Created
October 24, 2019 04:33
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Vive trackerのサンプルコード
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using Valve.VR; | |
| public class vive_tracker : MonoBehaviour | |
| { | |
| public GameObject[] targetObjs; | |
| public ETrackedDeviceClass targetClass = ETrackedDeviceClass.GenericTracker; | |
| public KeyCode resetDeviceIds = KeyCode.Tab; | |
| CVRSystem _vrSystem; | |
| List<int> _validDeviceIds = new List<int>(); | |
| void SetDeviceIds() | |
| { | |
| _validDeviceIds.Clear(); | |
| for (uint i = 0; i < OpenVR.k_unMaxTrackedDeviceCount; i++) | |
| { | |
| var deviceClass = _vrSystem.GetTrackedDeviceClass(i); | |
| if (deviceClass != ETrackedDeviceClass.Invalid && deviceClass == targetClass) | |
| { | |
| Debug.Log("OpenVR device at " + i + ": " + deviceClass); | |
| _validDeviceIds.Add((int)i); | |
| targetObjs[_validDeviceIds.Count - 1].SetActive(true); | |
| } | |
| } | |
| } | |
| void UpdateTrackedObj() | |
| { | |
| TrackedDevicePose_t[] allPoses = new TrackedDevicePose_t[OpenVR.k_unMaxTrackedDeviceCount]; | |
| _vrSystem.GetDeviceToAbsoluteTrackingPose(ETrackingUniverseOrigin.TrackingUniverseStanding, 0, allPoses); | |
| for (int i = 0; i < _validDeviceIds.Count; i++) | |
| { | |
| if (i < targetObjs.Length) | |
| { | |
| var pose = allPoses[_validDeviceIds[i]]; | |
| var absTracking = pose.mDeviceToAbsoluteTracking; | |
| var mat = new SteamVR_Utils.RigidTransform(absTracking); | |
| targetObjs[i].transform.SetPositionAndRotation(mat.pos, mat.rot); | |
| } | |
| } | |
| } | |
| // Start is called before the first frame update | |
| void Start() | |
| { | |
| var error = EVRInitError.None; | |
| _vrSystem = OpenVR.Init(ref error, EVRApplicationType.VRApplication_Other); | |
| if (error != EVRInitError.None) { Debug.LogWarning("Init error: " + error); } | |
| else | |
| { | |
| Debug.Log("init done"); | |
| foreach (var item in targetObjs) { item.SetActive(false); } | |
| SetDeviceIds(); | |
| } | |
| } | |
| // Update is called once per frame | |
| void Update() | |
| { | |
| UpdateTrackedObj(); | |
| if (Input.GetKeyDown(resetDeviceIds)) | |
| { | |
| SetDeviceIds(); | |
| } | |
| } | |
| } |
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