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August 29, 2015 14:27
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Modified cfg
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// Dota 2 autoexec.cfg by ryz | |
// goes into <steamdir>\steamapps\common\dota 2 beta\dota\cfg\ | |
// Basic autexec functions | |
con_enable "1" | |
developer "0" | |
contimes 5 | |
// Play confirmation sound that the autoexec is loaded | |
playuisound DOTA_Item.Hand_Of_Midas | |
//// General game settings | |
// Deny allied units using right-click (No need to press attack button +right click) | |
dota_force_right_click_attack "1" | |
//Double tap ability self cast | |
dota_ability_quick_cast "1" | |
//Unified unit orders (on). | |
dota_player_multipler_orders "1" | |
//Really bad option if enabled, can fuck up your TPs | |
dota_reset_camera_on_spawn "0" | |
// Enables hotkeys for the shop | |
dota_shop_force_hotkeys "1" | |
//Disables hero autoattack by default | |
//dota_player_units_auto_attack "0" | |
//dota_player_units_auto_attack_after_spell "0" | |
//Auto add spawned summons to control group | |
dota_player_add_summoned_to_selection "1" | |
// Range indicator of active skill when you hover over the ground / opponent | |
dota_disable_range_finder "0" | |
//// Minimap | |
// Increases the size of heroes on the minimap (default: 700) | |
dota_minimap_hero_size "1100" | |
// Minimap icon scaling by heroes proximity to each other | |
// When heroes are close together, their icons will be reduced in size on the minimap so that you can more easily see | |
// who is there from the minimap. Without this, icons close together will overlap more and its hard to tell who is | |
// there by looking at the minimap. | |
dota_minimap_hero_scalar 1 | |
// Proximity in pixels to begin scaling (default 12) | |
dota_minimap_hero_scalar_distance 20 | |
// Minimum scaled size (default 500) | |
dota_minimap_hero_scalar_minimum 600 | |
//Duration of shield/attack pings on towers. | |
dota_minimap_ping_tag_duration "6" | |
//Shadow size for the hero name that is drawn on the map | |
dota_minimap_hero_name_shadowsize "4" | |
//Display time of Firstblood, killstreaks and multikills notifications. | |
dota_sf_hud_header_display_time "3" | |
// Make results appear immediately after game ends (if set to 1, it is delayed by default) | |
dota_sf_game_end_delay 0 | |
alias "+toprune" "dota_camera_set_lookatpos -2273 1800" | |
alias "-toprune" "dota_select_all; dota_select_all" | |
alias "+botrune" "dota_camera_set_lookatpos 3035 -2350" | |
alias "-botrune" "dota_select_all; dota_select_all" | |
bind "F4" "+toprune" | |
bind "F5" "+botrune" | |
//bind "F4" "dota_camera_setpos -2273 1800" // Top Rune | |
//bind "F5" "dota_camera_setpos 3035 -2350" // Bot Rune |
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