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@ruby0x1
Created March 27, 2012 14:55
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Multi-player games in HTML5 : Socket.io on the server side with session
io.sockets.on('connection', function (socket) {
//create a new player, which registers its events
var connection = new Session( socket );
//add to the list of connections (for finding a game)
server.addConnection( connection );
//This will send a message to all clients saying that they connected,
//And hand them their serverid for future interactions.
socket.emit('onConnect', { serverid : connection.serverid });
});
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