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@robertcedwards
Last active April 5, 2026 15:00
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Movement Script in C# for Unity
private float speed = 2.0f;
public GameObject character;
void Update () {
if (Input.GetKey(KeyCode.RightArrow)){
transform.position += Vector3.right * speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.LeftArrow)){
transform.position += Vector3.left* speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.UpArrow)){
transform.position += Vector3.forward * speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.DownArrow)){
transform.position += Vector3.back* speed * Time.deltaTime;
}
}
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Hello __

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