Created
February 25, 2016 11:26
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package bots; | |
import java.util.ArrayList; | |
import java.util.List; | |
import org.omg.PortableInterceptor.LOCATION_FORWARD; | |
import pirates.game.Direction; | |
import pirates.game.Location; | |
import pirates.game.Treasure; | |
import pirates.game.Pirate; | |
import pirates.game.PirateBot; | |
import pirates.game.PirateGame; | |
public class MyBot implements PirateBot { | |
PirateGame game; | |
@Override | |
public void doTurn(PirateGame game) { | |
this.game = game; | |
inValidTreasures = new ArrayList<>(); | |
Pirate pirate; | |
Treasure treasure; | |
for (int i = 0; i < 3; i++) { | |
pirate = game.allMyPirates().get(i); | |
treasure = getClosestTreasure(pirate); | |
if (!pirate.hasTreasure()) { | |
if (treasure != null) { | |
List<Location> sailOptions = game.getSailOptions(pirate, treasure.getLocation(), 2); | |
game.setSail(pirate, sailOptions.get(0)); | |
} else { | |
game.setSail(pirate, Home(pirate, 2)); | |
} | |
} else { | |
game.setSail(pirate, Home(pirate, 1)); | |
} | |
} | |
} | |
public Treasure getClosestTreasure(Pirate pirate) { | |
Treasure closest = null; | |
int distance = Integer.MAX_VALUE; | |
for (Treasure treasure : game.treasures()) { | |
if (game.distance(pirate.getLocation(), treasure.getLocation()) < distance && isValid(treasure)) { | |
distance = game.distance(pirate.getLocation(), treasure.getLocation()); | |
closest = treasure; | |
} | |
} | |
if (closest != null) | |
invalidate(closest); | |
return closest; | |
} | |
public ArrayList<Integer> inValidTreasures; | |
public boolean isValid(Treasure treasure) { | |
for (int id : inValidTreasures) { | |
if (treasure.getId() == id) { | |
return false; | |
} | |
} | |
return true; | |
} | |
public void invalidate(Treasure treasure) { | |
inValidTreasures.add(treasure.getId()); | |
} | |
public Location Home(Pirate pirate, int speed) { | |
return game.getSailOptions(pirate, pirate.getInitialLocation(), speed).get(0); | |
} | |
} |
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