Created
March 8, 2019 18:08
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const gl = require("./index")(64, 64); | |
const extension0 = gl.getExtension("WEBGL_draw_buffers"); | |
gl.getSupportedExtensions(); | |
gl.getError(); | |
gl.getParameter(extension0.MAX_COLOR_ATTACHMENTS_WEBGL); | |
gl.getError(); | |
gl.getError(); | |
gl.getParameter(extension0.MAX_DRAW_BUFFERS_WEBGL); | |
gl.getError(); | |
gl.getParameter(extension0.MAX_COLOR_ATTACHMENTS_WEBGL); | |
gl.getParameter(extension0.MAX_DRAW_BUFFERS_WEBGL); | |
gl.getParameter(extension0.DRAW_BUFFER0_WEBGL); | |
extension0.drawBuffersWEBGL([]); | |
gl.getError(); | |
extension0.drawBuffersWEBGL([0,0]); | |
gl.getError(); | |
extension0.drawBuffersWEBGL([36064]); | |
gl.getError(); | |
gl.getParameter(extension0.DRAW_BUFFER0_WEBGL); | |
extension0.drawBuffersWEBGL([0]); | |
gl.getError(); | |
gl.getParameter(extension0.DRAW_BUFFER0_WEBGL); | |
extension0.drawBuffersWEBGL([1029]); | |
gl.getError(); | |
gl.getParameter(extension0.DRAW_BUFFER0_WEBGL); | |
gl.getError(); | |
gl.getParameter(extension0.MAX_DRAW_BUFFERS_WEBGL); | |
const program0 = gl.createProgram(); | |
const vertexShader0 = gl.createShader(gl.VERTEX_SHADER); | |
gl.getError(); | |
gl.shaderSource(vertexShader0, ` | |
attribute vec4 a_position; | |
void main() { | |
gl_Position = a_position; | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(vertexShader0); | |
gl.attachShader(program0, vertexShader0); | |
const fragmentShader0 = gl.createShader(gl.FRAGMENT_SHADER); | |
gl.getError(); | |
gl.shaderSource(fragmentShader0, ` | |
#ifdef GL_EXT_draw_buffers | |
#if GL_EXT_draw_buffers == 1 | |
#define CODE | |
#else | |
#define CODE this_code_is_bad_it_should_have_compiled | |
#endif | |
#else | |
#define CODE this_code_is_bad_it_should_have_compiled | |
#endif | |
CODE | |
precision mediump float; | |
void main() { | |
gl_FragColor = vec4(0,0,0,0); | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(fragmentShader0); | |
gl.attachShader(program0, fragmentShader0); | |
gl.bindAttribLocation(program0, 0, `a_position`); | |
gl.linkProgram(program0); | |
gl.useProgram(program0); | |
gl.deleteProgram(program0); | |
const program1 = gl.createProgram(); | |
const vertexShader1 = gl.createShader(gl.VERTEX_SHADER); | |
gl.getError(); | |
gl.shaderSource(vertexShader1, ` | |
attribute vec4 a_position; | |
void main() { | |
gl_Position = a_position; | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(vertexShader1); | |
gl.attachShader(program1, vertexShader1); | |
const fragmentShader1 = gl.createShader(gl.FRAGMENT_SHADER); | |
gl.getError(); | |
gl.shaderSource(fragmentShader1, ` | |
#extension GL_EXT_draw_buffers : require | |
precision mediump float; | |
uniform vec4 u_colors[8]; | |
void main() { | |
for (int i = 0; i < 8; ++i) { | |
gl_FragData[i] = u_colors[i]; | |
} | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(fragmentShader1); | |
gl.attachShader(program1, fragmentShader1); | |
gl.bindAttribLocation(program1, 0, `a_position`); | |
gl.linkProgram(program1); | |
gl.useProgram(program1); | |
gl.deleteProgram(program1); | |
const program2 = gl.createProgram(); | |
const vertexShader2 = gl.createShader(gl.VERTEX_SHADER); | |
gl.getError(); | |
gl.shaderSource(vertexShader2, ` | |
attribute vec4 a_position; | |
void main() { | |
gl_Position = a_position; | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(vertexShader2); | |
gl.attachShader(program2, vertexShader2); | |
const fragmentShader2 = gl.createShader(gl.FRAGMENT_SHADER); | |
gl.getError(); | |
gl.shaderSource(fragmentShader2, ` | |
precision mediump float; | |
void main() { | |
gl_FragColor = (gl_MaxDrawBuffers == 8) ? vec4(0,1,0,1) : vec4(1,0,0,1); | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(fragmentShader2); | |
gl.attachShader(program2, fragmentShader2); | |
gl.bindAttribLocation(program2, 0, `a_position`); | |
gl.linkProgram(program2); | |
gl.useProgram(program2); | |
const buffer0 = gl.createBuffer(); | |
gl.bindBuffer(gl.ARRAY_BUFFER, buffer0); | |
const bufferOutput0 = new Float32Array([1,1,-1,1,-1,-1,1,1,-1,-1,1,-1]); | |
gl.bufferData(gl.ARRAY_BUFFER, bufferOutput0, 35044); | |
gl.enableVertexAttribArray(0); | |
gl.vertexAttribPointer(0, 2, 5126, false, 0, 0); | |
const buffer1 = gl.createBuffer(); | |
gl.bindBuffer(gl.ARRAY_BUFFER, buffer1); | |
const bufferOutput1 = new Float32Array([1,1,0,1,0,0,1,1,0,0,1,0]); | |
gl.bufferData(gl.ARRAY_BUFFER, bufferOutput1, 35044); | |
gl.enableVertexAttribArray(1); | |
gl.vertexAttribPointer(1, 2, 5126, false, 0, 0); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels0 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels0); | |
let imageDatum0 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels0.length; i += 4) { | |
