- Import the PCX Unity Package.
- Drag a PLY point cloud into the project. The plugin will automatically convert it to a
GameObject
. This takes some time during which Unity will hang. The resultingGameObject
will be in the same directory as the PLY. - Add the
GameObject
to your scene. - If the point cloud is a right-handed coordinate frame, negate the scale of the Z axis to flip it to Unity's left-handed system. This parameter is accessible through the
Transform
component on theGameObject
. - It may also be necessary to rotate 90 degrees around an axis depending on which axis is "up" in the point cloud coordinate frame.
Created
May 22, 2018 19:55
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Loading Point clouds in Unity
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