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/* | |
Copyright Alex Leone, David Nufer, David Truong, 2011-03-11. kathack.com | |
javascript:var i,s,ss=['http://kathack.com/js/kh.js','http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js'];for(i=0;i!=ss.length;i++){s=document.createElement('script');s.src=ss[i];document.body.appendChild(s);}void(0); | |
*/ | |
var BORDER_STYLE = "1px solid #bbb", | |
CSS_TRANSFORM = null, | |
CSS_TRANSFORM_ORIGIN = null, | |
POSSIBLE_TRANSFORM_PREFIXES = ['-webkit-', '-moz-', '-o-', '-ms-', ''], | |
khFirst = false; | |
/* When running twice on one page, update pick-uppable nodes instead of | |
* creating more. | |
*/ | |
if (!window.khNodes) { | |
khFirst = true; | |
window.khNodes = new StickyNodes(); | |
} | |
function getCssTransform() { | |
var i, d = document.createElement('div'), pre; | |
for (i = 0; i < POSSIBLE_TRANSFORM_PREFIXES.length; i++) { | |
pre = POSSIBLE_TRANSFORM_PREFIXES[i]; | |
d.style.setProperty(pre + 'transform', 'rotate(1rad) scaleX(2)', null); | |
if (d.style.getPropertyValue(pre + 'transform')) { | |
CSS_TRANSFORM = pre + 'transform'; | |
CSS_TRANSFORM_ORIGIN = pre + 'transform-origin'; | |
return; | |
} | |
} | |
alert("Your browser doesn't support CSS tranforms!"); | |
throw "Your browser doesn't support CSS tranforms!"; | |
} | |
getCssTransform(); | |
/** | |
* Returns true if the circle intersects the element rectangle. | |
* 0 | 1 | 2 | |
* ------------------ | |
* 3 | 4 | 5 | |
* ------------------ | |
* 6 | 7 | 9 | |
*/ | |
function circleGridObjInt(cx, cy, cr, cr2, go) { | |
var dx, dy; | |
if (cx < go.left) { | |
dx = go.left - cx; | |
if (cy < go.top) { /* zone 0. */ | |
dy = go.top - cy; | |
return ((dx * dx + dy * dy) <= cr2); | |
} else if (cy <= go.bottom) { /* zone 3. */ | |
return (dx <= cr); | |
} else { /* zone 6. */ | |
dy = cy - go.bottom; | |
return ((dx * dx + dy * dy) <= cr2); | |
} | |
} else if (cx <= go.right) { | |
if (cy < go.top) { /* zone 1. */ | |
return ((go.top - cy) <= cr); | |
} else if (cy <= go.bottom) { /* zone 4. */ | |
return true; | |
} else { /* zone 7. */ | |
return ((cy - go.bottom) <= cr); | |
} | |
} else { | |
dx = cx - go.right; | |
if (cy < go.top) { /* zone 2. */ | |
dy = go.top - cy; | |
return ((dx * dx + dy * dy) <= cr2); | |
} else if (cy <= go.bottom) { /* zone 5. */ | |
return (dx <= cr); | |
} else { /* zone 9. */ | |
dy = cy - go.bottom; | |
return ((dx * dx + dy * dy) <= cr2); | |
} | |
} | |
} | |
/** | |
* Returns [x,y] where the rectangle is closest to (cx, cy). | |
* 0 | 1 | 2 | |
* ------------------ | |
* 3 | 4 | 5 | |
* ------------------ | |
* 6 | 7 | 9 | |
*/ | |
function getClosestPoint(cx, cy, go) { | |
var dx, dy; | |
if (cx < go.left) { | |
dx = go.left - cx; | |
if (cy < go.top) { /* zone 0. */ | |
return [go.left, go.top]; | |
} else if (cy <= go.bottom) { /* zone 3. */ | |
return [go.left, cy]; | |
} else { /* zone 6. */ | |
return [go.left, go.bottom]; | |
} | |
} else if (cx <= go.right) { | |
if (cy < go.top) { /* zone 1. */ | |
return [cx, go.top]; | |
} else if (cy <= go.bottom) { /* zone 4. */ | |
return [cx, cy]; | |
} else { /* zone 7. */ | |
return [cx, go.bottom]; | |
} | |
} else { | |
dx = cx - go.right; | |
if (cy < go.top) { /* zone 2. */ | |
return [go.right, go.top]; | |
} else if (cy <= go.bottom) { /* zone 5. */ | |
return [go.right, cy]; | |
} else { /* zone 9. */ | |
