Created
September 27, 2012 18:54
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Make Zombie think Flash is available
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// These 'settings' put on the navigator will result in a plugin detection, not ActiveX | |
// I will link a gist for IE when I finish that one. | |
// edit: Link to IE example: https://gist.github.com/3796408 | |
var SHOCKWAVE_FLASH = "Shockwave Flash", | |
FLASH_MIME_TYPE = "application/x-shockwave-flash"; | |
this.Given(/^some step that tests Flash availability$/, function(callback) { | |
// Tell Zombie to pose as Safari 5.0 | |
browser = new zombie.Browser({ | |
userAgent: "Mozilla/5.0 (CPU OS 5_1 like Mac OS X) AppleWebKit/534.46 (KHTML, like Gecko ) Version/5.0 Safari/7534.48.3" | |
}); | |
// Add a callback for the loaded event, which fires before DOMContentLoaded | |
browser.on("loaded", function (event) { | |
var window = browser.window; | |
// Fake a mimeTypes array and set the Flash mimeType to enabled | |
window.navigator.mimeTypes = []; | |
window.navigator.mimeTypes[FLASH_MIME_TYPE] = { | |
enabledPlugin: true | |
}; | |
// Add an entry for SHOCKWAVE_FLASH and set the description to the Flash version report required | |
window.navigator.plugins[SHOCKWAVE_FLASH] = { | |
description: "Shockwave Flash 10.1 r102" | |
}; | |
}); | |
callback(); | |
}); |
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