Last active
December 15, 2020 19:32
-
-
Save sambler/49d84a74d841c877334342748d230614 to your computer and use it in GitHub Desktop.
adjusted version of blenders simplify f-curve addon
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# this is a modified version of a blender addon | |
# This temporary version adds the ability to also simplify shape_key animations | |
# some more work should be done to make this more versatile | |
# | |
# ##### BEGIN GPL LICENSE BLOCK ##### | |
# | |
# This program is free software; you can redistribute it and/or | |
# modify it under the terms of the GNU General Public License | |
# as published by the Free Software Foundation; either version 2 | |
# of the License, or (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
# GNU General Public License for more details. | |
# | |
# You should have received a copy of the GNU General Public License | |
# along with this program; if not, write to the Free Software Foundation, | |
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
# | |
# ##### END GPL LICENSE BLOCK ##### | |
bl_info = { | |
"name": "Simplify Curves+", | |
"author": "testscreenings, Michael Soluyanov", | |
"version": (1, 1, 3), | |
"blender": (2, 80, 0), | |
"location": "3D View, Dopesheet & Graph Editors", | |
"description": "Simplify Curves: 3dview, Dopesheet, Graph. Distance Merge: 3d view curve edit", | |
"warning": "", | |
"doc_url": "{BLENDER_MANUAL_URL}/addons/add_curve/simplify_curves.html", | |
"category": "Add Curve", | |
} | |
""" | |
This script simplifies Curve objects and animation F-Curves | |
This script will also Merge by Distance 3d view curves in edit mode | |
""" | |
import bpy | |
from bpy.props import ( | |
BoolProperty, | |
EnumProperty, | |
FloatProperty, | |
IntProperty, | |
) | |
import mathutils | |
from math import ( | |
sin, | |
pow, | |
) | |
from bpy.types import Operator | |
def error_handlers(self, op_name, errors, reports="ERROR"): | |
if self and reports: | |
self.report({'INFO'}, | |
reports + ": some operations could not be performed " | |
"(See Console for more info)") | |
print("\n[Simplify Curves]\nOperator: {}\nErrors: {}\n".format(op_name, errors)) | |
# Check for curve | |
# ### simplipoly algorithm ### | |
# get SplineVertIndices to keep | |
def simplypoly(splineVerts, options): | |
# main vars | |
newVerts = [] # list of vertindices to keep | |
points = splineVerts # list of 3dVectors | |
pointCurva = [] # table with curvatures | |
curvatures = [] # averaged curvatures per vert | |
for p in points: | |
pointCurva.append([]) | |
order = options[3] # order of sliding beziercurves | |
k_thresh = options[2] # curvature threshold | |
dis_error = options[6] # additional distance error | |
# get curvatures per vert | |
for i, point in enumerate(points[: -(order - 1)]): | |
BVerts = points[i: i + order] | |
for b, BVert in enumerate(BVerts[1: -1]): | |
deriv1 = getDerivative(BVerts, 1 / (order - 1), order - 1) | |
deriv2 = getDerivative(BVerts, 1 / (order - 1), order - 2) | |
curva = getCurvature(deriv1, deriv2) | |
pointCurva[i + b + 1].append(curva) | |
# average the curvatures | |
for i in range(len(points)): | |
avgCurva = sum(pointCurva[i]) / (order - 1) | |
curvatures.append(avgCurva) | |
# get distancevalues per vert - same as Ramer-Douglas-Peucker | |
# but for every vert | |
distances = [0.0] # first vert is always kept | |
for i, point in enumerate(points[1: -1]): | |
dist = altitude(points[i], points[i + 2], points[i + 1]) | |
distances.append(dist) | |
distances.append(0.0) # last vert is always kept | |
# generate list of vert indices to keep | |
# tested against averaged curvatures and distances of neighbour verts | |
newVerts.append(0) # first vert is always kept | |
for i, curv in enumerate(curvatures): | |