return [go.right, go.bottom]; | |
} | |
} | |
} | |
/** | |
* Returns the "volume" of the grid object. | |
*/ | |
function gridObjVol(go) { | |
return go.w * go.h * Math.min(go.w, go.h); | |
} | |
function StickyNodes() { | |
var domNodes = [], | |
grid = [], | |
GRIDX = 100, | |
GRIDY = 100, | |
REPLACE_WORDS_IN = { | |
a: 1, b: 1, big: 1, body: 1, cite:1, code: 1, dd: 1, div: 1, | |
dt: 1, em: 1, font: 1, h1: 1, h2: 1, h3: 1, h4: 1, h5: 1, h6: 1, | |
i: 1, label: 1, legend: 1, li: 1, p: 1, pre: 1, small: 1, | |
span: 1, strong: 1, sub: 1, sup: 1, td: 1, th: 1, tt: 1 | |
}; | |
function addDomNode(el) { | |
if (el !== undefined && el !== null) { | |
el.khIgnore = true; | |
el.style.border = BORDER_STYLE; | |
domNodes.push(el); | |
} | |
} | |
this.addDomNode = addDomNode; | |
this.addWords = function (el) { | |
var textEls = []; | |
function shouldAddChildren(el) { | |
return el.tagName && REPLACE_WORDS_IN[el.tagName.toLowerCase()]; | |
} | |
function buildTextEls(el, shouldAdd) { | |
var i, len; | |
if (shouldAdd && el.nodeType === Node.TEXT_NODE && | |
el.nodeValue.trim().length > 0) { | |
textEls.push(el); | |
return; | |
} | |
if (!el.childNodes || el.khIgnore) { | |
return; | |
} | |
shouldAdd = shouldAddChildren(el); | |
for (i = 0, len = el.childNodes.length; i < len; i++) { | |
buildTextEls(el.childNodes[i], shouldAdd); | |
} | |
} | |
function wordsToSpans(textEl) { | |
var p = textEl.parentNode, | |
words = textEl.nodeValue.split(/\s+/), | |
ws = textEl.nodeValue.split(/\S+/), | |
i, n, len = Math.max(words.length, ws.length); | |
/* preserve whitespace for pre tags. */ | |
if (ws.length > 0 && ws[0].length === 0) { | |
ws.shift(); | |
} | |
for (i = 0; i < len; i++) { | |
if (i < words.length && words[i].length > 0) { | |
n = document.createElement('span'); | |
n.innerHTML = words[i]; | |
p.insertBefore(n, textEl); | |
addDomNode(n); | |
} | |
if (i < ws.length && ws[i].length > 0) { | |
n = document.createTextNode(ws[i]); | |
p.insertBefore(n, textEl); | |
} | |
} | |
p.removeChild(textEl); | |
} | |
buildTextEls(el, shouldAddChildren(el)); | |
textEls.map(wordsToSpans); | |
}; | |
/* includes el. */ | |
this.addTagNames = function (el, tagNames) { | |
var tname = el.tagName && el.tagName.toLowerCase(), | |
i, j, els, len; | |
if (el.khIgnore) { | |
return; | |
} | |
if (tagNames.indexOf(tname) !== -1) { | |
addDomNode(el); | |
} | |
if (!el.getElementsByTagName) { | |
return; | |
} | |
for (i = 0; i < tagNames.length; i++) { | |
els = el.getElementsByTagName(tagNames[i]); | |
for (j = 0, len = els.length; j < len; j++) { | |
if (!els[j].khIgnore) { | |
addDomNode(els[j]); | |
} | |
} | |
} | |
}; | |
this.finalize = function (docW, docH) { | |
var xi, yi, i, len, startXI, startYI, el, go, off, w, h, | |
endXI = Math.floor(docW / GRIDX) + 1, | |
endYI = Math.floor(docH / GRIDY) + 1; | |
/* initialize grid. */ | |
grid = new Array(endXI); | |
for (xi = 0; xi < endXI; xi++) { | |
grid[xi] = new Array(endYI); | |
} | |
/* add nodes into grid. */ | |
for (i = 0, len = domNodes.length; i < len; i++) { | |
el = domNodes[i]; | |
if (el.khPicked) { | |
continue; | |
} | |
off = jQuery(el).offset(); | |
w = jQuery(el).width(); | |
h = jQuery(el).height(); | |
go = { | |
el: domNodes[i], /* dom element. */ | |
left: off.left, | |
right: off.left + w, | |
top: off.top, | |
bottom: off.top + h, | |
w: w, | |
