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/* | |
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
* and/or sell copies of the Software, and to permit persons to whom the | |
* Software is furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included | |
* in all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
*/ | |
/* | |
* This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT) | |
* Port by Brian Paul 23 March 2001 | |
* | |
* Command line options: | |
* -info print GL implementation information | |
* | |
* Modified from X11/GLX to Win32/WGL by Ben Skeggs | |
* 25th October 2004 | |
*/ | |
#include <assert.h> | |
#include <windows.h> | |
#include <GL/gl.h> | |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <string.h> | |
#include <ctype.h> | |
#include <math.h> | |
#include "wglext.h" | |
#ifndef M_PI | |
#define M_PI 3.14159265 | |
#endif /* !M_PI */ | |
#ifndef WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB | |
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 | |
#endif | |
#ifndef GL_FRAMEBUFFER_SRGB | |
#define GL_FRAMEBUFFER_SRGB 0x8db9 | |
#endif | |
/* Global vars */ | |
static HDC hDC; | |
static HGLRC hRC; | |
static HWND hWnd; | |
static HINSTANCE hInst; | |
static RECT winrect; | |
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; | |
static GLint gear1, gear2, gear3; | |
static GLfloat angle = 0.0; | |
static GLboolean fullscreen = GL_FALSE; | |
static GLint samples = 0; | |
static GLboolean use_srgb = GL_FALSE; | |
static GLboolean animate = GL_TRUE; | |
static void usage(void) | |
{ | |
wprintf(L"Usage:\n"); | |
wprintf(L"-samples N run in multisample mode with at least N samples\n"); | |
wprintf(L"-fullscreen run in fullscreen mode\n"); | |
wprintf(L"-info display OpenGL renderer info\n"); | |
wprintf(L"-geometry WxH+X+Y window geometry\n"); | |
} | |
/* return current time (in seconds) */ | |
static double current_time(void) | |
{ | |
return timeGetTime() / 1000.0; | |
} | |
/* | |
* | |
* Draw a gear wheel. You'll probably want to call this function when | |
* building a display list since we do a lot of trig here. | |
* | |
* Input: inner_radius - radius of hole at center | |
* outer_radius - radius at center of teeth | |
* width - width of gear | |
* teeth - number of teeth | |
* tooth_depth - depth of tooth | |
*/ | |
static void | |
gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, | |
GLint teeth, GLfloat tooth_depth) | |
{ | |
GLint i; | |
GLfloat r0, r1, r2; | |
GLfloat angle, da; | |
GLfloat u, v, len; | |
r0 = inner_radius; | |
r1 = outer_radius - tooth_depth / 2.0; | |
r2 = outer_radius + tooth_depth / 2.0; | |
da = 2.0 * M_PI / teeth / 4.0; | |
glShadeModel(GL_FLAT); | |
glNormal3f(0.0, 0.0, 1.0); | |
/* draw front face */ | |
glBegin(GL_QUAD_STRIP); | |
for (i = 0; i <= teeth; i++) { | |
angle = i * 2.0 * M_PI / teeth; | |
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); | |
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); | |
if (i < teeth) { | |
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); | |
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), | |
width * 0.5); | |
} | |
} | |
glEnd(); | |
/* draw front sides of teeth */ | |
glBegin(GL_QUADS); | |
da = 2.0 * M_PI / teeth / 4.0; | |
for (i = 0; i < teeth; i++) { | |
angle = i * 2.0 * M_PI / teeth; | |
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); | |
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); | |
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), | |
width * 0.5); | |
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), | |
width * 0.5); | |
} | |
glEnd(); | |
glNormal3f(0.0, 0.0, -1.0); | |
/* draw back face */ | |
glBegin(GL_QUAD_STRIP); | |
for (i = 0; i <= teeth; i++) { | |
angle = i * 2.0 * M_PI / teeth; | |
