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Build and Deploy Unity WebGL to Itch
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# .github/workflows/build_and_deploy_to_itch.yml | |
name: Build and Deploy for WebGL ItchIo | |
on: | |
workflow_dispatch: {} | |
push: | |
branches: | |
- deploy | |
jobs: | |
buildWebGL: | |
name: Build for WebGL 🖥️ | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v4 | |
with: | |
lfs: true | |
- name: Restore Library cache | |
uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-build-WebGL | |
restore-keys: | | |
Library-build- | |
Library- | |
- name: Free Disk Space (Ubuntu) | |
uses: jlumbroso/free-disk-space@main | |
# - uses: game-ci/unity-test-runner@v4 | |
# env: | |
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
# with: | |
# githubToken: ${{ secrets.GITHUB_TOKEN }} | |
- uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: WebGL | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: build-WebGL | |
path: build/WebGL | |
deployItchIo: | |
name: Upload to Itch | |
needs: buildWebGL | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: true | |
matrix: | |
channel: | |
- webgl | |
steps: | |
- uses: actions/[email protected] | |
with: | |
name: build-WebGL | |
path: build | |
- uses: KikimoraGames/[email protected] | |
with: | |
butlerApiKey: ${{ secrets.BUTLER_API_KEY }} | |
gameData: ./build/${{ matrix.template }} | |
itchUsername: ${{ vars.ITCH_USERNAME }} | |
itchGameId: ${{ vars.ITCH_GAME_ID }} | |
buildChannel: ${{ matrix.channel }} | |
buildNumber: ${{ needs.version.outputs.version_hash }} | |
- name: Cleanup to avoid storage limit | |
if: always() | |
uses: geekyeggo/delete-artifact@v1 | |
with: | |
name: build-WebGL |
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