h: h, | |
x: off.left + (w / 2), /* center x. */ | |
y: off.top + (h / 2), /* center y. */ | |
diag: Math.sqrt(((w * w) + (h * h)) / 4), /* center to corner */ | |
/* these are for removing ourselves from the grid. */ | |
arrs: [], /* which arrays we're in (grid[x][y]). */ | |
idxs: [] /* what indexes. */ | |
}; | |
startXI = Math.floor(go.left / GRIDX); | |
startYI = Math.floor(go.top / GRIDY); | |
endXI = Math.floor((go.left + go.w) / GRIDX) + 1; | |
endYI = Math.floor((go.top + go.h) / GRIDY) + 1; | |
for (xi = startXI; xi < endXI; xi++) { | |
for (yi = startYI; yi < endYI; yi++) { | |
if (grid[xi] === undefined) { | |
grid[xi] = []; | |
} | |
if (grid[xi][yi] === undefined) { | |
grid[xi][yi] = [go]; | |
} else { | |
grid[xi][yi].push(go); | |
} | |
go.arrs.push(grid[xi][yi]); | |
go.idxs.push(grid[xi][yi].length - 1); | |
} | |
} | |
} | |
}; | |
function removeGridObj(go) { | |
var i; | |
for (i = 0; i < go.arrs.length; i++) { | |
go.arrs[i][go.idxs[i]] = undefined; | |
} | |
go.el.style.visibility = "hidden"; | |
go.el.khPicked = true; | |
delete go.arrs; | |
delete go.idxs; | |
} | |
/** | |
* cb(gridObj) -> boolean true if the object should be removed. | |
*/ | |
this.removeIntersecting = function (x, y, r, cb) { | |
var xi, yi, arr, i, r2 = r * r, go, | |
startXI = Math.floor((x - r) / GRIDX), | |
startYI = Math.floor((y - r) / GRIDY), | |
endXI = Math.floor((x + r) / GRIDX) + 1, | |
endYI = Math.floor((y + r) / GRIDY) + 1; | |
for (xi = startXI; xi < endXI; xi++) { | |
if (grid[xi] === undefined) { | |
continue; | |
} | |
for (yi = startYI; yi < endYI; yi++) { | |
arr = grid[xi][yi]; | |
if (arr === undefined) { | |
continue; | |
} | |
for (i = 0; i < arr.length; i++) { | |
go = arr[i]; | |
if (go !== undefined && | |
circleGridObjInt(x, y, r, r2, go) && | |
cb(go)) { | |
removeGridObj(go); | |
} | |
} | |
} | |
} | |
}; | |
} | |
function PlayerBall(parentNode, stickyNodes, ballOpts, sounds) { | |
var x = 300, y = 300, | |
vx = 0, vy = 0, | |
radius = 20, | |
lastR = 0, /**< optimization: only resize when necessary. */ | |
docW = 10000, docH = 10000, | |
attached = [], | |
attachedDiv, /* div to put attached nodes into. */ | |
canvas_el, | |
canvas_ctx, | |
color = ballOpts.color, | |
accelTargetX = 0, accelTargetY = 0, | |
accel = false, | |
VOL_MULT = ballOpts.VOL_MULT, | |
MAX_ATTACHED_VISIBLE = ballOpts.MAX_ATTACHED_VISIBLE, | |
CHECK_VOLS = ballOpts.CHECK_VOLS, | |
/** | |
* which direction the ball is facing in the xy axis, in radians. | |
* th: 0 is facing dead East | |
* th: 1/2 PI is facing dead South | |
* note that this is like regular th on a graph with y inverted. | |
* Same rotation as css transform. | |
*/ | |
th = 0, | |
/** | |
* Ball angle in the rotation axis / z plane, in radians. | |
* phi: 0 is pointing in the direction the ball is rolling. | |
* phi: 1/2 PI is pointing straight up (out of the page). | |
* note that forward rotation means phi -= 0.1. | |
*/ | |
phi = 0; | |
this.init = function () { | |
canvas_el = document.createElement('canvas'); | |
canvas_el.width = radius * 2; | |
canvas_el.height = radius * 2; | |
canvas_el.style.cssText = 'position: absolute; z-index: 500;'; | |
parentNode.appendChild(canvas_el); | |
canvas_ctx = canvas_el.getContext('2d'); | |
attachedDiv = document.createElement('div'); | |
parentNode.appendChild(attachedDiv); | |
}; | |
this.setRadius = function (r) { | |