if (curv >= k_thresh * 0.01 or distances[i] >= dis_error * 0.1): | |
newVerts.append(i) | |
newVerts.append(len(curvatures) - 1) # last vert is always kept | |
return newVerts | |
# get binomial coefficient | |
def binom(n, m): | |
b = [0] * (n + 1) | |
b[0] = 1 | |
for i in range(1, n + 1): | |
b[i] = 1 | |
j = i - 1 | |
while j > 0: | |
b[j] += b[j - 1] | |
j -= 1 | |
return b[m] | |
# get nth derivative of order(len(verts)) bezier curve | |
def getDerivative(verts, t, nth): | |
order = len(verts) - 1 - nth | |
QVerts = [] | |
if nth: | |
for i in range(nth): | |
if QVerts: | |
verts = QVerts | |
derivVerts = [] | |
for i in range(len(verts) - 1): | |
derivVerts.append(verts[i + 1] - verts[i]) | |
QVerts = derivVerts | |
else: | |
QVerts = verts | |
if len(verts[0]) == 3: | |
point = Vector((0, 0, 0)) | |
if len(verts[0]) == 2: | |
point = Vector((0, 0)) | |
for i, vert in enumerate(QVerts): | |
point += binom(order, i) * pow(t, i) * pow(1 - t, order - i) * vert | |
deriv = point | |
return deriv | |
# get curvature from first, second derivative | |
def getCurvature(deriv1, deriv2): | |
if deriv1.length == 0: # in case of points in straight line | |
curvature = 0 | |
return curvature | |
curvature = (deriv1.cross(deriv2)).length / pow(deriv1.length, 3) | |
return curvature | |
# ### Ramer-Douglas-Peucker algorithm ### | |
# get altitude of vert | |
def altitude(point1, point2, pointn): | |
edge1 = point2 - point1 | |
edge2 = pointn - point1 | |
if edge2.length == 0: | |
altitude = 0 | |
return altitude | |
if edge1.length == 0: | |
altitude = edge2.length | |
return altitude | |
alpha = edge1.angle(edge2) | |
altitude = sin(alpha) * edge2.length | |
return altitude | |
# iterate through verts | |
def iterate(points, newVerts, error): | |
new = [] | |
for newIndex in range(len(newVerts) - 1): | |
bigVert = 0 | |
alti_store = 0 | |
for i, point in enumerate(points[newVerts[newIndex] + 1: newVerts[newIndex + 1]]): | |
alti = altitude(points[newVerts[newIndex]], points[newVerts[newIndex + 1]], point) | |
if alti > alti_store: | |
alti_store = alti | |
if alti_store >= error: | |
bigVert = i + 1 + newVerts[newIndex] | |
if bigVert: | |
new.append(bigVert) | |
if new == []: | |
return False | |
return new | |
# get SplineVertIndices to keep | |
def simplify_RDP(splineVerts, options): | |
# main vars | |
error = options[4] | |
# set first and last vert | |
newVerts = [0, len(splineVerts) - 1] | |
# iterate through the points | |
new = 1 | |
while new is not False: | |
new = iterate(splineVerts, newVerts, error) | |
if new: | |
newVerts += new | |
newVerts.sort() | |
return newVerts | |
# ### CURVE GENERATION ### | |
# set bezierhandles to auto | |
def setBezierHandles(newCurve): | |
# Faster: | |
for spline in newCurve.data.splines: | |
for p in spline.bezier_points: | |
p.handle_left_type = 'AUTO' | |
p.handle_right_type = 'AUTO' | |
# get array of new coords for new spline from vertindices | |
def vertsToPoints(newVerts, splineVerts, splineType): | |
# main vars | |
newPoints = [] | |
# array for BEZIER spline output | |
if splineType == 'BEZIER': | |
for v in newVerts: | |
newPoints += splineVerts[v].to_tuple() | |
# array for nonBEZIER output | |
else: | |
for v in newVerts: | |
newPoints += (splineVerts[v].to_tuple()) | |
if splineType == 'NURBS': | |
newPoints.append(1) # for nurbs w = 1 | |
else: # for poly w = 0 | |
newPoints.append(0) | |
return newPoints | |
# ### MAIN OPERATIONS ### | |
def main(context, obj, options, curve_dimension): | |
mode = options[0] | |
output = options[1] | |
degreeOut = options[5] | |
keepShort = options[7] | |
bpy.ops.object.select_all(action='DESELECT') | |
scene = context.scene | |
splines = obj.data.splines.values() | |
# create curvedatablock | |
curve = bpy.data.curves.new("Simple_" + obj.name, type='CURVE') | |
