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""" | |
A simple Mandlebrot explorer in Kivy! Drag mouse to translate, multitouch-zoom to zoom, and scroll to increase/decrease number of iterations. | |
""" | |
from kivy.app import App | |
from kivy.core.window import Window | |
from kivy.uix.effectwidget import AdvancedEffectBase | |
from kivy.lang import Builder | |
from kivy.vector import Vector | |
SHADER = """ | |
uniform vec2 position; | |
uniform float zoom; | |
uniform int iterations; | |
uniform vec3 palette[16]; | |
const vec2 bottom_left = vec2(-2.0, -1.5); | |
vec2 pos; | |
float zx, zy, oldzx; | |
int n; | |
vec4 effect(vec4 color, sampler2D texture, vec2 tex_coords, vec2 coords){ | |
pos = (3.0 * tex_coords + bottom_left) / zoom - position + .5; | |
zx = position.x - .5; | |
zy = position.y - .5; | |
for(n = 0; n < iterations; n++){ | |
if(zx * zx + zy * zy > 4.0) break; | |
oldzx = zx; | |
zx = zx * zx - zy * zy + pos.x; | |
zy = 2.0 * oldzx * zy + pos.y;} | |
if(n < iterations) return vec4(palette[int(mod(float(n), 16.0))], 1.0); | |
else return vec4(0.0, 0.0, 0.0, 1.0);} | |
""" | |
PALETTE = [[0.259, 0.118, 0.059], [0.098, 0.027, 0.102], [0.035, 0.004, 0.184], [0.016, 0.016, 0.286], | |
[0.0 , 0.027, 0.392], [0.047, 0.173, 0.541], [0.094, 0.322, 0.694], [0.224, 0.49 , 0.82 ], | |
[0.525, 0.71 , 0.898], [0.827, 0.925, 0.973], [0.945, 0.914, 0.749], [0.973, 0.788, 0.373], | |
[1.0 , 0.667, 0.0 ], [0.8 , 0.502, 0.0 ], [0.6 , 0.341, 0.0 ], [0.416, 0.204, 0.012]] | |
EFFECT = AdvancedEffectBase() | |
EFFECT.glsl = SHADER | |
EFFECT.uniforms = {'position': (.5, .5), 'zoom': 1.0, 'iterations': 30, 'palette': PALETTE} | |
KV = """ | |
#:import EFFECT __main__.EFFECT | |
EffectWidget: | |
effects: EFFECT, | |
""" | |
ZOOM = 500 # multitouch zooming speed (inversely proportional) | |
TRANSLATE = 3 # multitouch translation speed | |
class Mandlebrot(App): | |
def build(self): | |
self._touches = [] | |
Window.bind(on_touch_up=self._on_touch_up, | |
on_touch_down=self._on_touch_down, | |
on_touch_move=self._on_touch_move) | |
return Builder.load_string(KV) | |
def transform_on_touch(self, touch): | |
anchor = Vector(self._touches[-2].pos) | |
current = Vector(touch.pos) - anchor | |
previous = Vector(touch.ppos) - anchor | |
travel_distance = (current.length() - previous.length()) / ZOOM | |
zoom = EFFECT.uniforms['zoom'] | |
EFFECT.uniforms['zoom'] = max(.000001, zoom * (1 + travel_distance)) | |
def _on_touch_up(self, _, touch): | |
self._touches.remove(touch) | |
def _on_touch_down(self, _, touch): | |
if touch.is_mouse_scrolling: | |
iterations = EFFECT.uniforms['iterations'] | |
iterations += (-1)**(touch.button == 'scrollup') | |
EFFECT.uniforms['iterations'] = max(1, iterations) | |
self._touches.append(touch) | |
def _on_touch_move(self, _, touch): | |
if touch.button == 'left': | |
if len(self._touches) == 1: | |
x, y = EFFECT.uniforms['position'] | |
zoom = EFFECT.uniforms['zoom'] | |
x += touch.dsx * TRANSLATE / zoom | |
y += touch.dsy * TRANSLATE / zoom | |
EFFECT.uniforms['position'] = x, y | |
else: | |
self.transform_on_touch(touch) | |
if __name__ == '__main__': | |
Mandlebrot().run() |
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