Created
June 16, 2014 04:24
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using UnityEngine; | |
namespace Benchmark.Test | |
{ | |
class InstanceSpawner : MonoBehaviour | |
{ | |
Transform cachedtransform; | |
public void Start() | |
{ | |
StartCoroutine(RunTests()); | |
} | |
IEnumerator RunTests() | |
{ | |
for (int i = 0; i < 5; i++) | |
{ | |
RunTest(); | |
yield return new WaitForSeconds(2); | |
} | |
} | |
void RunTest() | |
{ | |
Vector3 local = new Vector3(0, 0, 0); | |
this.cachedtransform = this.GetComponent<Transform>(); | |
float sum = 0f; | |
var stopwatch = Stopwatch.StartNew(); | |
for (int i = 0; i < 10000000; i++) | |
{ | |
// 1. base case | |
sum += local.z; | |
// 2. transform cached in member var | |
// sum += cachedtransform.position.z; | |
// 3. transform getter from MonoBehaviour | |
// sum += transform.position.z; | |
// 4. transform getter from GameObject | |
// sum += gameObject.transform.position.z; | |
// 5. untyped GetComponent from MonoBehaviour | |
// sum += (GetComponent(typeof(Transform)) as Transform).position.z; | |
// 6. untyped GetComponent from GameObject | |
// sum += (gameObject.GetComponent(typeof(Transform)) as Transform).position.z; | |
// 7. typesafe GetComponent from MonoBehaviour | |
// sum += GetComponent<Transform>().position.z; | |
// 8. typesafe GetComponent from GameObject | |
// sum += gameObject.GetComponent<Transform>().position.z; | |
// 9. string GetComponent from MonoBehaviour | |
// sum += (GetComponent("Transform") as Transform).position.z; | |
// 10. string GetComponent from GameObject | |
// sum += (gameObject.GetComponent("Transform") as Transform).position.z; | |
} | |
stopwatch.Stop(); | |
UnityEngine.Debug.Log("SECONDS ELAPSED: " + stopwatch.Elapsed.TotalSeconds); | |
} | |
} | |
} |
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