Created
April 27, 2015 20:01
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Player log files from Dreamfall chapters, debugging a problem with Shitbot quests
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ERROR: ld.so: object '/home/sal/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
Setting breakpad minidump AppID = 237850 | |
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198014174362 [API loaded no] | |
MORY_INFO_DEDICATED_VIDMEM_NVX: 2097152 | |
OpenGL: | |
Version: OpenGL 4.5 [4.5.0 NVIDIA 349.16] | |
Renderer: GeForce GTX 960/PCIe/SSE2 | |
Vendor: NVIDIA Corporation | |
VRAM: 2048 MB | |
Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location 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GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum | |
GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_ARB_get_proc_address | |
Setting maxVSyncInterval to 4 | |
GL: Detected 0 MB VRAM | |
Total system RAM: 32119 MiB | |
Initialize engine version: 4.6.3f1 (4753d8b6ef2b) | |
AudioManager: Using ALSA: default | |
Begin MonoManager ReloadAssembly | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.UI.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.UI.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.JsonFx.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationDal.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationDal.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationData.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationData.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationMachine.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationMachine.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationTool.Resources.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationTool.Resources.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.DataStructures.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.DataStructures.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DreamfallChapters.Data.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DreamfallChapters.Data.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.AudioSpline.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.AudioSpline.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.Core.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.Core.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.LoudnessMeter.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.LoudnessMeter.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.ModularSynth.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.ModularSynth.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/PlayMaker.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/PlayMaker.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderCore.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderCore.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderMeshOps.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderMeshOps.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProCore.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProCore.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/SixBySeven.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/SixBySeven.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/MouseLibWin.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/MouseLibWin.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProMouseDll.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProMouseDll.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DecalSystem.Runtime.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/uSequencerRuntime.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/uSequencerRuntime.dll into Unity Child Domain | |
- Completed reload, in 0.028 seconds | |
Default vsync count 0 | |
requesting resize 1920 x 1080 | |
requesting fullscreen 1920 x 1080 at 0 Hz | |
Desktop is 3840 x 1080 @ 60 Hz | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.Core.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.dll (this message is harmless) | |
Changing real window size to 1920 x 1080 | |
Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080 | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
Loading... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Playing video DFC_opening_titles | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.Xml.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Mono.Security.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.Runtime.Serialization.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Boo.Lang.dll (this message is harmless) | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader. | |
Done videos... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Switching... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
UnloadTime: 1.269000 ms | |
Fabric: PostEvent[Music] Not handled | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Fabric: PostEvent[Sfx] Not handled | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Fabric: PostEvent[Voice] Not handled | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Fabric: FabricManager initialised (DontDestroyOnLoad flag disabled) | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6429. | |
Total: 4.543000 ms (FindLiveObjects: 0.216000 ms CreateObjectMapping: 0.272000 ms MarkObjects: 3.203000 ms DeleteObjects: 0.784000 ms) | |
Player logged in | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Connected to Steam | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (TitleStart) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Loading save game 'Chapter 2: At work' | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
UnloadTime: 0.984000 ms | |
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 4440. | |
Total: 10.367000 ms (FindLiveObjects: 0.167000 ms CreateObjectMapping: 0.299000 ms MarkObjects: 3.205000 ms DeleteObjects: 6.633000 ms) | |
Loading 'EuroHub_2.2'... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
The referenced script on this Behaviour is missing! | |
(Filename: Line: 1771) | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. | |
Undefined Queue: 'Opaque' | |
(Filename: Line: 263) | |
Undefined Queue: 'Opaque' | |
(Filename: Line: 215) | |
UnloadTime: 0.732000 ms | |
Setting Chapter: | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 2087 unused Assets to reduce memory usage. Loaded Objects now: 97817. | |
Total: 46.306000 ms (FindLiveObjects: 4.226000 ms CreateObjectMapping: 1.607000 ms MarkObjects: 38.750000 ms DeleteObjects: 1.590000 ms) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 99997. | |
Total: 72.927994 ms (FindLiveObjects: 6.680000 ms CreateObjectMapping: 1.954000 ms MarkObjects: 63.809998 ms DeleteObjects: 0.391000 ms) | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
DllNotFoundException: MouseLib | |
at (wrapper managed-to-native) MouseWrapper:_GetGlobalMousePositionHorizontal () | |
at MouseWrapper.GetGlobalMousePosition () [0x00000] in <filename unknown>:0 | |
at ProMouse+<_SetCursorPosition>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 | |
(Filename: Line: 4294967295) | |
