Created
December 12, 2012 15:52
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CocoaAsyncSocket without the iOS 6 warnings
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Pod::Spec.new do |s| | |
s.name = 'CocoaAsyncSocket' | |
s.version = '0.0.1' | |
s.license = 'public domain' | |
s.summary = 'An asynchronous socket networking library for Cocoa.' | |
s.homepage = 'https://github.com/robbiehanson/CocoaAsyncSocket' | |
s.authors = 'Dustin Voss', { 'Robbie Hanson' => '[email protected]' } | |
s.source = { :git => 'https://github.com/robbiehanson/CocoaAsyncSocket.git', :commit => 'd8d60083e07df77b1d5743d1f9bee55e0a3c3138' } | |
s.description = 'CocoaAsyncSocket supports TCP and UDP. The AsyncSocket class is for TCP, and the AsyncUdpSocket class is for UDP. ' \ | |
'AsyncSocket is a TCP/IP socket networking library that wraps CFSocket and CFStream. It offers asynchronous ' \ | |
'operation, and a native Cocoa class complete with delegate support or use the GCD variant GCDAsyncSocket. ' \ | |
'AsyncUdpSocket is a UDP/IP socket networking library that wraps CFSocket. It works almost exactly like the TCP ' \ | |
'version, but is designed specifically for UDP. This includes queued non-blocking send/receive operations, full ' \ | |
'delegate support, run-loop based, self-contained class, and support for IPv4 and IPv6.' | |
s.source_files = '{GCD,RunLoop}/*.{h,m}' | |
s.requires_arc = true | |
s.ios.frameworks = 'CFNetwork', 'Security' | |
s.osx.frameworks = 'CoreServices', 'Security' | |
end |
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