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); | |
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); | |
if (i < teeth) { | |
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), | |
-width * 0.5); | |
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); | |
} | |
} | |
glEnd(); | |
/* draw back sides of teeth */ | |
glBegin(GL_QUADS); | |
da = 2.0 * M_PI / teeth / 4.0; | |
for (i = 0; i < teeth; i++) { | |
angle = i * 2.0 * M_PI / teeth; | |
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), | |
-width * 0.5); | |
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), | |
-width * 0.5); | |
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); | |
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); | |
} | |
glEnd(); | |
/* draw outward faces of teeth */ | |
glBegin(GL_QUAD_STRIP); | |
for (i = 0; i < teeth; i++) { | |
angle = i * 2.0 * M_PI / teeth; | |
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); | |
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); | |
u = r2 * cos(angle + da) - r1 * cos(angle); | |
v = r2 * sin(angle + da) - r1 * sin(angle); | |
len = sqrt(u * u + v * v); | |
u /= len; | |
v /= len; | |
glNormal3f(v, -u, 0.0); | |
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); | |
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); | |
glNormal3f(cos(angle), sin(angle), 0.0); | |
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), | |
width * 0.5); | |
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), | |
-width * 0.5); | |
u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); | |
v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); | |
glNormal3f(v, -u, 0.0); | |
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), | |
width * 0.5); | |
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), | |
-width * 0.5); | |
glNormal3f(cos(angle), sin(angle), 0.0); | |
} | |
glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); | |
glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); | |
glEnd(); | |
glShadeModel(GL_SMOOTH); | |
/* draw inside radius cylinder */ | |
glBegin(GL_QUAD_STRIP); | |
for (i = 0; i <= teeth; i++) { | |
angle = i * 2.0 * M_PI / teeth; | |
glNormal3f(-cos(angle), -sin(angle), 0.0); | |
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); | |
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); | |
} | |
glEnd(); | |
} | |
static void draw(void) | |
{ | |
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
glPushMatrix(); | |
glRotatef(view_rotx, 1.0, 0.0, 0.0); | |
glRotatef(view_roty, 0.0, 1.0, 0.0); | |
glRotatef(view_rotz, 0.0, 0.0, 1.0); | |
glPushMatrix(); | |
glTranslatef(-3.0, -2.0, 0.0); | |
glRotatef(angle, 0.0, 0.0, 1.0); | |
glCallList(gear1); | |
glPopMatrix(); | |
glPushMatrix(); | |
glTranslatef(3.1, -2.0, 0.0); | |
glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); | |
glCallList(gear2); | |
glPopMatrix(); | |
glPushMatrix(); | |
glTranslatef(-3.1, 4.2, 0.0); | |
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); | |
glCallList(gear3); | |
glPopMatrix(); | |
glPopMatrix(); | |
} | |
/* new window size or exposure */ | |
static void reshape(int width, int height) | |
{ | |
GLfloat h = (GLfloat) height / (GLfloat) width; | |
glViewport(0, 0, (GLint) width, (GLint) height); | |
glMatrixMode(GL_PROJECTION); | |
glLoadIdentity(); | |
glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); | |
glMatrixMode(GL_MODELVIEW); | |
glLoadIdentity(); | |
glTranslatef(0.0, 0.0, -40.0); | |
} | |
static void init(void) | |
{ | |
static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; | |
static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; | |
static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 }; | |
static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 }; | |
