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@rsheldiii
Created February 22, 2019 21:41
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Gergo keymap
/* Good on you for modifying your layout! if you don't have
* time to read the QMK docs, a list of keycodes can be found at
*
* https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
*
* There's also a template for adding new layers at the bottom of this file!
*/
#include QMK_KEYBOARD_H
#define IGNORE_MOD_TAP_INTERRUPT
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define NUMB 2 // numbers/motion
// Blank template at the bottom
enum customKeycodes {
URL = 1
};
//Tap Dance Declarations
enum {
TD_ESC_TAB = 0
};
#define TD_ET TD(TD_ESC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,-------------------------------------------. ,-------------------------------------------.
* | L1/ESC | Q | W | E | R | T | | Y | U | I | O | P | | \ |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* |Ctrl/BS | A | S | D | F | G | RMB | | | H | J | K | L | ; : | ' " |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | LMB | | | N | M | , < | . > | / ? | - _ |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .----------. .-------. .------. .-----.
* | Super/Del| |Ent/ALT| | Tab | |BKSP |
* '----------' '-------' `------. '-----'
* ,-------. ,-------.
* | MMB | | PgDn |
* ,------|-------| |-------|------.
* | SYMB | NUMB | | SYMB | NUMB |
* | Space| Escape| | Mod |Space |
* | | | | | |
* `--------------' `--------------'
*/
[BASE] = LAYOUT_GERGO(
TD_ET, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
MO(SYMB),KC_A, KC_S, KC_D, KC_F, KC_G, KC_BTN2, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LGUI, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BTN1, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_PIPE,
KC_LALT, KC_LCTL, KC_TAB, KC_BSPC,
KC_BTN3, KC_PGDN,
KC_LSFT, LCTL_T(KC_BSPC), KC_ENT, KC_SPC),
/* Keymap 1: Symbols layer
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | ! | @ | { | } | | | | | | | | | \ | |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` | | | | + | - | / | * | % | ' " |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | = | , | . | / ? | - _ |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .------. .------. .------. .-----.
* | | | | | | | DEL |
* '------' '------' `------. '-----'
* ,-------. ,-------.
* | | | PgUp |
* ,------|-------| |-------|------.
* | | | | | |
* | ; | = | | = | ; |
* | | | | | |
* `--------------' `--------------'
*/
[SYMB] = LAYOUT_GERGO(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PIPE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/* Keymap 2: Pad/Function layer
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* | F1 | F2 | F3 | F4 | F5 | F6 | BTN1 | | | LEFT | DOWN | UP | RIGHT|VolDn | VolUp |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | F7 | F8 | F9 | F10 | F11 | F12 | BTN2 | | | MLFT | MDWN | MUP | MRGHT|Ply/Pa| Skip |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .------. .------. .------. .-----.
* | | | | | | | |
* '------' '------' `------. '-----'
* ,-------. ,-------.
* | | | PgUp |
* ,------|-------| |-------|------.
* | | | | | |
* | | | | | |
* | | | | | |
* `--------------' `--------------'
*/
[NUMB] = LAYOUT_GERGO(
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_VOLD, KC_VOLU,
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_MPLY, KC_MNXT,
KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
/* Keymap template
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* .------. .------. .------. .-----.
* | | | | | | | |
* '------' '------' `------. '-----'
* ,-------. ,-------.
* | | | |
* ,------|-------| |-------|------.
* | | | | | |
* | | | | | |
* | | | | | |
* `--------------' `--------------'
[SYMB] = LAYOUT_GERGO(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
*/
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Esc, twice for Caps Lock
[TD_ESC_TAB] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, KC_ESC)
// Other declarations would go here, separated by commas, if you have them
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
//uint8_t layer = biton32(layer_state);
biton32(layer_state);
};
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