imageDatum0 += pixels0[i] + " " + pixels0[i + 1] + " " + pixels0[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum0); | |
} | |
gl.deleteProgram(program2); | |
gl.getError(); | |
gl.getParameter(extension0.MAX_DRAW_BUFFERS_WEBGL); | |
gl.getParameter(extension0.MAX_COLOR_ATTACHMENTS_WEBGL); | |
const texture0 = gl.createTexture(); | |
const framebuffer0 = gl.createFramebuffer(); | |
gl.bindTexture(3553, texture0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer0); | |
gl.framebufferTexture2D(36160, 36072, 3553, texture0, 0); | |
gl.getError(); | |
gl.framebufferTexture2D(36160, 36071, 3553, texture0, 0); | |
gl.getError(); | |
extension0.drawBuffersWEBGL([0,0,0,0,0,0,0,0]); | |
gl.getError(); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.getError(); | |
extension0.drawBuffersWEBGL([0,36065,36066,36067,36068,36069,36070,36071]); | |
gl.getError(); | |
extension0.drawBuffersWEBGL([36065,36064,36066,36067,36068,36069,36070,36071]); | |
gl.getError(); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067]); | |
gl.getError(); | |
gl.deleteFramebuffer(framebuffer0); | |
gl.deleteTexture(texture0); | |
gl.getError(); | |
const framebuffer1 = gl.createFramebuffer(); | |
const framebuffer2 = gl.createFramebuffer(); | |
const framebuffer3 = gl.createFramebuffer(); | |
const framebuffer4 = gl.createFramebuffer(); | |
const framebuffer5 = gl.createFramebuffer(); | |
const framebuffer6 = gl.createFramebuffer(); | |
gl.getParameter(extension0.MAX_DRAW_BUFFERS_WEBGL); | |
gl.getParameter(extension0.MAX_COLOR_ATTACHMENTS_WEBGL); | |
gl.getParameter(gl.MAX_FRAGMENT_UNIFORM_VECTORS); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
const vertexShader3 = gl.createShader(gl.VERTEX_SHADER); | |
gl.getError(); | |
gl.shaderSource(vertexShader3, `attribute vec4 vPosition; | |
attribute vec2 texCoord0; | |
varying vec2 texCoord; | |
void main() { | |
gl_Position = vPosition; | |
texCoord = texCoord0; | |
}`); | |
gl.getError(); | |
gl.compileShader(vertexShader3); | |
const fragmentShader3 = gl.createShader(gl.FRAGMENT_SHADER); | |
gl.getError(); | |
gl.shaderSource(fragmentShader3, `precision mediump float; | |
uniform sampler2D tex; | |
varying vec2 texCoord; | |
void main() { | |
gl_FragData[0] = texture2D(tex, texCoord); | |
}`); | |
gl.getError(); | |
gl.compileShader(fragmentShader3); | |
const program3 = gl.createProgram(); | |
gl.attachShader(program3, vertexShader3); | |
gl.attachShader(program3, fragmentShader3); | |
gl.bindAttribLocation(program3, 0, `vPosition`); | |
gl.bindAttribLocation(program3, 1, `texCoord0`); | |
gl.linkProgram(program3); | |
gl.useProgram(program3); | |
gl.useProgram(program3); | |
const buffer2 = gl.createBuffer(); | |
gl.bindBuffer(gl.ARRAY_BUFFER, buffer2); | |
const bufferOutput2 = new Float32Array([1,1,-1,1,-1,-1,1,1,-1,-1,1,-1]); | |
gl.bufferData(gl.ARRAY_BUFFER, bufferOutput2, 35044); | |
gl.enableVertexAttribArray(0); | |
gl.vertexAttribPointer(0, 2, 5126, false, 0, 0); | |
const buffer3 = gl.createBuffer(); | |
gl.bindBuffer(gl.ARRAY_BUFFER, buffer3); | |
const bufferOutput3 = new Float32Array([1,1,0,1,0,0,1,1,0,0,1,0]); | |
gl.bufferData(gl.ARRAY_BUFFER, bufferOutput3, 35044); | |
gl.enableVertexAttribArray(1); | |
gl.vertexAttribPointer(1, 2, 5126, false, 0, 0); | |
const program4 = gl.createProgram(); | |
const vertexShader4 = gl.createShader(gl.VERTEX_SHADER); | |
gl.getError(); | |
gl.shaderSource(vertexShader4, ` | |
attribute vec4 a_position; | |
void main() { | |
gl_Position = a_position; | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(vertexShader4); | |
gl.attachShader(program4, vertexShader4); | |
const fragmentShader4 = gl.createShader(gl.FRAGMENT_SHADER); | |
gl.getError(); | |
gl.shaderSource(fragmentShader4, ` | |
precision mediump float; | |
void main() { | |
gl_FragColor = vec4(1,0,0,1); | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(fragmentShader4); | |
gl.attachShader(program4, fragmentShader4); | |
gl.bindAttribLocation(program4, 0, `a_position`); | |
gl.linkProgram(program4); | |
gl.useProgram(program4); | |
const program5 = gl.createProgram(); | |
const vertexShader5 = gl.createShader(gl.VERTEX_SHADER); | |
gl.getError(); | |
gl.shaderSource(vertexShader5, ` | |
attribute vec4 a_position; | |
void main() { | |
gl_Position = a_position; | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(vertexShader5); | |
gl.attachShader(program5, vertexShader5); | |
const fragmentShader5 = gl.createShader(gl.FRAGMENT_SHADER); | |
gl.getError(); | |
gl.shaderSource(fragmentShader5, ` | |
#extension GL_EXT_draw_buffers : require | |
precision mediump float; | |
uniform vec4 u_colors[8]; | |
void main() { | |
for (int i = 0; i < 8; ++i) { | |
gl_FragData[i] = u_colors[i]; | |
} | |
} | |
`); | |
gl.getError(); | |