glLightfv(GL_LIGHT0, GL_POSITION, pos); | |
glEnable(GL_CULL_FACE); | |
glEnable(GL_LIGHTING); | |
glEnable(GL_LIGHT0); | |
glEnable(GL_DEPTH_TEST); | |
if (use_srgb) { | |
glEnable(GL_FRAMEBUFFER_SRGB); | |
} | |
/* make the gears */ | |
gear1 = glGenLists(1); | |
glNewList(gear1, GL_COMPILE); | |
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); | |
gear(1.0, 4.0, 1.0, 20, 0.7); | |
glEndList(); | |
gear2 = glGenLists(1); | |
glNewList(gear2, GL_COMPILE); | |
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); | |
gear(0.5, 2.0, 2.0, 10, 0.7); | |
glEndList(); | |
gear3 = glGenLists(1); | |
glNewList(gear3, GL_COMPILE); | |
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); | |
gear(1.3, 2.0, 0.5, 10, 0.7); | |
glEndList(); | |
glEnable(GL_NORMALIZE); | |
} | |
static LRESULT CALLBACK | |
WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
{ | |
switch (uMsg) { | |
case WM_CLOSE: | |
PostQuitMessage(0); | |
return 0; | |
case WM_SIZE: | |
reshape(LOWORD(lParam), HIWORD(lParam)); | |
return 0; | |
case WM_KEYDOWN: | |
if (wParam == VK_LEFT) | |
view_roty += 5.0; | |
else if (wParam == VK_RIGHT) | |
view_roty -= 5.0; | |
else if (wParam == VK_UP) | |
view_rotx += 5.0; | |
else if (wParam == VK_DOWN) | |
view_rotx -= 5.0; | |
else if (wParam == VK_ESCAPE) | |
PostQuitMessage(0); | |
else if (wParam == 'A') | |
animate = !animate; | |
return 0; | |
#if WINVER >= 0x0605 | |
case WM_NCCREATE: | |
EnableNonClientDpiScaling(hWnd); | |
break; | |
#endif | |
} | |
return DefWindowProc(hWnd, uMsg, wParam, lParam); | |
} | |
/* | |
* Create an RGB, double-buffered window. | |
* Return the window and context handles. | |
*/ | |
static void | |
make_window(const char *name, int x, int y, int width, int height) | |
{ | |
int pixelFormat; | |
WNDCLASS wc; | |
DWORD dwExStyle, dwStyle; | |
static const PIXELFORMATDESCRIPTOR pfd = { | |
sizeof(PIXELFORMATDESCRIPTOR), | |
1, | |
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, | |
PFD_TYPE_RGBA, | |
24, | |
0, 0, 0, 0, 0, 0, | |
0, | |
0, | |
0, | |
0, 0, 0, 0, | |
16, | |
0, | |
0, | |
PFD_MAIN_PLANE, | |
0, | |
0, 0, 0 | |
}; | |
winrect.left = (long)0; | |
winrect.right = (long)width; | |
winrect.top = (long) 0; | |
winrect.bottom = (long)height; | |
hInst = GetModuleHandle(NULL); | |
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; | |
wc.lpfnWndProc = (WNDPROC)WndProc; | |
wc.cbClsExtra = 0; | |
wc.cbWndExtra = 0; | |
wc.hInstance = hInst; | |
wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); | |
wc.hCursor = LoadCursor(NULL, IDC_ARROW); | |
wc.hbrBackground = NULL; | |
wc.lpszMenuName = NULL; | |
wc.lpszClassName = name; | |
RegisterClass(&wc); | |
dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; | |
if (!fullscreen) { | |
dwStyle = WS_OVERLAPPEDWINDOW; | |
AdjustWindowRectEx(&winrect, dwStyle, FALSE, dwExStyle); | |
} | |
else { | |
dwStyle = WS_POPUP; | |
} | |
hWnd = CreateWindowEx(dwExStyle, name, name, | |
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dwStyle, | |
x, y, | |
winrect.right - winrect.left, | |
winrect.bottom - winrect.top, | |
NULL, NULL, hInst, NULL); | |
if (fullscreen) { | |
DEVMODE devmode; | |
memset(&devmode, 0, sizeof(DEVMODE)); | |
devmode.dmSize = sizeof(DEVMODE); | |
devmode.dmPelsWidth = width; | |
devmode.dmPelsHeight = height; | |
devmode.dmBitsPerPel = 24; | |
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; | |
ChangeDisplaySettings(&devmode, CDS_FULLSCREEN); | |
} | |
hDC = GetDC(hWnd); | |
pixelFormat = ChoosePixelFormat(hDC, &pfd); | |
if (!pixelFormat) | |
goto nopixelformat; | |
SetPixelFormat(hDC, pixelFormat, &pfd); | |
hRC = wglCreateContext(hDC); | |
wglMakeCurrent(hDC, hRC); | |
if (use_srgb || samples > 0) { | |
/* We can't query/use extension functions until after we've | |