Setting Chapter: 2.2.3.1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Chen | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Bell Master | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Maintenance guide | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 1 Dreamer | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Init on Baruti | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Chapter 2 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Work on Chapter 2.2.2 - Lunch & Reza | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Intro | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Nela and EYE | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Trigger - Exiting | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Reza Calls | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Phonecalls | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on _BioEngineer Controller | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Consequence - Zoe work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Barrel 2 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on KidBot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Cold calling bot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Outside on Trigger - Outside lab | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Working on 2.2.3 Controller | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Zoe talks to Queenie | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Buzzer - Apartment | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Nela | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 4 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Off on Door to lab | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Cart | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Nela | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Cheat - Nela | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on London Encounter | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Shopper | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Ready 2 on Buzzer - MiraWit | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Init on 2.2.4 Controller | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat Plaza | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat Roof | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 5 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Girl | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Chan | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Ready on Door - HandThatFeeds | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Init on DP | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Nela Encounter | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Shitbot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Crate | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Cheat - Baruti | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Meeting Baruti | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 2 Dreamer | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Cooking on Nela Animations | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Options on TrainingBot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Start to Idle on MapController | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 3 Dreamer | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Off on Wardrobe Girl | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Off to On on MusicController | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Bell cord | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Arms Crossed on Bellmaster-AnimController | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Off on Trigger - Walk for Nela Encounter | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized StoryFlags | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Before starting work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Starting work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: After starting work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Reflections on therapy | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: After Nela Bites | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Leaving the Hand That Feeds | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: On the nature of my job | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Notes on today's assignment | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Scene loaded in 4.000s | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Cold calling bot in state Done finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Nela Animations in state Cooking finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Door to lab in state Off finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Bellmaster-AnimController in state Arms Crossed finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM SpaceCraft area in state Outside finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM DrawBridge in state Retracted finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 16 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0) | |
Unloading 2475 unused Assets to reduce memory usage. Loaded Objects now: 150101. | |
Total: 60.704998 ms (FindLiveObjects: 7.275000 ms CreateObjectMapping: 3.218000 ms MarkObjects: 48.710999 ms DeleteObjects: 1.329000 ms) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 152628. | |
Total: 55.718002 ms (FindLiveObjects: 6.699000 ms CreateObjectMapping: 1.743000 ms MarkObjects: 47.132000 ms DeleteObjects: 0.124000 ms) | |
FSM MusicController in state On finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM MusicController in state On finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Do Bot finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Do Bot finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomOut) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomOut) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomOut) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomOut) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomOut) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Bot finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Bot finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomIn) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomIn) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (CameraZoomIn) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Bot finished action index 2 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Bot finished action index 3 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Bot finished action index 4 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 4 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Eye Ship trigger in state Ready to take off? finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Eye Ship trigger in state Play animation finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Bot finished action index 5 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Bot finished action index 6 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Interactions 3 finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state At Plaza finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Back) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 4 in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Interactions 4 finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Interactions 4 finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Interactions 4 finished action index 2 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Following finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Back) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Back) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Changing real window size to 1920 x 1080 | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Menu) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Back) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 4 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Changing real window size to 1920 x 1080 | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Back) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Menu) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Changing real window size to 1920 x 1080 | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Menu) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Back) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Menu) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) |
