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@rossta
Last active December 10, 2015 10:58
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Click to add balls
<!DOCTYPE html>
<!--[if lt IE 7]> <html class="no-js lt-ie9 lt-ie8 lt-ie7"> <![endif]-->
<!--[if IE 7]> <html class="no-js lt-ie9 lt-ie8"> <![endif]-->
<!--[if IE 8]> <html class="no-js lt-ie9"> <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js"> <!--<![endif]-->
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title></title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width">
<style>
body {
background: #222;
}
circle {
fill: none;
stroke-width: 2px;
}
</style>
</head>
<body>
<script src="http://d3js.org/d3.v3.min.js"></script>
<script type="text/javascript">
var w = 960,
h = 500,
z = d3.scale.category20b(),
i = 0;
var balls = [];
var svg = d3.select('body').append('svg:svg')
.attr("width", w)
.attr("height", h)
.style("pointer-events", "all")
.on("click", bounce)
svg.selectAll("circle").data(balls);
function Ball(attrs) {
this.radius = 25;
this.x = attrs.x || this.radius;
this.y = attrs.y || this.radius;
this.color = attrs.color || '#FFF';
}
function bounce() {
var mouse = d3.mouse(this),
ball = new Ball({
x: mouse[0],
y: mouse[1],
color: z(++i)
});
balls.push(ball);
svg.selectAll("circle").data(balls)
.enter()
.append("svg:circle")
.attr("cx", function(ball) { return ball.x })
.attr("cy", function(ball) { return ball.y })
.attr("r", function(ball) { return ball.radius })
.style("stroke", function(ball) { return ball.color })
.style("stroke-opacity", 1);
}
</script>
</body>
</html>
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