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#include <iostream> | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include <time.h> | |
using namespace std; | |
int createZombie() { | |
if (rand() % 67 < 10) | |
return 11; | |
else | |
return rand() % 10 + 1; | |
} | |
int main() { | |
srand(time(NULL)); | |
char enter; | |
// game stats | |
int playerAlive = true; | |
int playerSkill = 9; | |
int playerScore = 1; | |
string playerName = ""; | |
int zombieCount = 0; | |
int zombiesKilled = 0; | |
// title | |
cout << "Welcome to Zombie War." << endl << "Press [ENTER] to start."; | |
cin.get(); | |
// player name | |
cout << "Please enter your name: "; | |
cin >> playerName; | |
// ask how many zombies | |
cout << "How many zombies do you wish to fight? "; | |
cin >> zombieCount; | |
cout << "Get ready to fight for your life, " << playerName << "!" << endl; | |
// main game loop | |
while (playerAlive && zombiesKilled < zombieCount) { | |
// create a random zombie | |
int zombieSkill = createZombie(); | |
// battle sequence | |
if (zombieSkill > 10) { | |
cout << endl << "Here comes a huge zombie!" << endl; | |
} | |
else { | |
cout << endl << "Here comes zombie " << zombiesKilled + 1 << endl; | |
} | |
cout << "Fighting..." << endl; | |
sleep(2); | |
// zombie killed the player | |
if (playerSkill < zombieSkill) { | |
playerAlive = false; | |
cout << "You have died." << endl; | |
} | |
// player killed the zombie | |
else { | |
if (playerSkill - zombieSkill > 7) { | |
cout << "You wasted the zombie!" << endl; | |
playerScore = playerScore * 2; | |
} | |
else if (playerSkill - zombieSkill > 5) { | |
cout << "You decapitated the zombie!" << endl; | |
playerScore = playerScore * 2; | |
} | |
else if (playerSkill - zombieSkill > 0) { | |
cout << "You killed the zombie!" << endl; | |
playerScore = playerScore * 2; | |
} | |
else { | |
cout << "You killed the zombie, but suffered injuries." << endl; | |
} | |
zombiesKilled++; | |
} | |
cout << endl; | |
sleep(1); | |
} | |
// end game | |
if (zombiesKilled == zombieCount) { | |
// victory | |
cout << "You have survived the onslaught!" << endl; | |
} | |
else { | |
// lost | |
cout << "You did not survive the zombie war." << endl; | |
} | |
cout << "Zombies killed: " << zombiesKilled << endl; | |
cout << "Final score: " << playerScore << endl << endl; | |
} |
código bosta seu lixo game o crl
Definitely not necessary, but for a simple adjustment you could add getline (cin, playerName); instead of just a cin in case the user enters their first and last name?
This worked mostly fine aside from sleep, it was not declared as anything but just deleting the lines with sleep in it made it work fine.
what is line no 8 to 12 doing?
I lost however how can you "object orient" this program
Thank you for this. I am trying to learn C++ and going through this was really fun way to learn the use.
Thank you, it worked! I want to learn c++ but I don't know how start.
Thanks!
it never worked for me but nice 👍
Im learning at least.. giving me an idea. Good stuff and thanks.
Works for me (if i remove the sleep statements at 55 and 88 )
Good Work
:>
Sleep is supposed to be with captital S!
Other than that cool project, works great
how do you work thiss
kinda new here
I did also.