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ERROR: ld.so: object '/home/sal/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. | |
Setting breakpad minidump AppID = 237850 | |
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198014174362 [API loaded no] | |
MORY_INFO_DEDICATED_VIDMEM_NVX: 2097152 | |
OpenGL: | |
Version: OpenGL 4.5 [4.5.0 NVIDIA 349.16] | |
Renderer: GeForce GTX 960/PCIe/SSE2 | |
Vendor: NVIDIA Corporation | |
VRAM: 2048 MB | |
Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc 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GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_ARB_get_proc_address | |
Setting maxVSyncInterval to 4 | |
GL: Detected 0 MB VRAM | |
Total system RAM: 32119 MiB | |
Initialize engine version: 4.6.3f1 (4753d8b6ef2b) | |
AudioManager: Using ALSA: default | |
Begin MonoManager ReloadAssembly | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-CSharp.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.UI.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/UnityEngine.UI.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.JsonFx.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationDal.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationDal.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationData.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationData.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationMachine.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationMachine.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationTool.Resources.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.ConversationTool.Resources.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.DataStructures.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Dreamfall.DataStructures.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DreamfallChapters.Data.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DreamfallChapters.Data.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.AudioSpline.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.AudioSpline.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.Core.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.Core.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.LoudnessMeter.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.LoudnessMeter.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.ModularSynth.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Fabric.ModularSynth.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/PlayMaker.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/PlayMaker.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderCore.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderCore.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderMeshOps.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProBuilderMeshOps.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProCore.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProCore.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/SixBySeven.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/SixBySeven.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/MouseLibWin.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/MouseLibWin.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProMouseDll.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/ProMouseDll.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DecalSystem.Runtime.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/uSequencerRuntime.dll (this message is harmless) | |
Loading /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/uSequencerRuntime.dll into Unity Child Domain | |
- Completed reload, in 0.028 seconds | |
Default vsync count 0 | |
requesting resize 1920 x 1080 | |
requesting fullscreen 1920 x 1080 at 0 Hz | |
Desktop is 3840 x 1080 @ 60 Hz | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.Core.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.dll (this message is harmless) | |
Changing real window size to 1920 x 1080 | |
Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080 | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
Loading... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Playing video DFC_opening_titles | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.Xml.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Mono.Security.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/System.Runtime.Serialization.dll (this message is harmless) | |
Platform assembly: /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Managed/Boo.Lang.dll (this message is harmless) | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader. | |
Done videos... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Switching... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
UnloadTime: 1.251000 ms | |
Fabric: PostEvent[Music] Not handled | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Fabric: PostEvent[Sfx] Not handled | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Fabric: PostEvent[Voice] Not handled | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Fabric: FabricManager initialised (DontDestroyOnLoad flag disabled) | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6429. | |
Total: 4.934000 ms (FindLiveObjects: 0.214000 ms CreateObjectMapping: 0.272000 ms MarkObjects: 3.396000 ms DeleteObjects: 0.910000 ms) | |
Player logged in | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Connected to Steam | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Changing real window size to 1920 x 1080 | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (TitleStart) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Loading save game 'Chapter 2: At work' | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
UnloadTime: 0.983000 ms | |
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 4440. | |
Total: 10.214000 ms (FindLiveObjects: 0.131000 ms CreateObjectMapping: 0.253000 ms MarkObjects: 3.045000 ms DeleteObjects: 6.715000 ms) | |
Loading 'EuroHub_2.2'... | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
The referenced script on this Behaviour is missing! | |
(Filename: Line: 1771) | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader. | |
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported | |
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. | |
Undefined Queue: 'Opaque' | |
(Filename: Line: 263) | |
Undefined Queue: 'Opaque' | |
(Filename: Line: 215) | |
UnloadTime: 0.754000 ms | |
Setting Chapter: | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 2087 unused Assets to reduce memory usage. Loaded Objects now: 97817. | |
Total: 46.615002 ms (FindLiveObjects: 4.534000 ms CreateObjectMapping: 1.750000 ms MarkObjects: 38.653999 ms DeleteObjects: 1.545000 ms) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) | |
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 99979. | |
Total: 47.465000 ms (FindLiveObjects: 4.428000 ms CreateObjectMapping: 1.673000 ms MarkObjects: 41.010998 ms DeleteObjects: 0.291000 ms) | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/MouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/./libMouseLib.so | |
Fallback handler could not load library /home/sal/.local/share/Steam/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/x86_64/libMouseLib | |
DllNotFoundException: MouseLib | |
at (wrapper managed-to-native) MouseWrapper:_GetGlobalMousePositionHorizontal () | |
at MouseWrapper.GetGlobalMousePosition () [0x00000] in <filename unknown>:0 | |
at ProMouse+<_SetCursorPosition>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 | |
(Filename: Line: 4294967295) | |