curve.dimensions = curve_dimension | |
# go through splines | |
for spline_i, spline in enumerate(splines): | |
# test if spline is a long enough | |
if len(spline.points) >= 3 or keepShort: | |
# check what type of spline to create | |
if output == 'INPUT': | |
splineType = spline.type | |
else: | |
splineType = output | |
# get vec3 list to simplify | |
if spline.type == 'BEZIER': # get bezierverts | |
splineVerts = [splineVert.co.copy() | |
for splineVert in spline.bezier_points.values()] | |
else: # verts from all other types of curves | |
splineVerts = [splineVert.co.to_3d() | |
for splineVert in spline.points.values()] | |
# simplify spline according to mode | |
if mode == 'DISTANCE': | |
newVerts = simplify_RDP(splineVerts, options) | |
if mode == 'CURVATURE': | |
newVerts = simplypoly(splineVerts, options) | |
# convert indices into vectors3D | |
newPoints = vertsToPoints(newVerts, splineVerts, splineType) | |
# create new spline | |
newSpline = curve.splines.new(type=splineType) | |
# put newPoints into spline according to type | |
if splineType == 'BEZIER': | |
newSpline.bezier_points.add(int(len(newPoints) * 0.33)) | |
newSpline.bezier_points.foreach_set('co', newPoints) | |
else: | |
newSpline.points.add(int(len(newPoints) * 0.25 - 1)) | |
newSpline.points.foreach_set('co', newPoints) | |
# set degree of outputNurbsCurve | |
if output == 'NURBS': | |
newSpline.order_u = degreeOut | |
# splineoptions | |
newSpline.use_endpoint_u = spline.use_endpoint_u | |
# create new object and put into scene | |
newCurve = bpy.data.objects.new("Simple_" + obj.name, curve) | |
coll = context.view_layer.active_layer_collection.collection | |
coll.objects.link(newCurve) | |
newCurve.select_set(True) | |
context.view_layer.objects.active = newCurve | |
newCurve.matrix_world = obj.matrix_world | |
# set bezierhandles to auto | |
setBezierHandles(newCurve) | |
return | |
# get preoperator fcurves | |
def getFcurveData(obj): | |
fcurves = [] | |
if obj.animation_data and obj.animation_data.action: | |
for fc in obj.animation_data.action.fcurves: | |
if fc.select: | |
fcVerts = [vcVert.co.to_3d() | |
for vcVert in fc.keyframe_points.values()] | |
fcurves.append(fcVerts) | |
# also add shapekey fcurves | |
if obj.data: | |
shapekeydata = obj.data.shape_keys | |
if shapekeydata and shapekeydata.animation_data: | |
skact = shapekeydata.animation_data.action | |
if skact: | |
for fc in skact.fcurves: | |
if fc.select: | |
fcVerts = [vcVert.co.to_3d() | |
for vcVert in fc.keyframe_points.values()] | |
fcurves.append(fcVerts) | |
return fcurves | |
def selectedfcurves(obj): | |
fcurves_sel = [] | |
if obj.animation_data and obj.animation_data.action: | |
for i, fc in enumerate(obj.animation_data.action.fcurves): | |
if fc.select: | |
fcurves_sel.append(fc) | |
# also add shapekey fcurves | |
if obj.data: | |
shapekeydata = obj.data.shape_keys | |
if shapekeydata and shapekeydata.animation_data: | |
skact = shapekeydata.animation_data.action | |
if skact: | |
for fc in skact.fcurves: | |
if fc.select: | |
fcurves_sel.append(fc) | |
return fcurves_sel | |
# fCurves Main | |
def fcurves_simplify(context, obj, options, fcurves): | |
# main vars | |
mode = options[0] | |
# get indices of selected fcurves | |
fcurve_sel = selectedfcurves(obj) | |
# go through fcurves | |
for fcurve_i, fcurve in enumerate(fcurves): | |
# test if fcurve is long enough | |
if len(fcurve) >= 3: | |
# simplify spline according to mode | |
if mode == 'DISTANCE': | |
newVerts = simplify_RDP(fcurve, options) | |
if mode == 'CURVATURE': | |
newVerts = simplypoly(fcurve, options) | |
# convert indices into vectors3D | |
newPoints = [] | |
# this is different from the main() function for normal curves, different api... | |
for v in newVerts: | |
