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@romac
Created December 19, 2011 21:17
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~/Desktop/alone (master) $ ./alone
[Mon Dec 19 22:17:17 2011] [INFO] [Input] Input system initialized
[Mon Dec 19 22:17:17 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/health.svg (size 23x23)
[Mon Dec 19 22:17:17 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/score.svg (size 23x23)
[Mon Dec 19 22:17:17 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/bloodScreen.svg (size 1920x1080)
[Mon Dec 19 22:17:17 2011] [DEBUG] [LevelLoader] Loading json assets/levels/full1.json!
[Mon Dec 19 22:17:17 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/movingObj_Full.svg (size 400x400)
[Mon Dec 19 22:17:17 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/sign.svg (size 156x163)
[Mon Dec 19 22:17:17 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/Vacuum.svg (size 164x126)
[Mon Dec 19 22:17:17 2011] [DEBUG] [LevelLoader] Level 'Welcome to hell', by 'Amos Wenger'
[Mon Dec 19 22:17:18 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/fond1.svg (size 1872x1324)
[Mon Dec 19 22:17:18 2011] [INFO] [LevelLoader] Hero starting at position (1403.00, 605.20)
[Mon Dec 19 22:17:18 2011] [INFO] [LevelLoader] Got swarm of 8 at (400.00, 50.00) in a radius of 100.00
[Mon Dec 19 22:17:18 2011] [INFO] [LevelLoader] Got vacuum at (4447.00, 2159.20)
[Mon Dec 19 22:17:18 2011] [INFO] [LevelLoader] Got vacuum at (3176.00, 1982.20)
[Mon Dec 19 22:17:18 2011] [INFO] [LevelLoader] Got vacuum at (2334.00, 1744.20)
[Mon Dec 19 22:17:18 2011] [INFO] [LevelLoader] Got vacuum at (1312.04, 1177.20)
[Mon Dec 19 22:17:18 2011] [DEBUG] [Sprite] Loaded svg asset assets/svg/level1.svg (size 5891x2879)
Segmentation fault: 11
Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: 13 at address: 0x0000000000000000
0x0000000100b45a01 in _pixman_image_get_scanline_64 ()
(gdb) backtrace
#0 0x0000000100b45a01 in _pixman_image_get_scanline_64 ()
#1 0x0000000100b598d0 in pixman_image_composite32 ()
#2 0x00000001001945f4 in _composite_mask ()
#3 0x00000001001966af in _clip_and_composite ()
#4 0x0000000100192144 in _cairo_image_surface_mask ()
#5 0x0000000100db0e84 in _cairo_surface_mask ()
#6 0xf000000000000000 in ?? ()
(gdb) x 0x0000000100b45a01
0x100b45a01 <_pixman_image_get_scanline_64+12>: 0x4855e0ff
@romac
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romac commented Dec 19, 2011

@nddrylliog: Sure, that's what https://twitter.com/_romac/status/148875063477796864 was about ;) It's just I can't wait to play the game :P

@romac
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romac commented Dec 19, 2011

Commented cr destroy() in source/ui/MainUI.ooc:196 and now it successfully launch, display the window, then I die, then my computer freeze (likely because it runs out of memory). But at least I've been able to play the game for 0.5s, awesome! :)

@nddrylliog
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nddrylliog commented Dec 19, 2011 via email

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