Setting Chapter: 2.2.3.1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Chen | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Bell Master | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Maintenance guide | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 1 Dreamer | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Init on Baruti | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Chapter 2 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Work on Chapter 2.2.2 - Lunch & Reza | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Intro | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Nela and EYE | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Trigger - Exiting | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Reza Calls | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Phonecalls | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on _BioEngineer Controller | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Consequence - Zoe work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Barrel 2 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on KidBot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Cold calling bot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Outside on Trigger - Outside lab | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Working on 2.2.3 Controller | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Zoe talks to Queenie | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Buzzer - Apartment | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Done on Nela | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 4 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Off on Door to lab | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Cart | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on Nela | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Cheat - Nela | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on London Encounter | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Shopper | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Ready 2 on Buzzer - MiraWit | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Init on 2.2.4 Controller | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat Plaza | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat Roof | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Idle on GroupChat | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 5 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Girl | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Chan | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Ready on Door - HandThatFeeds | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Init on DP | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Nela Encounter | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Shitbot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Crate | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to State 1 on Cheat - Baruti | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Standby on Meeting Baruti | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 2 Dreamer | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Cooking on Nela Animations | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Options on TrainingBot | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Start to Idle on MapController | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Setup to Patrolling on AdBot 3 Dreamer | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Off on Wardrobe Girl | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from Off to On on MusicController | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Start on Bell cord | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Arms Crossed on Bellmaster-AnimController | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized FSM state changed from to Off on Trigger - Walk for Nela Encounter | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Deserialized StoryFlags | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Before starting work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Starting work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: After starting work | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Reflections on therapy | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: After Nela Bites | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Leaving the Hand That Feeds | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: On the nature of my job | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Running conversation from: Notes on today's assignment | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Scene loaded in 3.918s | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM CombinationController in state Standby finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Cold calling bot in state Done finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Nela Animations in state Cooking finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Door to lab in state Off finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM Bellmaster-AnimController in state Arms Crossed finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM SpaceCraft area in state Outside finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM DrawBridge in state Retracted finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Unloading 16 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0) | |
Unloading 2475 unused Assets to reduce memory usage. Loaded Objects now: 150083. | |
Total: 57.674999 ms (FindLiveObjects: 6.994000 ms CreateObjectMapping: 1.878000 ms MarkObjects: 47.281002 ms DeleteObjects: 1.347000 ms) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 152610. | |
Total: 55.615002 ms (FindLiveObjects: 6.644000 ms CreateObjectMapping: 1.836000 ms MarkObjects: 46.994999 ms DeleteObjects: 0.120000 ms) | |
FSM MusicController in state On finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM MusicController in state On finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Do Repairs finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Do Repairs finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Repairs finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Repairs finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Repairs finished action index 2 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Repairs finished action index 3 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 4 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Repairs finished action index 4 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state To Repairs finished action index 5 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Interactions finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Interactions finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM TrainingBot in state Talk repairs finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 4 in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 5 in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Changing real window size to 1920 x 1080 | |
Changing real window size to 1920 x 1080 | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 3 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 1 Dreamer in state Patrolling finished action index 0 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Menu) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Back) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Action) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
FSM AdBot 2 Dreamer in state Patrolling finished action index 1 | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Changing real window size to 1920 x 1080 | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == True KeyUp == False | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) pressed. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
KeyDown == False KeyUp == True | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) | |
Key (Confirm) released. | |
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) |
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