newPoints.append(fcurve[v]) | |
# remove all points from curve first | |
for i in range(len(fcurve) - 1, 0, -1): | |
fcurve_sel[fcurve_i].keyframe_points.remove(fcurve_sel[fcurve_i].keyframe_points[i]) | |
# put newPoints into fcurve | |
for v in newPoints: | |
fcurve_sel[fcurve_i].keyframe_points.insert(frame=v[0], value=v[1]) | |
return | |
# ### MENU append ### | |
def menu_func(self, context): | |
self.layout.operator("graph.simplify") | |
def menu(self, context): | |
self.layout.operator("curve.simplify", text="Curve Simplify", icon="CURVE_DATA") | |
# ### ANIMATION CURVES OPERATOR ### | |
class GRAPH_OT_simplify(Operator): | |
bl_idname = "graph.simplify" | |
bl_label = "Simplify F-Curves" | |
bl_description = ("Simplify selected Curves\n" | |
"Does not operate on short Splines (less than 3 points)") | |
bl_options = {'REGISTER', 'UNDO'} | |
# Properties | |
opModes = [ | |
('DISTANCE', 'Distance', 'Distance-based simplification (Poly)'), | |
('CURVATURE', 'Curvature', 'Curvature-based simplification (RDP)')] | |
mode: EnumProperty( | |
name="Mode", | |
description="Choose algorithm to use", | |
items=opModes | |
) | |
k_thresh: FloatProperty( | |
name="k", | |
min=0, soft_min=0, | |
default=0, precision=5, | |
description="Threshold" | |
) | |
pointsNr: IntProperty( | |
name="n", | |
min=5, soft_min=5, | |
max=16, soft_max=9, | |
default=5, | |
description="Degree of curve to get averaged curvatures" | |
) | |
error: FloatProperty( | |
name="Error", | |
description="Maximum allowed distance error", | |
min=0.0, soft_min=0.0, | |
default=0, precision=5, | |
step = 0.1 | |
) | |
degreeOut: IntProperty( | |
name="Degree", | |
min=3, soft_min=3, | |
max=7, soft_max=7, | |
default=5, | |
description="Degree of new curve" | |
) | |
dis_error: FloatProperty( | |
name="Distance error", | |
description="Maximum allowed distance error in Blender Units", | |
min=0, soft_min=0, | |
default=0.0, precision=5 | |
) | |
fcurves = [] | |
def draw(self, context): | |
layout = self.layout | |
col = layout.column() | |
col.label(text="Distance Error:") | |
col.prop(self, "error", expand=True) | |
@classmethod | |
def poll(cls, context): | |
# Check for animdata | |
obj = context.active_object | |
fcurves = False | |
if obj: | |
animdata = obj.animation_data | |
if animdata: | |
act = animdata.action | |
if act: | |
fcurves = act.fcurves | |
if obj.data and not fcurves: | |
shapekeydata = obj.data.shape_keys | |
if shapekeydata and shapekeydata.animation_data: | |
skact = shapekeydata.animation_data.action | |
if skact: | |
fcurves = skact.fcurves | |
return (obj and fcurves) | |
def execute(self, context): | |
options = [ | |
self.mode, # 0 | |
self.mode, # 1 | |
self.k_thresh, # 2 | |
self.pointsNr, # 3 | |
self.error, # 4 | |
self.degreeOut, # 6 | |
self.dis_error # 7 | |
] | |
obj = context.active_object | |
if not self.fcurves: | |
self.fcurves = getFcurveData(obj) | |
fcurves_simplify(context, obj, options, self.fcurves) | |
return {'FINISHED'} | |
# ### Curves OPERATOR ### | |
class CURVE_OT_simplify(Operator): | |
bl_idname = "curve.simplify" | |
bl_label = "Simplify Curves" | |
bl_description = ("Simplify the existing Curve based upon the chosen settings\n" | |
"Notes: Needs an existing Curve object,\n" | |
"Outputs a new Curve with the Simple prefix in the name") | |
bl_options = {'REGISTER', 'UNDO'} | |
# Properties | |
opModes = [ | |
('DISTANCE', 'Distance', 'Distance-based simplification (Poly)'), | |
('CURVATURE', 'Curvature', 'Curvature-based simplification (RDP)') | |
] | |
mode: EnumProperty( | |
name="Mode", | |
description="Choose algorithm to use", | |
items=opModes | |
) | |
SplineTypes = [ | |
('INPUT', 'Input', 'Same type as input spline'), | |
('NURBS', 'Nurbs', 'NURBS'), | |
