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January 17, 2026 01:44
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| -- Premium HUB V2 | Delta Executor | |
| -- Autor: rodovalhopauloandre-wq | |
| -- Sem essência externa, pronto para você colocar no GitHub | |
| -- Serviços | |
| local Players = game:GetService("Players") | |
| local RunService = game:GetService("RunService") | |
| local UIS = game:GetService("UserInputService") | |
| local Camera = workspace.CurrentCamera | |
| local player = Players.LocalPlayer | |
| -- Personagem | |
| local function getChar() | |
| return player.Character or player.CharacterAdded:Wait() | |
| end | |
| local char = getChar() | |
| local hum = char:WaitForChild("Humanoid") | |
| local hrp = char:WaitForChild("HumanoidRootPart") | |
| player.CharacterAdded:Connect(function(c) | |
| char = c | |
| hum = c:WaitForChild("Humanoid") | |
| hrp = c:WaitForChild("HumanoidRootPart") | |
| end) | |
| -- Variáveis principais | |
| local Aimlock = false | |
| local AutoShoot = false | |
| local KillAura = false | |
| local Hitbox = false | |
| local InfiniteJump = false | |
| local Noclip = false | |
| local SuperSpeed = false | |
| local AutoFarm = false | |
| local ESP = false | |
| local WalkSpeedValue = 16 | |
| local SpeedOP = 200 | |
| local HitboxSize = 5 | |
| local KillAuraRange = 12 | |
| -- Função: Inimigo mais próximo | |
| local function closestEnemy() | |
| local target, dist = nil, math.huge | |
| for _, plr in pairs(Players:GetPlayers()) do | |
| if plr ~= player and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then | |
| local d = (plr.Character.HumanoidRootPart.Position - hrp.Position).Magnitude | |
| if d < dist then | |
| dist = d | |
| target = plr | |
| end | |
| end | |
| end | |
| return target | |
| end | |
| -- Função: Tool equipada | |
| local function getEquippedTool() | |
| for _, t in pairs(char:GetChildren()) do | |
| if t:IsA("Tool") then return t end | |
| end | |
| return nil | |
| end | |
| -- Auto Farm Postes | |
| local function runAutoFarm() | |
| for _, prompt in pairs(workspace:GetDescendants()) do | |
| if prompt:IsA("ProximityPrompt") then | |
| prompt.HoldDuration = 0 | |
| end | |
| end | |
| while AutoFarm do | |
| local postes = workspace:FindFirstChild("Postes") | |
| if postes then | |
| for _, poste in pairs(postes:GetChildren()) do | |
| if poste.Name=="Poste" then | |
| local estragado = poste:FindFirstChild("Estragado") | |
| local luz = poste:FindFirstChild("Luz") | |
| if estragado and luz then | |
| hrp.CFrame = luz.CFrame + Vector3.new(0,3,0) | |
| task.wait(0.1) | |
| for _, prompt in pairs(poste:GetDescendants()) do | |
| if prompt:IsA("ProximityPrompt") then | |
| fireproximityprompt(prompt) | |
| end | |
| end | |
| task.wait(0.1) | |
| end | |
| end | |
| end | |
| end | |
| task.wait(0.1) | |
| end | |
| end | |
| -- Toggle Infinite Jump | |
| UIS.JumpRequest:Connect(function() | |
| if InfiniteJump then hum:ChangeState(Enum.HumanoidStateType.Jumping) end | |
| end) | |
| -- Toggle Noclip | |
| RunService.Stepped:Connect(function() | |
| if Noclip then | |
| for _, part in pairs(char:GetDescendants()) do | |
| if part:IsA("BasePart") then | |
| part.CanCollide = false | |
| end | |
| end | |
| end | |
| end) | |
| -- PvP e Speed loop | |
| RunService.Heartbeat:Connect(function() | |
| -- Speed | |
| hum.WalkSpeed = SuperSpeed and SpeedOP or WalkSpeedValue | |
| -- Hitbox OP | |
| if Hitbox then | |
| for _, plr in pairs(Players:GetPlayers()) do | |
| if plr~=player and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then | |
| local hrp2 = plr.Character.HumanoidRootPart | |
| hrp2.Size = Vector3.new(HitboxSize, HitboxSize, HitboxSize) | |
| hrp2.Transparency = 0.7 | |
| hrp2.CanCollide = false | |
| end | |
| end | |
| end | |
| -- Kill Aura | |
| if KillAura then | |
| for _, plr in pairs(Players:GetPlayers()) do | |
| if plr~=player and plr.Character and plr.Character:FindFirstChild("Humanoid") then | |
| local d = (plr.Character.HumanoidRootPart.Position-hrp.Position).Magnitude | |
| if d<KillAuraRange then | |
| plr.Character.Humanoid.Health = 0 | |
| end | |
| end | |
| end | |
| end | |
| -- Auto Shoot | |
| if AutoShoot and Aimlock then | |
| local t = closestEnemy() | |
| if t and t.Character then | |
| Camera.CFrame = CFrame.new(Camera.CFrame.Position, t.Character.Head.Position) | |
| local tool = getEquippedTool() | |
| if tool then | |
| if tool:FindFirstChild("RemoteEvent") then | |
| tool.RemoteEvent:FireServer() | |
| elseif tool:FindFirstChildOfClass("RemoteFunction") then | |
| tool:FindFirstChildOfClass("RemoteFunction"):InvokeServer() | |
| else | |
| tool:Activate() | |
| end | |
| end | |
| end | |
| end | |
| end) | |
| -- Inicializa Auto Farm Postes | |
| spawn(runAutoFarm) | |
| print("✅ PREMIUM HUB V2 ATIVADO | Todas funções OP prontas para GitHub") |
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