Created
April 12, 2011 21:38
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A task scheduler which will escape current tick if is busy with previous
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public class TaskScheduler | |
{ | |
private static readonly ILog Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | |
private readonly Timer _timer; | |
public ServiceContext(DrawingsController controller, IAppConfig config): base(controller) | |
{ | |
var _interval = 1000 * 60 * config.DrawEveryNMinutes; | |
_timer = new Timer(_interval) { AutoReset = true }; | |
Log.DebugFormat("Drawing will be executed every {0} min", _interval); | |
} | |
// This is the synchronization point that prevents events | |
// from running concurrently, and prevents the main thread | |
// from executing code after the Stop method until any | |
// event handlers are done executing. | |
private static int syncPoint = 0; | |
public override void OnInit() | |
{ | |
_timer.Start(); | |
_timer.Elapsed += (sender, e) => | |
{ | |
Log.DebugFormat("Executing as time elapsed at: {0}", DateTime.Now); | |
if (Interlocked.CompareExchange(ref syncPoint, 1, 0) == 0){ | |
Execute(); | |
syncPoint = 0; | |
} | |
else | |
Log.DebugFormat("Previous Drawing is still going on, this one will be skipped"); | |
}; | |
} | |
public override void Dispose() | |
{ | |
_timer.Stop(); | |
} | |
} |
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