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C/C++ function that generates a 3D convex hull using Delaunay triangulation. Eigen matrix is an input and an output. Requires VTK and Eigen libraries.
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template<typename T> | |
T UtilMath::convhulln(T& u, double tol = 0.001) { | |
/* | |
Convex hull (might be a conflict between VTK 7 and 8 versions) | |
*/ | |
// Convert from Eigen to vtkPoints (probably make as an function) | |
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); | |
for (unsigned i = 0; i < u.rows(); ++i) | |
points->InsertNextPoint(u(i, 0), u(i, 1), u(i, 2)); | |
// Dataset to represent verticies (points) | |
vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New(); | |
polydata->SetPoints(points); | |
// Create the convex hull of the pointcloud | |
vtkSmartPointer<vtkDelaunay3D> delaunay = vtkSmartPointer<vtkDelaunay3D>::New(); | |
//delaunay->SetTolerance(tol); | |
cout << delaunay->GetTolerance() << " " << delaunay->GetBoundingTriangulation() << " " << delaunay->GetOffset() << endl; | |
delaunay->SetInputData(polydata); | |
delaunay->Update(); | |
// Convert to polygonal type | |
vtkSmartPointer<vtkUnstructuredGrid> raw = delaunay->GetOutput(); | |
vtkSmartPointer<vtkGeometryFilter> geometryFilter = vtkSmartPointer<vtkGeometryFilter>::New(); | |
geometryFilter->SetInputData(raw); | |
geometryFilter->Update(); | |
vtkSmartPointer<vtkPolyData> polyPoints = geometryFilter->GetOutput(); | |
unsigned NCells = polyPoints->GetNumberOfCells(); | |
// Convert to Eigen matrix | |
T fcs(NCells, 3); | |
for (vtkIdType i = 0; i < NCells; ++i) { | |
vtkSmartPointer<vtkIdList> cellPointIds = vtkSmartPointer<vtkIdList>::New(); | |
polyPoints->GetCellPoints(i, cellPointIds); | |
for (vtkIdType j = 0; j < cellPointIds->GetNumberOfIds(); ++j) | |
fcs(i, j) = cellPointIds->GetId(j); | |
} | |
return fcs; | |
} |
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