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@safinsingh
Created December 23, 2020 19:12
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lol have fun bois
-- awesome_mode: api-level=4:screen=on
-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luarocks.loader")
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
-- Declarative object management
local ruled = require("ruled")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup")
-- Enable hotkeys help widget for VIM and other apps
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
naughty.connect_signal(
"request::display_error",
function(message, startup)
naughty.notification {
urgency = "critical",
title = "Oops, an error happened" .. (startup and " during startup!" or "!"),
message = message
}
end
)
-- }}}
-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
local theme = "xresources"
beautiful.init(os.getenv("HOME") .. "/.config/awesome/themes/" .. theme .. "/theme.lua")
-- This is used later as the default terminal and editor to run.
terminal = "alacritty"
editor = os.getenv("EDITOR") or "nano"
editor_cmd = terminal .. " -e " .. editor
local wall = os.getenv("HOME") .. "/dots/bg.png"
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
local modkey = "Mod1"
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
local menu = {
{"hotkeys", function()
hotkeys_popup.show_help(nil, awful.screen.focused())
end},
{"manual", terminal .. " -e man awesome"},
{"edit config", editor_cmd .. " " .. awesome.conffile},
{"restart", awesome.restart},
{"quit", function()
awesome.quit()
end}
}
mymainmenu =
awful.menu(
{
items = {
{"awesome", menu, beautiful.awesome_icon},
{"open terminal", terminal}
}
}
)
mylauncher =
awful.widget.launcher(
{
image = beautiful.awesome_icon,
menu = mymainmenu
}
)
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
-- {{{ Tag
-- Table of layouts to cover with awful.layout.inc, order matters.
tag.connect_signal(
"request::default_layouts",
function()
awful.layout.append_default_layouts(
{
awful.layout.suit.spiral.dwindle,
awful.layout.suit.floating,
}
)
end
)
-- }}}
-- {{{ Wibar
screen.connect_signal(
"request::wallpaper",
function(s)
-- Wallpaper
gears.wallpaper.set("#f6f1f1")
end
)
screen.connect_signal(
"request::desktop_decoration",
function(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox =
awful.widget.layoutbox {
screen = s,
buttons = {
awful.button(
{},
1,
function()
awful.layout.inc(1)
end
),
awful.button(
{},
3,
function()
awful.layout.inc(-1)
end
),
awful.button(
{},
4,
function()
awful.layout.inc(-1)
end
),
awful.button(
{},
5,
function()
awful.layout.inc(1)
end
)
}
}
-- Create a taglist widget
s.mytaglist =
awful.widget.taglist {
screen = s,
filter = awful.widget.taglist.filter.all,
style = {
shape = function(cr, w, h)
return gears.shape.circle(cr, 15, 15)
end,
shape_border_color = "#000",
shape_border_width = 1
},
layout = {
spacing = 20,
layout = wibox.layout.fixed.horizontal
},
buttons = {
awful.button(
{},
1,
function(t)
t:view_only()
end
),
awful.button(
{ modkey },
1,
function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end
),
awful.button({}, 3, awful.tag.viewtoggle),
awful.button(
{modkey},
3,
function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end
),
awful.button(
{},
4,
function(t)
awful.tag.viewprev(t.screen)
end
),
awful.button(
{},
5,
function(t)
awful.tag.viewnext(t.screen)
end
)
}
}
--[[ Create the wibox
s.wibox = awful.wibar({
position = "bottom",
screen = s,
height = 65,
bg = "#00000000"
})
-- Add widgets to the wibox
s.wibox.widget = {
nil,
{
{
{
s.mytaglist,
expand = "none",
layout = wibox.layout.align.vertical
},
bg = "#fff",
layout = wibox.container.background
},
left = 30,
right = 30,
bottom = 10,
top = 10,
layout = wibox.container.margin
},
nil,
expand = "none",
layout = wibox.layout.align.horizontal
}--]]
end
)
-- }}}
-- {{{ Mouse bindings
awful.mouse.append_global_mousebindings(
{
awful.button(
{},
3,
function()
mymainmenu:toggle()
end
),
awful.button({}, 4, awful.tag.viewprev),
awful.button({}, 5, awful.tag.viewnext)
}
)
-- }}}
-- {{{ Key bindings
-- General Awesome keys
awful.keyboard.append_global_keybindings(
{
awful.key({modkey}, "s", hotkeys_popup.show_help, {description = "show help", group = "awesome"}),
awful.key(
{modkey},
"w",
function()
mymainmenu:show()
end,
{description = "show main menu", group = "awesome"}
),
awful.key({modkey, "Control"}, "r", awesome.restart, {description = "reload awesome", group = "awesome"}),
