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/////////////////////////////////////////////////////////////////////////////// | |
// ABOUT: A unity Shader .cginc to draw numbers in the fragment shader | |
// AUTHOR: Freya Holmér | |
// LICENSE: Use for whatever, commercial or otherwise! | |
// Don't hold me liable for issues though | |
// But pls credit me if it works super well <3 | |
// LIMITATIONS: There's some precision loss beyond 3 decimal places | |
// CONTRIBUTORS: yes please! if you know a more precise way to get | |
// decimal digits then pls lemme know! | |
// GetDecimalSymbolAt() could use some more love/precision |
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package com.foo.ui.view; | |
import android.content.Context; | |
import android.support.v4.view.ViewPager; | |
import android.util.AttributeSet; | |
import android.view.View; | |
/** | |
* Created by fdoyle on 11/2/15. | |
*/ |
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import android.databinding.ObservableBoolean; | |
import rx.Observable; | |
import rx.subjects.BehaviorSubject; | |
/** | |
* Created by marius on 31/8/15. | |
* | |
* @music Antonia Font - Me sobren paraules | |
*/ |
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import android.support.v7.widget.LinearLayoutManager; | |
import android.support.v7.widget.RecyclerView; | |
public abstract class EndlessRecyclerOnScrollListener extends RecyclerView.OnScrollListener { | |
public static String TAG = EndlessRecyclerOnScrollListener.class.getSimpleName(); | |
private int previousTotal = 0; // The total number of items in the dataset after the last load | |
private boolean loading = true; // True if we are still waiting for the last set of data to load. | |
private int visibleThreshold = 5; // The minimum amount of items to have below your current scroll position before loading more. | |
int firstVisibleItem, visibleItemCount, totalItemCount; |
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package be.digitalia.common.widgets; | |
import android.annotation.SuppressLint; | |
import android.annotation.TargetApi; | |
import android.content.Context; | |
import android.graphics.Rect; | |
import android.os.Build; | |
import android.support.v4.util.ObjectsCompat; | |
import android.util.AttributeSet; | |
import android.view.View; |
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<?xml version="1.0" encoding="utf-8"?> | |
<resources> | |
<!-- google's material design colours from | |
http://www.google.com/design/spec/style/color.html#color-ui-color-palette --> | |
<!--reds--> | |
<color name="md_red_50">#FFEBEE</color> | |
<color name="md_red_100">#FFCDD2</color> | |
<color name="md_red_200">#EF9A9A</color> |