Created
April 13, 2019 08:02
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trait Field { | |
type ValueType; | |
} | |
use std::marker::PhantomData as Marker; | |
struct X<T>(Marker<T>); | |
struct Y<T>(Marker<T>); | |
struct Z<T>(Marker<T>); | |
impl<T> Field for X<T> { | |
type ValueType = T; | |
} | |
impl<T> Field for Y<T> { | |
type ValueType = T; | |
} | |
impl<T> Field for Z<T> { | |
type ValueType = T; | |
} | |
trait HasField<F: Field> { | |
fn field(&self) -> &F::ValueType; | |
fn field_mut(&mut self) -> &mut F::ValueType; | |
} | |
#[derive(Debug, Default)] | |
struct Vec3<T>(T, T, T); | |
impl<T> HasField<X<T>> for Vec3<T> { | |
fn field(&self) -> &<X<T> as Field>::ValueType { &self.0 } | |
fn field_mut(&mut self) -> &mut <X<T> as Field>::ValueType { &mut self.0 } | |
} | |
impl<T> HasField<Y<T>> for Vec3<T> { | |
fn field(&self) -> &<Y<T> as Field>::ValueType { &self.1 } | |
fn field_mut(&mut self) -> &mut <Y<T> as Field>::ValueType { &mut self.1 } | |
} | |
impl<T> HasField<Z<T>> for Vec3<T> { | |
fn field(&self) -> &<Z<T> as Field>::ValueType { &self.2 } | |
fn field_mut(&mut self) -> &mut <Z<T> as Field>::ValueType { &mut self.2 } | |
} | |
fn main() { | |
let mut vec = Vec3::<u32>::default(); | |
*HasField::<X<_>>::field_mut(&mut vec) = 1; | |
*HasField::<Y<_>>::field_mut(&mut vec) = 2; | |
*HasField::<Z<_>>::field_mut(&mut vec) = 3; | |
println!("{:?}", vec); | |
} |
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