awful.key({modkey, "Shift"}, "q", awesome.quit, {description = "quit awesome", group = "awesome"}),
awful.key(
{modkey},
"x",
function()
awful.prompt.run {
prompt = "Run Lua code: ",
textbox = awful.screen.focused().mypromptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval"
}
end,
{description = "lua execute prompt", group = "awesome"}
),
awful.key(
{modkey},
"Return",
function()
awful.spawn(terminal)
end,
{description = "open a terminal", group = "launcher"}
),
awful.key(
{modkey},
"r",
function()
awful.screen.focused().mypromptbox:run()
end,
{description = "run prompt", group = "launcher"}
),
awful.key(
{modkey},
"p",
function()
menubar.show()
end,
{description = "show the menubar", group = "launcher"}
)
}
)
-- Tags related keybindings
awful.keyboard.append_global_keybindings(
{
awful.key({modkey}, "Left", awful.tag.viewprev, {description = "view previous", group = "tag"}),
awful.key({modkey}, "Right", awful.tag.viewnext, {description = "view next", group = "tag"}),
awful.key({modkey}, "Escape", awful.tag.history.restore, {description = "go back", group = "tag"})
}
)
-- Focus related keybindings
awful.keyboard.append_global_keybindings(
{
awful.key(
{modkey},
"j",
function()
awful.client.focus.byidx(1)
end,
{description = "focus next by index", group = "client"}
),
awful.key(
{modkey},
"k",
function()
awful.client.focus.byidx(-1)
end,
{description = "focus previous by index", group = "client"}
),
awful.key(
{modkey},
"Tab",
function()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end,
{description = "go back", group = "client"}
),
awful.key(
{modkey, "Control"},
"j",
function()
awful.screen.focus_relative(1)
end,
{description = "focus the next screen", group = "screen"}
),
awful.key(
{modkey, "Control"},
"k",
function()
awful.screen.focus_relative(-1)
end,
{description = "focus the previous screen", group = "screen"}
),
awful.key(
{modkey, "Control"},
"n",
function()
local c = awful.client.restore()
-- Focus restored client
if c then
c:activate {raise = true, context = "key.unminimize"}
end
end,
{description = "restore minimized", group = "client"}
)
}
)
-- Layout related keybindings
awful.keyboard.append_global_keybindings(
{
awful.key(
{modkey, "Shift"},
"j",
function()
awful.client.swap.byidx(1)
end,
{description = "swap with next client by index", group = "client"}
),
awful.key(
{modkey, "Shift"},
"k",
function()
awful.client.swap.byidx(-1)
end,
{description = "swap with previous client by index", group = "client"}
),
awful.key({modkey}, "u", awful.client.urgent.jumpto, {description = "jump to urgent client", group = "client"}),
awful.key(
{modkey},
"l",
function()
awful.tag.incmwfact(0.05)
end,
{description = "increase master width factor", group = "layout"}
),
awful.key(
{modkey},
"h",
function()
awful.tag.incmwfact(-0.05)
end,
{description = "decrease master width factor", group = "layout"}
),
awful.key(
{modkey, "Shift"},
"h",
function()
awful.tag.incnmaster(1, nil, true)
end,
{description = "increase the number of master clients", group = "layout"}
),
awful.key(
{modkey, "Shift"},
"l",
function()
awful.tag.incnmaster(-1, nil, true)
end,
{description = "decrease the number of master clients", group = "layout"}
),
awful.key(
{modkey, "Control"},
"h",
function()
awful.tag.incncol(1, nil, true)
end,
{description = "increase the number of columns", group = "layout"}
),
awful.key(
{modkey, "Control"},
"l",
function()
awful.tag.incncol(-1, nil, true)
end,
{description = "decrease the number of columns", group = "layout"}
),
awful.key(
{modkey},
"space",
function()
awful.layout.inc(1)
end,
{description = "select next", group = "layout"}
),
awful.key(
{modkey, "Shift"},
"space",
function()
awful.layout.inc(-1)
end,
{description = "select previous", group = "layout"}
)
}
)
awful.keyboard.append_global_keybindings(
{
awful.key {
modifiers = {modkey},
keygroup = "numrow",
description = "only view tag",
group = "tag",
on_press = function(index)
local screen = awful.screen.focused()
local tag = screen.tags[index]
if tag then
tag:view_only()
end
end
},
awful.key {
modifiers = {modkey, "Control"},
keygroup = "numrow",
description = "toggle tag",
group = "tag",
on_press = function(index)
local screen = awful.screen.focused()
local tag = screen.tags[index]
if tag then
awful.tag.viewtoggle(tag)
end
end
},
awful.key {
modifiers = {modkey, "Shift"},
keygroup = "numrow",
description = "move focused client to tag",
group = "tag",
on_press = function(index)
if client.focus then
local tag = client.focus.screen.tags[index]
if tag then
