Created
July 12, 2013 17:10
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Adds turntable rotation that rotates freely independently of the view rotation, with out gimbal lock.
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bl_info = { | |
'name': 'Rotate trackball in all axis', | |
'author': '', | |
'version': (0, 0, 1), | |
'blender': (2, 6, 7), | |
'location': '3d view > Alt + LMB-drag', | |
'description': 'Add trackball rotation that rotates freely around all axes.', | |
'wiki_url': '', | |
'tracker_url': '', | |
'category': '3D View'} | |
import bpy | |
from mathutils import * | |
from math import * | |
class RotateTrackballAllAxes(bpy.types.Operator): | |
'''Trackball rotation in all axes.''' | |
bl_idname = "view3d.trackball_all_axes" | |
bl_label = "Trackball rotation in all axes" | |
angle_yaw=0 | |
angle_pitch=0 | |
mouse_last_pos=Vector((0,0)) | |
def execute(self, context): | |
region_3d = context.space_data.region_3d | |
xa=Vector((1,0,0)) | |
ya=Vector((0,1,0)) | |
# calculates rotation in the camera space | |
camera_rotation_pitch=Quaternion(xa,self.angle_pitch) | |
camera_rotation_yaw=Quaternion(ya,self.angle_yaw) | |
selected_objects = len(bpy.context.selected_objects) > 0 and bpy.context.user_preferences.view.use_rotate_around_active | |
if selected_objects: | |
''' | |
calculates view_location rotation in world space to counteract | |
the pivot rotating around keeping it in it's current position | |
''' | |
saved_location = bpy.context.scene.cursor_location.copy() | |
bpy.ops.view3d.snap_cursor_to_selected() | |
pivot_location = bpy.context.scene.cursor_location.copy() | |
bpy.context.scene.cursor_location = saved_location | |
xa.rotate(region_3d.view_rotation) | |
ya.rotate(region_3d.view_rotation) | |
world_rotation_pitch=Quaternion(xa,self.angle_pitch) | |
world_rotation_yaw=Quaternion(ya,self.angle_yaw) | |
pivot_to_camera = region_3d.view_location - pivot_location | |
pivot_to_camera.rotate(world_rotation_yaw*world_rotation_pitch) | |
region_3d.view_location = pivot_location + pivot_to_camera | |
region_3d.view_rotation=region_3d.view_rotation*camera_rotation_yaw*camera_rotation_pitch | |
return {'FINISHED'} | |
def modal(self, context, event): | |
region_3d = context.space_data.region_3d | |
if event.type == 'MOUSEMOVE': | |
#find the yaw and pitch angles from the mouse position variation | |
mouse_pos=Vector((event.mouse_region_x,event.mouse_region_y)) | |
self.angle_yaw=-(mouse_pos.x-self.mouse_last_pos.x)/200.0 | |
self.angle_pitch=(mouse_pos.y-self.mouse_last_pos.y)/200.0 | |
self.execute(context) | |
self.mouse_last_pos=Vector((event.mouse_region_x,event.mouse_region_y)) | |
elif event.type in {'LEFTMOUSE', 'MIDDLEMOUSE', 'RIGHTMOUSE', 'ESC'}: | |
return {'FINISHED'} | |
return {'RUNNING_MODAL'} | |
def invoke(self, context, event): | |
if context.space_data.type == 'VIEW_3D': | |
region_3d = context.space_data.region_3d | |
self.mouse_last_pos=Vector((event.mouse_region_x,event.mouse_region_y)) | |
context.window_manager.modal_handler_add(self) | |
if region_3d.view_perspective == 'CAMERA': | |
region_3d.view_perspective = 'PERSP' | |
return {'RUNNING_MODAL'} | |
else: | |
return {'CANCELLED'} | |
def register(): | |
bpy.utils.register_class(RotateTrackballAllAxes) | |
wm = bpy.context.window_manager | |
km = wm.keyconfigs.addon.keymaps.new(name="3D View", space_type='VIEW_3D') | |
kmi = km.keymap_items.new('view3d.trackball_all_axes', 'EVT_TWEAK_L', 'ANY', shift=False, ctrl=False, alt=True) | |
def unregister(): | |
bpy.utils.unregister_class(RotateTrackballAllAxes) | |
wm = bpy.context.window_manager | |
km = wm.keyconfigs.addon.keymaps['3D View'] | |
for kmi in km.keymap_items: | |
if kmi.idname == 'view3d.trackball_all_axes': | |
km.keymap_items.remove(kmi) | |
if __name__ == "__main__": | |
register() |
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