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Adobe Illustrator script to resize objects proportionally to fit inside the artboard.
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/*************************** | |
NOT MAINTAINED! from ~2014 | |
****************************/ | |
// cs4+ script for resizing objects proportionally to fit inside artboard | |
// based on: https://forums.adobe.com/message/4164590 | |
// usage: create a new document with desired artboard size, paste object, select it, run this script | |
// bugs: centering does not work after changing artboard size | |
var activeDoc = app.activeDocument | |
var selection = activeDoc.selection | |
// check if anything is selected | |
if (selection.length > 0) { | |
for (var i = 0; i < selection.length; i++) { | |
var item = selection[i].duplicate() | |
var abActive = | |
activeDoc.artboards[activeDoc.artboards.getActiveArtboardIndex()] | |
var abProps = getArtboardBounds(abActive) | |
var boundsDiff = itemBoundsDiff(selection[i]) | |
fitItem(item, abProps, boundsDiff) // scale object to fit artboard | |
} | |
} else { | |
alert('Select an object before running this script') | |
} | |
function getArtboardBounds(artboard) { | |
var bounds = artboard.artboardRect | |
var left = bounds[0] | |
var top = bounds[1] | |
var right = bounds[2] | |
var bottom = bounds[3] | |
var width = right - left | |
var height = top - bottom | |
var props = { left: left, top: top, width: width, height: height } | |
return props | |
} | |
function itemBoundsDiff(item) { | |
var itemVB = item.visibleBounds | |
var itemVW = itemVB[2] - itemVB[0] // right - left | |
var itemVH = itemVB[1] - itemVB[3] // top - bottom | |
var itemGB = item.geometricBounds | |
var itemGW = itemGB[2] - itemGB[0] // right - left | |
var itemGH = itemGB[1] - itemGB[3] // top - bottom | |
var deltaX = itemVW - itemGW | |
var deltaY = itemVH - itemGH | |
var diff = { deltaX: deltaX, deltaY: deltaY } | |
return diff | |
} | |
function fitItem(item, props, diff) { | |
var oldWidth = item.width | |
var oldHeight = item.height | |
if (item.width > item.height) { | |
// landscape, scale height using ratio from width | |
item.width = props.width - diff.deltaX | |
var ratioW = item.width / oldWidth | |
item.height = oldHeight * ratioW | |
} else { | |
// portrait, scale width using ratio from height | |
item.height = props.height - diff.deltaY | |
var ratioH = item.height / oldHeight | |
item.width = oldWidth * ratioH | |
} | |
// center | |
item.top = 0 - (props.height / 2 - item.height / 2) | |
item.left = props.width / 2 - item.width / 2 | |
// deselect | |
item.selected = false | |
} |
Check this out:
https://gist.github.com/shivendra14/5147b529001da1458a0017c866f633b9
modified this to scale artwork and artboard :)
and this one to scale up assets:
https://gist.github.com/shivendra14/f135d6279a20053a62a798be5da5e174
Hi Your script works great but i need to scale the object with scale & stroke effects on. Is it possible, please help me
This script is almost there... on Illustrator CC it doesn't place the resized object in its parent artboard. I'm an amateur at ExtendScript - hoping for a fix!
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@aholub just this at the end:
var docSelected = app.activeDocument.selection; for (j=0; j<docSelected.length; j++) docSelected[j].remove();