radius = r; | |
}; | |
this.getState = function () { | |
return { | |
x: x, | |
y: y, | |
vx: vx, | |
vy: vy, | |
radius: radius, | |
th: th, | |
phi: phi, | |
}; | |
}; | |
this.setState = function (s) { | |
x = s.x; | |
y = s.y; | |
vx = s.vx; | |
vy = s.vy; | |
radius = s.radius; | |
th = s.th; | |
phi = s.phi; | |
}; | |
this.setXY = function (sx, sy) { | |
x = sx; | |
y = sy; | |
}; | |
this.setTh = function (sth) { | |
th = sth; | |
}; | |
this.setPhi = function (sphi) { | |
phi = sphi; | |
}; | |
this.setColor = function (c) { | |
color = c; | |
}; | |
this.setDocSize = function (w, h) { | |
docW = w; | |
docH = h; | |
}; | |
this.setAccel = function (bool) { | |
accel = bool; | |
}; | |
this.setAccelTarget = function (tx, ty) { | |
accelTargetX = tx; | |
accelTargetY = ty; | |
}; | |
function getVol() { | |
return (4 * Math.PI * radius * radius * radius / 3); | |
} | |
function grow(go) { | |
var newVol = getVol() + gridObjVol(go) * VOL_MULT; | |
radius = Math.pow(newVol * 3 / (4 * Math.PI), 1 / 3); | |
} | |
function attachGridObj(go) { | |
var attXY = getClosestPoint(x, y, go), | |
dx = attXY[0] - x, | |
dy = attXY[1] - y, | |
r = Math.sqrt(dx * dx + dy * dy), | |
attTh = 0 - th, | |
offLeft = attXY[0] - go.left, | |
offTop = attXY[1] - go.top, | |
offTh = Math.atan2(dy, dx) - th, | |
attX = r * Math.cos(offTh), | |
attY = r * Math.sin(offTh), | |
el = go.el.cloneNode(true), | |
go_jel = jQuery(go.el), | |
newAtt = { | |
el: el, | |
attX: attX, | |
attY: attY, | |
attT: 'translate(' + Math.round(attX) + 'px,' + | |
Math.round(attY) + 'px) ' + | |
'rotate(' + attTh + 'rad)', | |
r: r, | |
offTh: offTh, | |
offPhi: 0 - phi, | |
diag: go.diag, | |
removeR: r + go.diag, | |
visible: false, | |
display: go_jel.css('display') | |
}; | |
attached.push(newAtt); | |
grow(go); | |
el.style.position = 'absolute'; | |
el.style.left = (-offLeft) + 'px'; | |
el.style.top = (-offTop) + 'px'; | |
el.style.setProperty(CSS_TRANSFORM_ORIGIN, | |
offLeft + 'px ' + offTop + 'px', null); | |
el.style.display = 'none'; | |
/* copy computed styles from old object. */ | |
el.style.color = go_jel.css('color'); | |
el.style.textDecoration = go_jel.css('text-decoration'); | |
el.style.fontSize = go_jel.css('font-size'); | |
el.style.fontWeight = go_jel.css('font-weight'); | |
el.khIgnore = true; | |
attachedDiv.appendChild(el); | |
if (sounds) { | |
sounds.play_pop(); | |
} | |
} | |
/** | |
* @return true if the object should be removed from stickyNodes. | |
*/ | |
function removeIntCb(go) { | |
if (CHECK_VOLS && gridObjVol(go) > getVol()) { | |
return false; | |
} | |
attachGridObj(go); | |
return true; | |
} | |
this.updatePhysics = function () { | |
var oldX = x, oldY = y, dx, dy, | |
bounce = false, | |
accelTh; | |
if (accel) { | |
accelTh = Math.atan2(accelTargetY - y, accelTargetX - x); | |
vx += Math.cos(accelTh) * 0.5; | |
vy += Math.sin(accelTh) * 0.5; | |
} else { | |
vx *= 0.95; | |
vy *= 0.95; | |
} | |
x += vx; | |
y += vy; | |
/* bounce ball on edges of document. */ | |
if (x - radius < 0) { | |
bounce = true; | |
x = radius + 1; | |
vx = -vx; | |
} else if (x + radius > docW) { | |
bounce = true; | |
x = docW - radius - 1; | |
vx = -vx; | |
} | |
if (y - radius < 0) { | |
bounce = true; | |
y = radius + 1; | |
vy = -vy; | |
} else if (y + radius > docH) { | |
bounce = true; | |
y = docH - radius - 1; | |
