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March 18, 2011 17:57
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/** | |
* FUNCTIONS | |
**/ | |
/** | |
* Functions create closures; variables defined | |
* inside of them are accessible inside the | |
* function, and to any functions that were | |
* defined within the same scope. | |
**/ | |
$(document).ready(function() { | |
var sayItOutside = (function(){ | |
var myVar = 'hello world', | |
sayIt = function() { | |
console.log(myVar); | |
}; | |
myVar = 'a new value'; | |
return sayIt; | |
}()); | |
// sayItOutside(); // 'a new value' | |
// console.log(myVar); | |
}); | |
/** | |
* Functions are first class objects; we can move | |
* them around just like we do with other types | |
* of objects. | |
**/ | |
$(document).ready(function() { | |
$('#myDiv').click(function(e) { | |
// console.log(e.target); | |
}); | |
var repeater = function(fn, repeat) { | |
while (repeat--) { fn(); } | |
}; | |
// repeater(function() { console.log('hello'); }, 5); | |
}); | |
/** | |
* Functions can create other functions. | |
**/ | |
$(document).ready(function() { | |
var makeRepeater = function(fn, repeat) { | |
return function() { | |
while (repeat--) { | |
fn(); | |
} | |
}; | |
}; | |
var newFunction = makeRepeater(function() { console.log('hello'); }, 5); | |
newFunction(); | |
}); | |
/** | |
* Inside a function, you have access to 'arguments', | |
* an array-like object that contains a list of the | |
* arguments passed to the function. | |
**/ | |
$(document).ready(function() { | |
$('#myDiv').one('click', function() { | |
// console.log(arguments); | |
}); | |
}); | |
/** | |
* OBJECTS | |
**/ | |
/** | |
* Objects can have properties and methods. | |
**/ | |
$(document).ready(function() { | |
var myObj = { | |
paul : 'Google', | |
adam : 'Bocoup', | |
alex : 'BazaarVoice', | |
sayHi : function() { | |
console.log('hello'); | |
} | |
}; | |
}); | |
/** | |
* Inside an object method, 'this' refers to | |
* the object that owns the method by default. | |
**/ | |
$(document).ready(function() { | |
var myObj = { | |
paul : 'Google', | |
adam : 'Bocoup', | |
alex : 'BazaarVoice', | |
sayHi : function(person) { | |
var company = this[person] || 'no one'; | |
console.log( | |
'Hello,', | |
person, | |
', you work for', | |
company, | |
'.' | |
); | |
} | |
}; | |
// myObj.sayHi('paul'); | |
}); | |
/** | |
* The module pattern is the goodness of closures | |
* combined with the goodness of objects. | |
**/ | |
$(document).ready(function() { | |
var myModule = (function(){ | |
// set up all the variables you'll need for | |
// the module's functionality | |
var privateVar = 'secret', | |
publicVar = 'not secret', | |
tellSecret = function() { | |
console.log(privateVar); | |
}, | |
setSecret = function(str) { | |
if (str.length < 6) { | |
console.log('not secret enough!'); | |
return; | |
} | |
privateVar = str; | |
}; | |
// decide what to expose as a public API | |
// to the module. | |
return { | |
tellSecret : tellSecret, | |
setSecret : setSecret, | |
publicVar : publicVar | |
}; | |
}()); | |
// myModule.setSecret('new'); | |
}); | |
/** | |
* Objects can share functionality by sharing | |
* a "prototype" -- in fact, jQuery.fn is just | |
* shorthand for jQuery.prototype, which allows | |
* all of the methods available on jQuery objects | |
* to be shared across objects. | |
*/ | |
$(document).ready(function() { | |
var Person = function(first, last) { | |
/** | |
* Setting instance properties | |
**/ | |
this.firstName = first; | |
this.lastName = last; | |
return this; | |
}; | |
Person.prototype = { | |
sayFirstName : function() { | |
console.log(this.firstName); | |
} | |
}; | |
/** | |
* Creating "instances" of Person | |
**/ | |
var adam = new Person('adam', 'sontag'), | |
rebecca = new Person('rebecca', 'murphey'); | |
// adam.sayFirstName(); | |
// rebecca.sayFirstName(); | |
}); | |
/** | |
* Methods can be changed on individual instances | |
* without affecting other instances. | |
