |
outpath = os.path.dirname(fbx_file) | |
(outfile, ext) = os.path.splitext(fbx_file) | |
if not os.path.isdir(outpath): os.makedirs(outpath) | |
output_fbx = os.path.join(outpath, outfile + "_decimated.fbx") | |
print('EXPORTING', output_fbx) | |
bpy.ops.object.select_all(action='DESELECT') | |
mesh.select_set(state=True) | |
bpy.ops.export_scene.fbx(filepath=output_fbx) | |
fbx_file = sys.argv[-1] | |
print('args: ', fbx_file) | |
blender = Decimator(fbx_file) |
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