vy = -vy; | |
} | |
if (vx !== 0 || vy !== 0) { | |
th = Math.atan2(vy, vx); | |
dx = x - oldX; | |
dy = y - oldY; | |
/* arclen = th * r, so th = arclen / r. */ | |
phi -= Math.sqrt(dx * dx + dy * dy) / radius; | |
} | |
stickyNodes.removeIntersecting(x, y, radius, removeIntCb); | |
this.draw(); | |
if (bounce && sounds) { | |
sounds.play_bounce(); | |
} | |
}; | |
function drawBall() { | |
var sx1, sy1, sx2, sy2, dx, dy, i, pct1, pct2, z1, z2; | |
/* move/resize canvas element. */ | |
canvas_el.style.left = (x - radius) + 'px'; | |
canvas_el.style.top = (y - radius) + 'px'; | |
if (radius != lastR) { | |
canvas_el.width = 2 * radius + 1; | |
canvas_el.height = 2 * radius + 1; | |
lastR = radius; | |
} | |
/* draw white circle. */ | |
canvas_ctx.clearRect(0, 0, 2 * radius, 2 * radius); | |
canvas_ctx.fillStyle = "#fff"; | |
canvas_ctx.beginPath(); | |
canvas_ctx.arc(radius, radius, radius - 1, 0, Math.PI * 2, true); | |
canvas_ctx.fill(); | |
/* draw outer border. */ | |
canvas_ctx.strokeStyle = color; | |
canvas_ctx.beginPath(); | |
canvas_ctx.arc(radius, radius, radius - 1, 0, Math.PI * 2, true); | |
canvas_ctx.stroke(); | |
/* draw stripes. */ | |
canvas_ctx.fillStyle = color; | |
sx1 = radius + radius * Math.cos(th + Math.PI / 16); | |
sy1 = radius + radius * Math.sin(th + Math.PI / 16); | |
sx2 = radius + radius * Math.cos(th - Math.PI / 16); | |
sy2 = radius + radius * Math.sin(th - Math.PI / 16); | |
dx = (radius + radius * Math.cos(th + Math.PI * 15 / 16)) - sx1; | |
dy = (radius + radius * Math.sin(th + Math.PI * 15 / 16)) - sy1; | |
for (i = 0; i < Math.PI * 2; i += Math.PI / 7) { | |
pct1 = (-Math.cos(phi + i) + 1) / 2; | |
pct2 = (-Math.cos(phi + i + Math.PI / 32) + 1) / 2; | |
z1 = Math.sin(phi + i); | |
z2 = Math.sin(phi + i + Math.PI / 32); | |
if (z1 > 0 && z2 > 0) { | |
canvas_ctx.beginPath(); | |
canvas_ctx.moveTo(sx1 + pct1 * dx, sy1 + pct1 * dy); | |
canvas_ctx.lineTo(sx1 + pct2 * dx, sy1 + pct2 * dy); | |
canvas_ctx.lineTo(sx2 + pct2 * dx, sy2 + pct2 * dy); | |
canvas_ctx.lineTo(sx2 + pct1 * dx, sy2 + pct1 * dy); | |
canvas_ctx.fill(); | |
} | |
} | |
} | |
/** | |
* @return true if the attached object is roughly visible. | |
*/ | |
function drawAttached(att) { | |
var oth = th + att.offTh, | |
ophi = phi + att.offPhi, | |
ox = att.r * Math.cos(oth), | |
oy = att.r * Math.sin(oth), | |
dx = (att.r * Math.cos((th - att.offTh) + Math.PI)) - ox, | |
dy = (att.r * Math.sin((th - att.offTh) + Math.PI)) - oy, | |
pct = (-Math.cos(ophi) + 1) / 2, | |
cx = ox + pct * dx, | |
cy = oy + pct * dy, | |
oz = att.r * Math.sin(ophi); | |
if (oz < 0 && Math.sqrt(cx * cx + cy * cy) + att.diag < radius) { | |
/* hidden behind circle. */ | |
if (att.visible) { | |
att.visible = false; | |
att.el.style.display = "none"; | |
} | |
return false; | |
} | |
/* attached node is visible. */ | |
if (!att.visible) { | |
att.visible = true; | |
att.el.style.display = att.display; | |
} | |
//att.el.style.zIndex = 500 + Math.round(oz); | |
att.el.style.zIndex = (oz > 0)? 501 : 499; | |
att.el.style.setProperty( | |
CSS_TRANSFORM, | |
'translate(' + x + 'px,' + y + 'px) ' + | |
'rotate(' + th + 'rad) ' + | |
'scaleX(' + Math.cos(ophi) + ') ' + | |
att.attT, null); | |
return true; | |
} | |
function onAttachedRemoved(att) { | |
attachedDiv.removeChild(att.el); | |
delete att.el; | |
} | |
this.draw = function () { | |