* created and bound a rendering context (done above). | |
* | |
* We can only set the pixel format of the window once, so we need to | |
* create a new device context in order to use the pixel format returned | |
* from wglChoosePixelFormatARB, and then create a new window. | |
*/ | |
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB_func = | |
(PFNWGLCHOOSEPIXELFORMATARBPROC) | |
wglGetProcAddress("wglChoosePixelFormatARB"); | |
assert(wglChoosePixelFormatARB_func); | |
int int_attribs[64] = { | |
WGL_SUPPORT_OPENGL_ARB, TRUE, | |
WGL_DRAW_TO_WINDOW_ARB, TRUE, | |
WGL_COLOR_BITS_ARB, 24, // at least 24-bits of RGB | |
WGL_DEPTH_BITS_ARB, 24, | |
WGL_DOUBLE_BUFFER_ARB, TRUE, | |
WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, TRUE, | |
}; | |
int i = 10; | |
if (use_srgb) { | |
int_attribs[i++] = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB; | |
int_attribs[i++] = TRUE; | |
} | |
if (samples > 0) { | |
int_attribs[i++] = WGL_SAMPLE_BUFFERS_ARB; | |
int_attribs[i++] = 1; | |
int_attribs[i++] = WGL_SAMPLES_ARB; | |
int_attribs[i++] = samples; | |
} | |
int_attribs[i++] = 0; | |
static const float float_attribs[] = { 0 }; | |
UINT numFormats; | |
pixelFormat = 0; | |
if (!wglChoosePixelFormatARB_func(hDC, int_attribs, float_attribs, 1, | |
&pixelFormat, &numFormats) || | |
!numFormats) | |
goto nopixelformat; | |
PIXELFORMATDESCRIPTOR newPfd; | |
DescribePixelFormat(hDC, pixelFormat, sizeof(pfd), &newPfd); | |
/* now, create new context with new pixel format */ | |
wglMakeCurrent(hDC, NULL); | |
wglDeleteContext(hRC); | |
DeleteDC(hDC); | |
DestroyWindow(hWnd); | |
hWnd = CreateWindowEx(dwExStyle, name, name, | |
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dwStyle, | |
x, y, | |
winrect.right - winrect.left, | |
winrect.bottom - winrect.top, | |
NULL, NULL, hInst, NULL); | |
hDC = GetDC(hWnd); | |
SetPixelFormat(hDC, pixelFormat, &pfd); | |
hRC = wglCreateContext(hDC); | |
wglMakeCurrent(hDC, hRC); | |
} | |
ShowWindow(hWnd, SW_SHOW); | |
SetForegroundWindow(hWnd); | |
SetFocus(hWnd); | |
return; | |
nopixelformat: | |
wprintf(L"Error: couldn't get an RGB, Double-buffered"); | |
if (samples > 0) | |
wprintf(L", Multisample"); | |
if (use_srgb) | |
wprintf(L", sRGB"); | |
wprintf(L" pixelformat\n"); | |
exit(1); | |
} | |
static void | |
draw_frame() | |
{ | |
static int frames = 0; | |
static double tRot0 = -1.0, tRate0 = -1.0; | |
double dt, t = current_time(); | |
if (tRot0 < 0.0) | |
tRot0 = t; | |
dt = t - tRot0; | |
tRot0 = t; | |
if (animate) { | |
/* advance rotation for next frame */ | |
angle += 70.0 * dt; /* 70 degrees per second */ | |
if (angle > 3600.0) | |
angle -= 3600.0; | |
} | |
draw(); | |
SwapBuffers(hDC); | |
frames++; | |
if (tRate0 < 0.0) | |
tRate0 = t; | |
if (t - tRate0 >= 5.0) { | |
GLfloat seconds = t - tRate0; | |
GLfloat fps = frames / seconds; | |
wprintf(L"%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, | |
fps); | |
fflush(stdout); | |
tRate0 = t; | |
frames = 0; | |
} | |
} | |
/** | |
* Determine whether or not a WGL extension is supported. | |
*/ | |
static int | |
is_wgl_extension_supported(HDC hdc, const char *query) | |
{ | |
static const char *wgl_extensions = NULL; | |
const size_t len = strlen(query); | |
const char *ptr; | |
if (wgl_extensions == NULL) { | |
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB_func = | |
(PFNWGLGETEXTENSIONSSTRINGARBPROC) | |
wglGetProcAddress("wglGetExtensionsStringARB"); | |
if (!wglGetExtensionsStringARB_func) | |
return 0; | |
wgl_extensions = wglGetExtensionsStringARB_func(hdc); | |
} | |
ptr = strstr(wgl_extensions, query); | |
return ((ptr != NULL) && ((ptr[len] == ' ') || (ptr[len] == '\0'))); | |
} | |
/** | |
* Attempt to determine whether or not the display is synched to vblank. | |
*/ | |
static void | |
