Created
October 11, 2016 13:13
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func fixedOrientation() -> UIImage { | |
if imageOrientation == UIImageOrientation.Up { | |
return self | |
} | |
var transform: CGAffineTransform = CGAffineTransformIdentity | |
switch imageOrientation { | |
case UIImageOrientation.Down, UIImageOrientation.DownMirrored: | |
transform = CGAffineTransformTranslate(transform, size.width, size.height) | |
transform = CGAffineTransformRotate(transform, CGFloat(M_PI)) | |
break | |
case UIImageOrientation.Left, UIImageOrientation.LeftMirrored: | |
transform = CGAffineTransformTranslate(transform, size.width, 0) | |
transform = CGAffineTransformRotate(transform, CGFloat(M_PI_2)) | |
break | |
case UIImageOrientation.Right, UIImageOrientation.RightMirrored: | |
transform = CGAffineTransformTranslate(transform, 0, size.height) | |
transform = CGAffineTransformRotate(transform, CGFloat(-M_PI_2)) | |
break | |
case UIImageOrientation.Up, UIImageOrientation.UpMirrored: | |
break | |
} | |
switch imageOrientation { | |
case UIImageOrientation.UpMirrored, UIImageOrientation.DownMirrored: | |
CGAffineTransformTranslate(transform, size.width, 0) | |
CGAffineTransformScale(transform, -1, 1) | |
break | |
case UIImageOrientation.LeftMirrored, UIImageOrientation.RightMirrored: | |
CGAffineTransformTranslate(transform, size.height, 0) | |
CGAffineTransformScale(transform, -1, 1) | |
case UIImageOrientation.Up, UIImageOrientation.Down, UIImageOrientation.Left, UIImageOrientation.Right: | |
break | |
} | |
let ctx: CGContextRef = CGBitmapContextCreate(nil, Int(size.width), Int(size.height), CGImageGetBitsPerComponent(CGImage!), 0, CGImageGetColorSpace(CGImage!)!, CGImageAlphaInfo.PremultipliedLast.rawValue)! | |
CGContextConcatCTM(ctx, transform) | |
switch imageOrientation { | |
case UIImageOrientation.Left, UIImageOrientation.LeftMirrored, UIImageOrientation.Right, UIImageOrientation.RightMirrored: | |
CGContextDrawImage(ctx, CGRectMake(0, 0, size.height, size.width), CGImage!) | |
break | |
default: | |
CGContextDrawImage(ctx, CGRectMake(0, 0, size.width, size.height), CGImage!) | |
break | |
} | |
let cgImage: CGImageRef = CGBitmapContextCreateImage(ctx)! | |
return UIImage(CGImage: cgImage) | |
} |
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