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JavaScript: jQuery desaturate an image using HTML5 canvas and fade in on window load #rugor #st
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$(window).load(function(){ | |
$('.image-class').each(function(){ | |
this.src = grayscale(this.src); | |
}); | |
$('.image-class').fadeIn(500); | |
}); | |
function grayscale(src){ | |
var canvas = document.createElement('canvas'); | |
var ctx = canvas.getContext('2d'); | |
var imgObj = new Image(); | |
imgObj.src = src; | |
canvas.width = imgObj.width; | |
canvas.height = imgObj.height; | |
ctx.drawImage(imgObj, 0, 0); | |
var imgPixels = ctx.getImageData(0, 0, canvas.width, canvas.height); | |
for(var y = 0; y < imgPixels.height; y++){ | |
for(var x = 0; x < imgPixels.width; x++){ | |
var i = (y * 4) * imgPixels.width + x * 4; | |
var avg = (imgPixels.data[i] + imgPixels.data[i + 1] + imgPixels.data[i + 2]) / 3; | |
imgPixels.data[i] = avg; | |
imgPixels.data[i + 1] = avg; | |
imgPixels.data[i + 2] = avg; | |
} | |
} | |
ctx.putImageData(imgPixels, 0, 0, 0, 0, imgPixels.width, imgPixels.height); | |
return canvas.toDataURL(); | |
} |
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