query_vsync() | |
{ | |
int interval = 0; | |
if (is_wgl_extension_supported(hDC, "WGL_EXT_swap_control")) { | |
PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT_func = | |
(PFNWGLGETSWAPINTERVALEXTPROC) | |
wglGetProcAddress("wglGetSwapIntervalEXT"); | |
interval = wglGetSwapIntervalEXT_func(); | |
} | |
if (interval > 0) { | |
wprintf(L"Running synchronized to the vertical refresh. The framerate should be\n"); | |
if (interval == 1) { | |
wprintf(L"approximately the same as the monitor refresh rate.\n"); | |
} | |
else if (interval > 1) { | |
wprintf(L"approximately 1/%d the monitor refresh rate.\n", | |
interval); | |
} | |
} | |
} | |
static void | |
event_loop(void) | |
{ | |
MSG msg; | |
TIMECAPS tc; | |
timeGetDevCaps(&tc, sizeof(tc)); | |
timeBeginPeriod(tc.wPeriodMin); | |
while(1) { | |
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { | |
if (msg.message == WM_QUIT) break;; | |
TranslateMessage(&msg); | |
DispatchMessage(&msg); | |
} | |
draw_frame(); | |
} | |
timeEndPeriod(tc.wPeriodMin); | |
} | |
static void | |
parse_geometry(const wchar_t *str, int *x, int *y, unsigned int *w, unsigned int *h) | |
{ | |
wchar_t *end; | |
if (*str == '=') | |
str++; | |
long tw = LONG_MAX; | |
if (isdigit(*str)) { | |
tw = wcstol(str, &end, 10); | |
if (str == end) | |
return; | |
str = end; | |
} | |
long th = LONG_MAX; | |
if (tolower(*str) == L'x') { | |
str++; | |
th = wcstol(str, &end, 10); | |
if (str== end) | |
return; | |
str = end; | |
} | |
long tx = LONG_MAX; | |
if (*str == L'+' || *str == L'-') { | |
tx = wcstol(str, &end, 10); | |
if (str == end) | |
return; | |
str = end; | |
} | |
long ty = LONG_MAX; | |
if (*str == L'+' || *str == L'-') { | |
ty = wcstol(str, &end, 10); | |
if (str == end) | |
return; | |
str = end; | |
} | |
if (tw < LONG_MAX) | |
*w = tw; | |
if (th < LONG_MAX) | |
*h = th; | |
if (tx < INT_MAX) | |
*x = tx; | |
if (ty < INT_MAX) | |
*y = ty; | |
} | |
int wmain(int argc, wchar_t *argv[]) | |
{ | |
unsigned int winWidth = 300, winHeight = 300; | |
int x = 0, y = 0; | |
int i; | |
GLboolean printInfo = GL_FALSE; | |
for (i = 1; i < argc; i++) { | |
if (wcscmp(argv[i], L"-info") == 0) { | |
printInfo = GL_TRUE; | |
} | |
else if (wcscmp(argv[i], L"-srgb") == 0) { | |
use_srgb = GL_TRUE; | |
} | |
else if (i < argc - 1 && wcscmp(argv[i], L"-samples") == 0) { | |
samples = wcstod(argv[i + 1], NULL); | |
++i; | |
} | |
else if (wcscmp(argv[i], L"-fullscreen") == 0) { | |
fullscreen = GL_TRUE; | |
} | |
else if (wcscmp(argv[i], L"-geometry") == 0) { | |
parse_geometry(argv[i+1], &x, &y, &winWidth, &winHeight); | |
i++; | |
} | |
else { | |
usage(); | |
return -1; | |
} | |
} | |
#if WINVER >= 0x0605 | |
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE); | |
#endif | |
if (fullscreen) { | |
x = 0; y = 0; | |
winWidth = GetSystemMetrics(SM_CXSCREEN); | |
winHeight = GetSystemMetrics(SM_CYSCREEN); | |
} | |
make_window("wglgears", x, y, winWidth, winHeight); | |
reshape(winWidth, winHeight); | |
query_vsync(); | |
if (printInfo) { | |
wchar_t buffer[1024]; | |
size_t aclen; | |
mbstowcs_s(&aclen, buffer, 1024, (char*)glGetString(GL_RENDERER), 1024); | |
wprintf(L"GL_RENDERER = %ls\n", buffer); | |
mbstowcs_s(&aclen, buffer, 1024, (char*)glGetString(GL_VERSION), 1024); | |
wprintf_s(L"GL_VERSION = %ls\n", buffer); | |
mbstowcs_s(&aclen, buffer, 1024, (char*)glGetString(GL_VENDOR), 1024); | |
wprintf_s(L"GL_VENDOR = %ls\n", buffer); | |
mbstowcs_s(&aclen, buffer, 1024, (char*)glGetString(GL_EXTENSIONS), 1024); | |
wprintf_s(L"GL_EXTENSIONS = %ls\n", buffer); | |
} | |
init(); | |
event_loop(); | |
/* cleanup */ | |
wglMakeCurrent (NULL, NULL); | |
wglDeleteContext (hRC); | |
ReleaseDC (hWnd, hDC); | |
return EXIT_SUCCESS; | |
} |
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