gl.compileShader(fragmentShader5); | |
gl.attachShader(program5, fragmentShader5); | |
gl.bindAttribLocation(program5, 0, `a_position`); | |
gl.linkProgram(program5); | |
gl.useProgram(program5); | |
const texture1 = gl.createTexture(); | |
gl.bindTexture(3553, texture1); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36064, 3553, texture1, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36064, 3553, texture1, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer3); | |
gl.framebufferTexture2D(36160, 36064, 3553, texture1, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer5); | |
gl.framebufferTexture2D(36160, 36064, 3553, texture1, 0); | |
const uniformLocation0 = gl.getUniformLocation(program5, 'u_colors[0]'); | |
gl.uniform4fv(uniformLocation0, [1,0,0,0]); | |
const texture2 = gl.createTexture(); | |
gl.bindTexture(3553, texture2); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36065, 3553, texture2, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36065, 3553, texture2, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer3); | |
gl.framebufferTexture2D(36160, 36065, 3553, texture2, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer6); | |
gl.framebufferTexture2D(36160, 36065, 3553, texture2, 0); | |
const uniformLocation1 = gl.getUniformLocation(program5, 'u_colors[1]'); | |
gl.uniform4fv(uniformLocation1, [0,1,0,0]); | |
const texture3 = gl.createTexture(); | |
gl.bindTexture(3553, texture3); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36066, 3553, texture3, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36066, 3553, texture3, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer3); | |
gl.framebufferTexture2D(36160, 36066, 3553, texture3, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer6); | |
gl.framebufferTexture2D(36160, 36066, 3553, texture3, 0); | |
const uniformLocation2 = gl.getUniformLocation(program5, 'u_colors[2]'); | |
gl.uniform4fv(uniformLocation2, [1,1,0,0]); | |
const texture4 = gl.createTexture(); | |
gl.bindTexture(3553, texture4); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36067, 3553, texture4, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36067, 3553, texture4, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer3); | |
gl.framebufferTexture2D(36160, 36067, 3553, texture4, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer6); | |
gl.framebufferTexture2D(36160, 36067, 3553, texture4, 0); | |
const uniformLocation3 = gl.getUniformLocation(program5, 'u_colors[3]'); | |
gl.uniform4fv(uniformLocation3, [0,0,1,0]); | |
const texture5 = gl.createTexture(); | |
gl.bindTexture(3553, texture5); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36068, 3553, texture5, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36068, 3553, texture5, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer4); | |
gl.framebufferTexture2D(36160, 36068, 3553, texture5, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer6); | |
gl.framebufferTexture2D(36160, 36068, 3553, texture5, 0); | |
const uniformLocation4 = gl.getUniformLocation(program5, 'u_colors[4]'); | |
gl.uniform4fv(uniformLocation4, [1,0,1,0]); | |
const texture6 = gl.createTexture(); | |
gl.bindTexture(3553, texture6); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36069, 3553, texture6, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36069, 3553, texture6, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer4); | |
gl.framebufferTexture2D(36160, 36069, 3553, texture6, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer6); | |
gl.framebufferTexture2D(36160, 36069, 3553, texture6, 0); | |
const uniformLocation5 = gl.getUniformLocation(program5, 'u_colors[5]'); | |
gl.uniform4fv(uniformLocation5, [0,1,1,0]); | |
const texture7 = gl.createTexture(); | |
gl.bindTexture(3553, texture7); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36070, 3553, texture7, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36070, 3553, texture7, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer4); | |
gl.framebufferTexture2D(36160, 36070, 3553, texture7, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer6); | |
gl.framebufferTexture2D(36160, 36070, 3553, texture7, 0); | |
const uniformLocation6 = gl.getUniformLocation(program5, 'u_colors[6]'); | |
gl.uniform4fv(uniformLocation6, [1,1,1,0]); | |
const texture8 = gl.createTexture(); | |
gl.bindTexture(3553, texture8); | |
gl.texImage2D(3553, 0, 6408, 64, 64, 0, 6408, 5121, null); | |
gl.texParameteri(3553, 10241, 9728); | |
gl.texParameteri(3553, 10240, 9728); | |
gl.texParameteri(3553, 10242, 33071); | |
gl.texParameteri(3553, 10243, 33071); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.framebufferTexture2D(36160, 36071, 3553, texture8, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.framebufferTexture2D(36160, 36071, 3553, texture8, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer4); | |