client.focus:move_to_tag(tag)
end
end
end
},
awful.key {
modifiers = {modkey, "Control", "Shift"},
keygroup = "numrow",
description = "toggle focused client on tag",
group = "tag",
on_press = function(index)
if client.focus then
local tag = client.focus.screen.tags[index]
if tag then
client.focus:toggle_tag(tag)
end
end
end
},
awful.key {
modifiers = {modkey},
keygroup = "numpad",
description = "select layout directly",
group = "layout",
on_press = function(index)
local t = awful.screen.focused().selected_tag
if t then
t.layout = t.layouts[index] or t.layout
end
end
}
}
)
client.connect_signal(
"request::default_mousebindings",
function()
awful.mouse.append_client_mousebindings(
{
awful.button(
{},
1,
function(c)
c:activate {context = "mouse_click"}
end
),
awful.button(
{modkey},
1,
function(c)
c:activate {context = "mouse_click", action = "mouse_move"}
end
),
awful.button(
{modkey},
3,
function(c)
c:activate {context = "mouse_click", action = "mouse_resize"}
end
)
}
)
end
)
client.connect_signal(
"request::default_keybindings",
function()
awful.keyboard.append_client_keybindings(
{
awful.key(
{modkey},
"f",
function(c)
c.fullscreen = not c.fullscreen
c:raise()
end,
{description = "toggle fullscreen", group = "client"}
),
awful.key(
{modkey, "Shift"},
"c",
function(c)
c:kill()
end,
{description = "close", group = "client"}
),
awful.key(
{modkey, "Control"},
"space",
awful.client.floating.toggle,
{description = "toggle floating", group = "client"}
),
awful.key(
{modkey, "Control"},
"Return",
function(c)
c:swap(awful.client.getmaster())
end,
{description = "move to master", group = "client"}
),
awful.key(
{modkey},
"o",
function(c)
c:move_to_screen()
end,
{description = "move to screen", group = "client"}
),
awful.key(
{modkey},
"t",
function(c)
c.ontop = not c.ontop
end,
{description = "toggle keep on top", group = "client"}
),
awful.key(
{modkey},
"n",
function(c)
-- The client currently has the input focus, so it cannot be
-- minimized, since minimized clients can't have the focus.
c.minimized = true
end,
{description = "minimize", group = "client"}
),
awful.key(
{modkey},
"m",
function(c)
c.maximized = not c.maximized
c:raise()
end,
{description = "(un)maximize", group = "client"}
),
awful.key(
{modkey, "Control"},
"m",
function(c)
c.maximized_vertical = not c.maximized_vertical
c:raise()
end,
{description = "(un)maximize vertically", group = "client"}
),
awful.key(
{modkey, "Shift"},
"m",
function(c)
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end,
{description = "(un)maximize horizontally", group = "client"}
)
}
)
end
)
-- }}}
-- {{{ Rules
-- Rules to apply to new clients.
ruled.client.connect_signal(
"request::rules",
function()
ruled.client.append_rule {
id = "global",
rule = {},
properties = {
focus = awful.client.focus.filter,
raise = true,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap + awful.placement.no_offscreen
}
}
ruled.client.append_rule {
id = "titlebars",
rule_any = {type = {"normal", "dialog"}},
properties = {titlebars_enabled = true}
}
end
)
-- }}}
-- {{{ Titlebars
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal(
"request::titlebars",
function(c)
-- buttons for the titlebar
local buttons = {
awful.button(
{}, 1,
function()
c:activate {context = "titlebar", action = "mouse_move"}
end
),
awful.button(
{}, 3,
function()
c:activate {context = "titlebar", action = "mouse_resize"}
end
)
}
local tb =
awful.titlebar(
c,
{
size = 50,
bg = "#fff"
}
)
local get_tb_icon = function(color)
return {
widget = wibox.container.background,
bg = color,
forced_height = 15,
forced_width = 15,
shape = function(cr, w, h)
gears.shape.circle(cr, w, h)
end,
shape_border_color = "#000",
shape_border_width = 2
}
end
tb:setup {
{
get_tb_icon("#f9bdbd"),
get_tb_icon("#f9efbd"),
get_tb_icon("#bdf9c6"),
expand = "none",
forced_width = 70,
spacing = 10,
layout = wibox.layout.fixed.horizontal
},
buttons = buttons,
margins = 15,
layout = wibox.container.margin
}
end
)
-- {{{ Notifications
ruled.notification.connect_signal(
"request::rules",
function()
-- All notifications will match this rule.
ruled.notification.append_rule {
rule = {},
properties = {
screen = awful.screen.preferred,
implicit_timeout = 5
}
}
end
)
naughty.connect_signal(
"request::display",
function(n)
naughty.layout.box {notification = n}
end
)
-- }}}
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal(
"mouse::enter",
function(c)
c:activate {context = "mouse_enter", raise = false}
end
)
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