var i, att, numAttachedVisible = 0; | |
drawBall(); | |
for (i = attached.length; --i >= 0;) { | |
att = attached[i]; | |
if (att.removeR < radius) { | |
attached.splice(i, 1).map(onAttachedRemoved); | |
} else if (drawAttached(att)) { | |
if (++numAttachedVisible > MAX_ATTACHED_VISIBLE) { | |
/* remove older items and stop. */ | |
attached.splice(0, i).map(onAttachedRemoved); | |
break; | |
} | |
} | |
} | |
}; | |
} | |
function preventDefault(event) { | |
event.preventDefault(); | |
event.returnValue = false; | |
return false; | |
} | |
function Game(gameDiv, stickyNodes, ballOpts) { | |
var stickyNodes, player1, physicsInterval, resizeInterval, listeners = []; | |
player1 = new PlayerBall(gameDiv, stickyNodes, ballOpts, false); | |
player1.init(); | |
player1.setXY(300, 300); | |
window.scrollTo(0, 200); | |
function on_resize() { | |
player1.setDocSize(jQuery(document).width() - 5, | |
jQuery(document).height() - 5); | |
} | |
on_resize(); | |
/* touch events - always on? */ | |
document.addEventListener('touchstart', function (event) { | |
if (event.touches.length === 1) { | |
player1.setAccel(true); | |
return preventDefault(event); | |
} | |
}, true); | |
document.addEventListener('touchmove', function (event) { | |
player1.setAccelTarget(event.touches[0].pageX, | |
event.touches[0].pageY); | |
}, true); | |
document.addEventListener('touchend', function (event) { | |
if (event.touches.length === 0) { | |
player1.setAccel(false); | |
return preventDefault(event); | |
} | |
}, true); | |
if (ballOpts.MOUSEB !== -5) { | |
/* mouse buttons */ | |
document.addEventListener('mousemove', function (event) { | |
player1.setAccelTarget(event.pageX, event.pageY); | |
}, true); | |
document.addEventListener('mousedown', function (event) { | |
if (event.button === ballOpts.MOUSEB) { | |
player1.setAccel(true); | |
return preventDefault(event); | |
} | |
}, true); | |
document.addEventListener('mouseup', function (event) { | |
if (event.button === ballOpts.MOUSEB) { | |
player1.setAccel(false); | |
return preventDefault(event); | |
} | |
}, true); | |
if (ballOpts.MOUSEB === 0) { | |
/* block click events. */ | |
document.addEventListener('click', function (event) { | |
if (event.button === 0) { | |
return preventDefault(event); | |
} | |
}, true); | |
} else if (ballOpts.MOUSEB === 2) { | |
/* block right-click context menu. */ | |
document.addEventListener('contextmenu', preventDefault, true); | |
} | |
} | |
physicsInterval = setInterval(function () { | |
player1.updatePhysics(); | |
}, 25); | |
resizeInterval = setInterval(on_resize, 1000); | |
} | |
function whenAllLoaded(gameDiv, popup, stickyNodes) { | |
stickyNodes.finalize(jQuery(document).width(), jQuery(document).height()); | |
jQuery('#loadingp').empty(); | |
jQuery('<button>Start!</button>').click(function () { | |
var game, bgmusic, ballOpts; | |
if (jQuery('#bgmusicc').attr('checked')) { | |
if (!(bgmusic = document.getElementById('khbgmusic'))) { | |
bgmusic = document.createElement('audio'); | |
bgmusic.id = 'khbgmusic'; | |
bgmusic.loop = 'loop'; | |
bgmusic.src = 'http://kathack.com/js/katamari.mp3'; | |
gameDiv.appendChild(bgmusic); | |
} | |
bgmusic.play(); | |
} | |
ballOpts = { | |
color: jQuery('#khcolor').val(), | |
VOL_MULT: parseFloat(jQuery('#vol_mult').val()), | |
MAX_ATTACHED_VISIBLE: parseInt(jQuery('#maxAtt').val(), 10), | |
CHECK_VOLS: (jQuery('#checkv').attr('checked'))? true : false, | |
