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(function () { | |
// <minui-tabs> | |
// <minui-tabbar> | |
// <minui-tab name="tab1" active>Tab 1</minui-tab> | |
// <minui-tab name="tab2">Tab 2</minui-tab> | |
// </minui-tabbar> | |
// <minui-tabspace>Hello world</minui-tabspace> | |
// <minui-tabspace>Goodbye cruel world</minui-tabspace> | |
// </minui-tabs> |
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#include "UnityAppController.h" | |
/* | |
* This Plug in will set a "systemLanguage" string key in PlayerPrefs with the system language code. | |
*/ | |
@interface GetSystemLanguage : UnityAppController | |
@end | |
@implementation GetSystemLanguage |
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(function (window) { | |
// This library re-implements setTimeout, setInterval, clearTimeout, clearInterval for iOS6. | |
// iOS6 suffers from a bug that kills timers that are created while a page is scrolling. | |
// This library fixes that problem by recreating timers after scrolling finishes (with interval correction). | |
// This code is released in the public domain. Do with it what you want, without limitations. I do not promise | |
// that it works, or that I will provide support (don't sue me). | |
// Author: [email protected] | |
var timeouts = {}; |
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var cluster = require('cluster'), | |
http = require('http'), | |
httpProxy = require('http-proxy'); | |
var httpPort = 4332; | |
var clusterSock = './cluster.sock'; | |
var httpServer = http.createServer(function (req, res) { | |
res.end('Worker! ' + process.pid); |