gl.framebufferTexture2D(36160, 36071, 3553, texture8, 0); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer5); | |
gl.framebufferTexture2D(36160, 36071, 3553, texture8, 0); | |
const uniformLocation7 = gl.getUniformLocation(program5, 'u_colors[7]'); | |
gl.uniform4fv(uniformLocation7, [0,0,0,1]); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.checkFramebufferStatus(36160); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
gl.checkFramebufferStatus(36160); | |
gl.useProgram(program5); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer2); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.drawArrays(4, 0, 6); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, null); | |
gl.useProgram(program3); | |
gl.bindTexture(3553, texture1); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels1 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels1); | |
let imageDatum1 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels1.length; i += 4) { | |
imageDatum1 += pixels1[i] + " " + pixels1[i + 1] + " " + pixels1[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum1); | |
} | |
gl.bindTexture(3553, texture2); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels2 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels2); | |
let imageDatum2 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels2.length; i += 4) { | |
imageDatum2 += pixels2[i] + " " + pixels2[i + 1] + " " + pixels2[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum2); | |
} | |
gl.bindTexture(3553, texture3); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels3 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels3); | |
let imageDatum3 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels3.length; i += 4) { | |
imageDatum3 += pixels3[i] + " " + pixels3[i + 1] + " " + pixels3[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum3); | |
} | |
gl.bindTexture(3553, texture4); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels4 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels4); | |
let imageDatum4 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels4.length; i += 4) { | |
imageDatum4 += pixels4[i] + " " + pixels4[i + 1] + " " + pixels4[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum4); | |
} | |
gl.bindTexture(3553, texture5); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels5 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels5); | |
let imageDatum5 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels5.length; i += 4) { | |
imageDatum5 += pixels5[i] + " " + pixels5[i + 1] + " " + pixels5[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum5); | |
} | |
gl.bindTexture(3553, texture6); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels6 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels6); | |
let imageDatum6 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels6.length; i += 4) { | |
imageDatum6 += pixels6[i] + " " + pixels6[i + 1] + " " + pixels6[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum6); | |
} | |
gl.bindTexture(3553, texture7); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels7 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels7); | |
let imageDatum7 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels7.length; i += 4) { | |
imageDatum7 += pixels7[i] + " " + pixels7[i + 1] + " " + pixels7[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum7); | |
} | |
gl.bindTexture(3553, texture8); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels8 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels8); | |
let imageDatum8 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels8.length; i += 4) { | |
imageDatum8 += pixels8[i] + " " + pixels8[i + 1] + " " + pixels8[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum8); | |
} | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
gl.clearColor(0, 1, 0, 1); | |
gl.clear(16384); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, null); | |
gl.useProgram(program3); | |
gl.bindTexture(3553, texture1); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels9 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels9); | |
let imageDatum9 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels9.length; i += 4) { | |
imageDatum9 += pixels9[i] + " " + pixels9[i + 1] + " " + pixels9[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum9); | |
} | |
gl.bindTexture(3553, texture2); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels10 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels10); | |
let imageDatum10 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels10.length; i += 4) { | |