MOUSEB: parseInt(jQuery('#mouseb').val(), 10) | |
}; | |
gameDiv.removeChild(popup); | |
game = new Game(gameDiv, stickyNodes, ballOpts); | |
}).appendTo('#loadingp'); | |
} | |
function buildPopup(gameDiv) { | |
var d = document.createElement('div'), b; | |
d.style.cssText = '\ | |
position: fixed;\ | |
left: 50%;\ | |
top: 50%;\ | |
width: 400px;\ | |
margin-left:-200px;\ | |
margin-top:-150px;\ | |
border:1px solid black;\ | |
background-color:white;\ | |
color:black;\ | |
padding:20px;\ | |
font-size:13px;\ | |
text-align:left;\ | |
z-index:501;'; | |
d.innerHTML = '<h1 style="font-size:16pt">\ | |
<a href="http://kathack.com/" style="color:blue;text-decoration:none;">\ | |
Katamari!</a></h1>\ | |
<button style="position:absolute;top:0;right:0;">X</button>\ | |
<p>Controls: Hold down <b><select id="mouseb">\ | |
<option value="0" selected="selected">Left-Click</option>\ | |
<option value="2">Right-Click</option>\ | |
<option value="-5">Touch</option>\ | |
</select></b> to control the ball!</p>\ | |
<div><label>Background Music? \ | |
<input id="bgmusicc" type="checkbox" /></label></div>\ | |
<div style="text-align:right; color:gray;">\ | |
<label>Katamari Color: <select id="khcolor">\ | |
<option selected="selected" value="#ff0000" style="background-color:#ff0000;color:#ff0000"> Red </option>\ | |
<option value="#00ff00" style="background-color:#00ff00;color:#00ff00"> Green </option>\ | |
<option value="#0000ff" style="background-color:#0000ff;color:#0000ff"> Blue </option>\ | |
<option value="#7D26CD" style="background-color:#7D26CD;color:#7D26CD"> Purple \ | |
</option></select></label><br />\ | |
<label title="Lower this if the game gets slow.">\ | |
Max Attached Objects: <select id="maxAtt">\ | |
<option>25</option>\ | |
<option>50</option>\ | |
<option selected="selected">75</option>\ | |
<option>100</option>\ | |
<option>9000</option></select></label><br />\ | |
<label title="How much to grow when an object is picked up.">\ | |
Growth Speed: <input id="vol_mult" type="text" size="6" value="0.5" />\ | |
</label><br />\ | |
<label title="Bigger objects require a bigger katamari to pick up.">\ | |
Realistic Pickups? <input id="checkv" type="checkbox" checked="checked" />\ | |
</label></div>\ | |
<p id="loadingp">Loading!</p>'; | |
gameDiv.appendChild(d); | |
d.getElementsByTagName('button')[0].addEventListener('click', function () { | |
gameDiv.removeChild(d); | |
}, true); | |
return d; | |
} | |
function main() { | |
var gameDiv, checkInterval, stickyNodes, popup; | |
gameDiv = document.createElement('div'); | |
gameDiv.khIgnore = true; | |
document.body.appendChild(gameDiv); | |
popup = buildPopup(gameDiv); | |
/* setTimeout so that the popup displays before we freeze. */ | |
setTimeout(function () { | |
var i, len, el; | |
window.khNodes.addWords(document.body); | |
for (i = 0, len = document.body.childNodes.length; i < len; i++) { | |
el = document.body.childNodes[i]; | |
window.khNodes.addTagNames(el, [ | |
'button', 'canvas', 'iframe', 'img', 'input', 'select', | |
'textarea' | |
]); | |
} | |
checkInterval = setInterval(function () { | |
if (window.jQuery) { | |
clearInterval(checkInterval); | |
whenAllLoaded(gameDiv, popup, window.khNodes); | |
} | |
}, 100); | |
}, 0); | |
} | |
if (!window.noMain) { | |
main(); | |
} | |
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