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Enable softwrap in kakoune and fix associated movement issues
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Patches to convert GameBoy ROM to `.pocket` (Analogue Pocket ROM)
Patches
Those patches are to convert GameBoy ROM to .pocket ROM. This allows you to play games from the SD Card on your Analogue Pocket.
Feature like RTC and Link cable seems to be unsupported by the Analogue Pocket in GB Studio mode.
Save console messages to logfile for mobile debugging
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Tampermonkey script to claim all of the items within a Bundle on Itch.io
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A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d
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