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| #[allow(unused_imports)] | |
| use std::f64::consts::PI; | |
| /// Represents the output of the Uzumaki function F(n, t) | |
| #[derive(Debug)] | |
| pub struct UzumakiPoint { | |
| pub radial_scale: f64, | |
| pub oscillation: f64, | |
| pub rotation: f64, | |
| } | |
| /// Implements the "Most Illegal Uzumaki" mathematical formula: | |
| /// F(n, t) = [ (n^1.5 / (n + 1000)), sin(0.1n * sin(83.3333t)), 0.1nt ] | |
| pub fn calculate_uzumaki(n: f64, t: f64) -> UzumakiPoint { | |
| // Term 1: Radial growth/saturation | |
| let radial_scale = n.powf(1.5) / (n + 1000.0); | |
| // Term 2: Frequency-modulated oscillation | |
| // Note: 83.3333 is approximately 250/3 | |
| let inner_oscillation = (83.3333 * t).sin(); | |
| let oscillation = (0.1 * n * inner_oscillation).sin(); | |
| // Term 3: Angular displacement | |
| let rotation = 0.1 * n * t; | |
| UzumakiPoint { | |
| radial_scale, | |
| oscillation, | |
| rotation, | |
| } | |
| } | |
| fn main() { | |
| let t = 1.0; // Simulated time in seconds | |
| let steps = 501; | |
| println!("--- Uzumaki Mathematical State (t = {}) ---", t); | |
| for i in 0..steps { | |
| let n = i as f64 * 100.0; // Sampling at intervals of 100 | |
| let result = calculate_uzumaki(n, t); | |
| println!("n = {:<4} | Result: {:?}", n, result); | |
| // Example: Convert to Cartesian coordinates (x, y) | |
| // using (radial_scale * oscillation) as the radius 'r' | |
| let r = result.radial_scale * result.oscillation; | |
| let x = r * result.rotation.cos(); | |
| let y = r * result.rotation.sin(); | |
| println!(" -> Cartesian Mapping: (x: {:.4}, y: {:.4})", x, y); | |
| } | |
| } |
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