imageDatum10 += pixels10[i] + " " + pixels10[i + 1] + " " + pixels10[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum10); | |
} | |
gl.bindTexture(3553, texture3); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels11 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels11); | |
let imageDatum11 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels11.length; i += 4) { | |
imageDatum11 += pixels11[i] + " " + pixels11[i + 1] + " " + pixels11[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum11); | |
} | |
gl.bindTexture(3553, texture4); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels12 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels12); | |
let imageDatum12 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels12.length; i += 4) { | |
imageDatum12 += pixels12[i] + " " + pixels12[i + 1] + " " + pixels12[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum12); | |
} | |
gl.bindTexture(3553, texture5); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels13 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels13); | |
let imageDatum13 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels13.length; i += 4) { | |
imageDatum13 += pixels13[i] + " " + pixels13[i + 1] + " " + pixels13[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum13); | |
} | |
gl.bindTexture(3553, texture6); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels14 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels14); | |
let imageDatum14 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels14.length; i += 4) { | |
imageDatum14 += pixels14[i] + " " + pixels14[i + 1] + " " + pixels14[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum14); | |
} | |
gl.bindTexture(3553, texture7); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels15 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels15); | |
let imageDatum15 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels15.length; i += 4) { | |
imageDatum15 += pixels15[i] + " " + pixels15[i + 1] + " " + pixels15[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum15); | |
} | |
gl.bindTexture(3553, texture8); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels16 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels16); | |
let imageDatum16 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels16.length; i += 4) { | |
imageDatum16 += pixels16[i] + " " + pixels16[i + 1] + " " + pixels16[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum16); | |
} | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([0,0,0,0,0,0,0,0]); | |
gl.useProgram(program4); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, null); | |
gl.useProgram(program3); | |
gl.bindTexture(3553, texture1); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels17 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels17); | |
let imageDatum17 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels17.length; i += 4) { | |
imageDatum17 += pixels17[i] + " " + pixels17[i + 1] + " " + pixels17[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum17); | |
} | |
gl.bindTexture(3553, texture2); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels18 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels18); | |
let imageDatum18 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels18.length; i += 4) { | |
imageDatum18 += pixels18[i] + " " + pixels18[i + 1] + " " + pixels18[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum18); | |
} | |
gl.bindTexture(3553, texture3); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels19 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels19); | |
let imageDatum19 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels19.length; i += 4) { | |
imageDatum19 += pixels19[i] + " " + pixels19[i + 1] + " " + pixels19[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum19); | |
} | |
gl.bindTexture(3553, texture4); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels20 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels20); | |
let imageDatum20 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels20.length; i += 4) { | |
imageDatum20 += pixels20[i] + " " + pixels20[i + 1] + " " + pixels20[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum20); | |
} | |
gl.bindTexture(3553, texture5); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels21 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels21); | |
let imageDatum21 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels21.length; i += 4) { | |
imageDatum21 += pixels21[i] + " " + pixels21[i + 1] + " " + pixels21[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum21); | |
} | |
gl.bindTexture(3553, texture6); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels22 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels22); | |
