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Mouse control for Windows in C++. Dependencies: User32 Windows library.
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#ifndef _WIN32_WINNT | |
# define _WIN32_WINNT 0x500 | |
#endif | |
#include "Winuser.h" | |
#include "windef.h" | |
class ofxMouse | |
{ | |
public: | |
static enum MouseEventFlags | |
{ | |
LeftDown = 0x00000002, | |
LeftUp = 0x00000004, | |
MiddleDown = 0x00000020, | |
MiddleUp = 0x00000040, | |
Move = 0x00000001, | |
Absolute = 0x00008000, | |
RightDown = 0x00000008, | |
RightUp = 0x00000010 | |
}; | |
static void SetCursorPosition(int x, int y){ | |
SetCursorPos(x, y); | |
} | |
static void MouseEvent(MouseEventFlags value){ | |
POINT curPos[2]; | |
GetCursorPos(&curPos[0]); | |
mouse_event( | |
(int)value, | |
curPos->x, | |
curPos->y, | |
0, | |
0); | |
} | |
}; |
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Added missing #include "windef.h" to support POINT type