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test |
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ExifTool Version Number : 11.85 | |
File Name : DJI_0007.MP4 | |
Directory : . | |
File Size : 20 MB | |
File Modification Date/Time : 2020:02:02 07:03:42-07:00 | |
File Access Date/Time : 2020:02:02 07:03:41-07:00 | |
File Inode Change Date/Time : 2020:02:02 07:03:49-07:00 | |
File Permissions : rw-r--r-- | |
File Type : MP4 | |
File Type Extension : mp4 |
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ExifTool Version Number : 11.85 | |
File Name : DJI_0007.MP4 | |
Directory : . | |
File Size : 20 MB | |
File Modification Date/Time : 2020:02:02 07:03:42-07:00 | |
File Access Date/Time : 2020:02:02 07:03:41-07:00 | |
File Inode Change Date/Time : 2020:02:02 07:03:49-07:00 | |
File Permissions : rw-r--r-- | |
File Type : MP4 | |
File Type Extension : mp4 |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8"> | |
<title>A-Frame Examples</title> | |
<script src="https://aframe.io/releases/0.9.1/aframe.min.js"></script> | |
</head> | |
<body> | |
<a-scene> |
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/* | |
* RVO Demonstration | |
* cf. http://gamma.cs.unc.edu/RVO/icra2008.pdf | |
*/ | |
// parameters | |
const acceleration = 1; | |
const avoidanceTendency = 10; | |
class Agent { |
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using RVO; | |
using UnityEngine; | |
using Random = System.Random; | |
using Vector2 = RVO.Vector2; | |
public class GameAgent : MonoBehaviour | |
{ |
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using UnityEngine; | |
using System.Net.Sockets; | |
using System.Text; | |
public class UDPClient : MonoBehaviour { | |
public string host = "192.168.1.158"; | |
public int port = 8883; | |
private UdpClient client; | |
private class Command { |
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// make sure to select "Box Colider" option at the Inspector panel | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class DragObject : MonoBehaviour { | |
//float distance = 10; |
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<!doctype html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>High frequency sound generator</title> | |
<script> | |
var WAcontext, oscillator, isPlay; | |
initSound(); | |
function initSound() { | |
WAcontext = new AudioContext || new webkitAudioContext; |
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#version 330 | |
precision lowp float; | |
uniform vec3 color; | |
out vec4 outColor; | |
void main() { | |
outColor = vec4(color, 1.0); | |
} |
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