let imageDatum22 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels22.length; i += 4) { | |
imageDatum22 += pixels22[i] + " " + pixels22[i + 1] + " " + pixels22[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum22); | |
} | |
gl.bindTexture(3553, texture7); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels23 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels23); | |
let imageDatum23 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels23.length; i += 4) { | |
imageDatum23 += pixels23[i] + " " + pixels23[i + 1] + " " + pixels23[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum23); | |
} | |
gl.bindTexture(3553, texture8); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels24 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels24); | |
let imageDatum24 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels24.length; i += 4) { | |
imageDatum24 += pixels24[i] + " " + pixels24[i + 1] + " " + pixels24[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum24); | |
} | |
// Look here | |
gl.getSupportedExtensions(); | |
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer1); | |
extension0.drawBuffersWEBGL([36064,36065,36066,36067,36068,36069,36070,36071]); | |
gl.useProgram(program4); | |
gl.drawArrays(4, 0, 6); | |
// Drawing | |
gl.bindFramebuffer(gl.FRAMEBUFFER, null); | |
gl.useProgram(program3); | |
gl.bindTexture(3553, texture1); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels25 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels25); | |
let imageDatum25 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels25.length; i += 4) { | |
imageDatum25 += pixels25[i] + " " + pixels25[i + 1] + " " + pixels25[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum25); | |
} | |
// this file is red ^ | |
gl.bindTexture(3553, texture2); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels26 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels26); | |
let imageDatum26 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels26.length; i += 4) { | |
imageDatum26 += pixels26[i] + " " + pixels26[i + 1] + " " + pixels26[i + 2] + " "; | |
} | |
// this file is green ^ | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum26); | |
} | |
gl.bindTexture(3553, texture3); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels27 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels27); | |
let imageDatum27 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels27.length; i += 4) { | |
imageDatum27 += pixels27[i] + " " + pixels27[i + 1] + " " + pixels27[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum27); | |
} | |
gl.bindTexture(3553, texture4); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels28 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels28); | |
let imageDatum28 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels28.length; i += 4) { | |
imageDatum28 += pixels28[i] + " " + pixels28[i + 1] + " " + pixels28[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum28); | |
} | |
gl.bindTexture(3553, texture5); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels29 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels29); | |
let imageDatum29 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels29.length; i += 4) { | |
imageDatum29 += pixels29[i] + " " + pixels29[i + 1] + " " + pixels29[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum29); | |
} | |
gl.bindTexture(3553, texture6); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels30 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels30); | |
let imageDatum30 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels30.length; i += 4) { | |
imageDatum30 += pixels30[i] + " " + pixels30[i + 1] + " " + pixels30[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum30); | |
} | |
gl.bindTexture(3553, texture7); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels31 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels31); | |
let imageDatum31 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels31.length; i += 4) { | |
imageDatum31 += pixels31[i] + " " + pixels31[i + 1] + " " + pixels31[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum31); | |
} | |
gl.bindTexture(3553, texture8); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(16640); | |
gl.drawArrays(4, 0, 6); | |
const pixels32 = new Uint8Array(16384); | |
gl.readPixels(0, 0, 64, 64, 6408, 5121, pixels32); | |
let imageDatum32 = ["P3\n# gl.ppm\n", 64, " ", 64, "\n255\n"].join(""); | |
for (let i = 0; i < pixels32.length; i += 4) { | |
imageDatum32 += pixels32[i] + " " + pixels32[i + 1] + " " + pixels32[i + 2] + " "; | |
} | |
if (typeof require !== "undefined") { | |
require("fs").writeFileSync("./readPixels.ppm", imageDatum32); | |
} |
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