Created
June 27, 2018 10:36
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Black Jack
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def pick_bank_score | |
# TODO: Use Random to get a new random score | |
# rand(16...21) doesn't include 21 | |
rand (16..21) # includes 21 | |
end | |
def pick_player_card | |
# TODO: Use Random to get a new random card | |
rand(1..11) | |
end |
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require_relative 'black_jack' | |
def state_of_the_game(player_score, bank_score) | |
# TODO: return (not print!) a message containing the player's score and bank's score | |
"Your score is: #{player_score}, the bank score is #{bank_score}" | |
end | |
def end_game_message(player_score, bank_score) | |
# TODO: return (not print!) a message telling if the user won or lost. | |
if player_score > 21 || bank_score > player_score | |
"You lose." | |
elsif player_score == bank_score | |
"Push! Try again!" | |
elsif player_score == 21 | |
"Blackjack! You win!" | |
elsif player_score > bank_score | |
"You won!" | |
end | |
end | |
def play_game | |
# TODO: make the user play from terminal in a while loop that will stop | |
# when the user will not be asking for a new card | |
player_score = 0 | |
bank_score = pick_bank_score | |
answer = 'yes' | |
# until answer != 'y' || answer != 'yes' | |
p answer == 'y' || answer == 'yes' | |
# player chooses cards | |
while answer == 'y' || answer == 'yes' | |
# player_score = player_score + pick_player_card | |
player_score += pick_player_card | |
puts "Card? 'y' or 'yes' to get a new card" | |
print "> " | |
answer = gets.chomp | |
puts state_of_the_game(player_score, bank_score) | |
end | |
# calculate result | |
end_game_message(player_score, bank_score) | |
end |
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