**/ | |
$(document).ready(function() { | |
var Person = function(first, last) { | |
this.firstName = first; | |
this.lastName = last; | |
return this; | |
}; | |
Person.prototype = { | |
sayFirstName : function() { | |
console.log(this.firstName); | |
} | |
}; | |
var adam = new Person('adam', 'sontag'), | |
rebecca = new Person('rebecca', 'murphey'); | |
/** | |
* Changing the definition of an instance method | |
**/ | |
// rebecca.sayFirstName = function() {}; | |
// rebecca.sayFirstName(); | |
// adam.sayFirstName(); | |
}); | |
/** | |
* ... Unless you want to affect other instances! In | |
* which case, you should modify the prototype instead. | |
**/ | |
$(document).ready(function() { | |
var Person = function(first, last) { | |
this.firstName = first; | |
this.lastName = last; | |
return this; | |
}; | |
Person.prototype = { | |
sayFirstName : function() { | |
console.log(this.firstName); | |
} | |
}; | |
var adam = new Person('adam', 'sontag'), | |
rebecca = new Person('rebecca', 'murphey'); | |
/** | |
* Changing the definition of a protype method | |
**/ | |
Person.prototype.sayFirstName = function() { | |
console.log('i have no name'); | |
}; | |
// rebecca.sayFirstName(); | |
// adam.sayFirstName(); | |
}); | |
/** | |
* We can also create new objects that share the same | |
* prototype using Object.create, which can be created | |
* where it is not available. | |
**/ | |
$(document).ready(function() { | |
if (typeof Object.create !== 'function') { | |
Object.create = function (o) { | |
function F() {} | |
F.prototype = o; | |
return new F(); | |
}; | |
} | |
var Person = { | |
sayName : function() { | |
console.log(this.firstName, this.lastName); | |
} | |
}; | |
var adam = Object.create(Person); | |
$.extend(adam, { | |
firstName : 'adam', | |
lastName : 'sontag' | |
}); | |
// console.log('adam is', adam); | |
}); | |
/** | |
* CONTEXT | |
**/ | |
/** | |
* We can change the meaning of 'this' inside | |
* of a function. In fact, jQuery does exactly | |
* that in order to have 'this' refer to the | |
* element that triggered an event handler. | |
* | |
* To change the context in which a function runs -- | |
* that is, to change the meaning of 'this', | |
* we use .call() or .apply(). | |
**/ | |
$(document).ready(function() { | |
var p = { | |
firstName : 'paul', | |
lastName : 'irish' | |
}, | |
a = { | |
firstName : 'alex', | |
lastName : 'sexton' | |
}, | |
sayHi = function(greeting, question) { | |
console.log(greeting, this.firstName, this.lastName, question); | |
}; | |
/** | |
* .apply takes a scope object and an array of arguments | |
* to pass to the function that is being called. The | |
* arguments in the array will be passed to the function | |
* as individual arguments. | |
**/ | |
// sayHi.apply(p, [ 'Hello', 'How are you today?' ]); | |
/** | |
* .call takes a scope object and zero or more additonal | |
* arguments. Additonal arguments will be passed to the | |
* function as individual arguments. | |
**/ | |
// sayHi.call(a, 'Greetings', 'Is it so just cloud?' ); | |
}); | |
/** | |
* jQuery offers the utility method $.proxy, which | |
* lets you pass a function and the scope in which | |
* the function should run. | |
* | |
* Be careful, though: the order of the arguments | |
* passed to $.proxy can be confusing. | |
* | |
* $.proxy(context, 'methodName'); | |
* $.proxy(function() { ... }, context); | |
* | |
* This means we can easily change the meaning of this | |
* inside an event handler, where this normally refers | |
* to the element to which the handler was bound. | |
**/ | |
$(document).ready(function() { | |
var myObj = { | |
thingToSay : 'it worked!', | |
sayIt : function() { | |
console.log('The thing I want to say is', this.thingToSay); | |
} | |
}; | |
// myObj.sayIt(); | |
// $('#myDiv').click(myObj.sayIt); | |
// $('#myDiv').click($.proxy(myObj, 'sayIt')); | |
}); |
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See the screencast: http://vimeo.com/19894653