Moved to a repo at https://github.com/Geczy/coolify-migration
//MIT License | |
//Copyright (c) 2021 Felix Westin | |
//Source: https://github.com/Fewes/MinimalAtmosphere | |
//Ported to GLSL by Marcin Ignac | |
#ifndef ATMOSPHERE_INCLUDED | |
#define ATMOSPHERE_INCLUDED | |
// ------------------------------------- |
Please stop using this extension and Microsoft's C++ extension for Unreal code completion.
The VSCode extension clangd
has blazing fast code completion in comparison. I've made a VSCode extension for it:
https://github.com/boocs/unreal-clangd
You will use clangd for code completion(Intellisense) and use Microsoft's C++ extension for Building/Debugging
To get a copy of my most up to date custom CSS sign up to my monthly newsletter [[HERE]] Thank you! 🙏🏻️
This optimizes a GLTF file that was exported by blender (or similar) by de-duplicating buffer views (i.e. chunks of bytes) that are equal and removing redundant accessors.
For example, 100 cubes of different scales/materials/rotations/etc should all end up using a single BufferGeometry in ThreeJS, which isn't the case with current GLTF exporters in Blender and parsers for ThreeJS.
In scenes with a lot of instancing, it can dramatically reduce total file size as well as render performance. In one test scene:
Before: 4.8MB file size, 832 THREE.Geometry
instances across 832 THREE.Mesh
objects
After: 661KB file size, 13 THREE.Geometry
instances across 832 THREE.Mesh
objects
# create a mongo app | |
flynn create --remote "" mongo | |
# create a release using the latest (at the time of writing) Docker MongoDB image | |
flynn -a mongo release add -f config.json "https://registry.hub.docker.com?name=mongo&id=216d9a0e82646f77b31b78eeb0e26db5500930bbd6085d5d5c3844ec27c0ca50" | |
# scale the server to one process. This may time out initially as the server pulls the image, but watch "flynn -a mongo ps" and it should come up. | |
flynn -a mongo scale server=1 | |
# mongo should now be running in the cluster at mongo.discoverd:27017 |
# create a redis app | |
flynn create --remote "" redis | |
# create a release using the latest (at the time of writing) Docker Redis image | |
flynn -a redis release add -f config.json "https://registry.hub.docker.com?name=redis&id=868be653dea3ff6082b043c0f34b95bb180cc82ab14a18d9d6b8e27b7929762c" | |
# scale the server to one process. This may time out initially as the server pulls the image, but watch "flynn -a redis ps" and should come up. | |
flynn -a redis scale server=1 | |
# redis should now be running in the cluster at redis.discoverd:6379 |
# Some good references are: | |
# http://russbrooks.com/2010/11/25/install-postgresql-9-on-os-x | |
# http://www.paolocorti.net/2008/01/30/installing-postgis-on-ubuntu/ | |
# http://postgis.refractions.net/documentation/manual-1.5/ch02.html#id2630392 | |
#1. Install PostgreSQL postgis and postgres | |
brew install postgis | |
initdb /usr/local/var/postgres | |
pg_ctl -D /usr/local/var/postgres -l /usr/local/var/postgres/server.log start |