('BEZIER', 'Bezier', 'BEZIER'), | |
('POLY', 'Poly', 'POLY') | |
] | |
output: EnumProperty( | |
name="Output splines", | |
description="Type of splines to output", | |
items=SplineTypes | |
) | |
k_thresh: FloatProperty( | |
name="k", | |
min=0, soft_min=0, | |
default=0, precision=5, | |
description="Threshold" | |
) | |
pointsNr: IntProperty( | |
name="n", | |
min=5, soft_min=5, | |
max=9, soft_max=9, | |
default=5, | |
description="Degree of curve to get averaged curvatures" | |
) | |
error: FloatProperty( | |
name="Error", | |
description="Maximum allowed distance error in Blender Units", | |
min=0, soft_min=0, | |
default=0.0, precision=5, | |
step = 0.1 | |
) | |
degreeOut: IntProperty( | |
name="Degree", | |
min=3, soft_min=3, | |
max=7, soft_max=7, | |
default=5, | |
description="Degree of new curve" | |
) | |
dis_error: FloatProperty( | |
name="Distance error", | |
description="Maximum allowed distance error in Blender Units", | |
min=0, soft_min=0, | |
default=0.0 | |
) | |
keepShort: BoolProperty( | |
name="Keep short splines", | |
description="Keep short splines (less than 3 points)", | |
default=True | |
) | |
def draw(self, context): | |
layout = self.layout | |
col = layout.column() | |
col.label(text="Distance Error:") | |
col.prop(self, "error", expand=True) | |
col.prop(self, "output", text="Output", icon="OUTLINER_OB_CURVE") | |
if self.output == "NURBS": | |
col.prop(self, "degreeOut", expand=True) | |
col.separator() | |
col.prop(self, "keepShort", expand=True) | |
@classmethod | |
def poll(cls, context): | |
obj = context.active_object | |
return (obj and obj.type == 'CURVE') | |
def execute(self, context): | |
options = [ | |
self.mode, # 0 | |
self.output, # 1 | |
self.k_thresh, # 2 | |
self.pointsNr, # 3 | |
self.error, # 4 | |
self.degreeOut, # 5 | |
self.dis_error, # 6 | |
self.keepShort # 7 | |
] | |
try: | |
bpy.ops.object.mode_set(mode='OBJECT') | |
obj = context.active_object | |
curve_dimension = obj.data.dimensions | |
main(context, obj, options, curve_dimension) | |
except Exception as e: | |
error_handlers(self, "curve.simplify", e, "Simplify Curves") | |
return {'CANCELLED'} | |
return {'FINISHED'} | |
## Initial use Curve Remove Doubles ## | |
def main_rd(context, distance = 0.01): | |
selected_Curves = context.selected_objects | |
if bpy.ops.object.mode_set.poll(): | |
bpy.ops.object.mode_set(mode='EDIT') | |
bezier_dellist = [] | |
dellist = [] | |
for curve in selected_Curves: | |
for spline in curve.data.splines: | |
if spline.type == 'BEZIER': | |
if len(spline.bezier_points) > 1: | |
for i in range(0, len(spline.bezier_points)): | |
if i == 0: | |
ii = len(spline.bezier_points) - 1 | |
else: | |
ii = i - 1 | |
dot = spline.bezier_points[i]; | |
dot1 = spline.bezier_points[ii]; | |
while dot1 in bezier_dellist and i != ii: | |
ii -= 1 | |
if ii < 0: | |
ii = len(spline.bezier_points)-1 | |
dot1 = spline.bezier_points[ii] | |
if dot.select_control_point and dot1.select_control_point and (i!=0 or spline.use_cyclic_u): | |
if (dot.co-dot1.co).length < distance: | |
# remove points and recreate hangles | |
dot1.handle_right_type = "FREE" | |
dot1.handle_right = dot.handle_right | |
dot1.co = (dot.co + dot1.co) / 2 | |
bezier_dellist.append(dot) | |
else: | |
# Handles that are on main point position converts to vector, | |
# if next handle are also vector | |
if dot.handle_left_type == 'VECTOR' and (dot1.handle_right - dot1.co).length < distance: | |
dot1.handle_right_type = "VECTOR" | |
if dot1.handle_right_type == 'VECTOR' and (dot.handle_left - dot.co).length < distance: | |
dot.handle_left_type = "VECTOR" | |
else: | |
if len(spline.points) > 1: | |
for i in range(0, len(spline.points)): | |
if i == 0: | |
ii = len(spline.points) - 1 | |
else: | |
ii = i - 1 | |
dot = spline.points[i]; | |
dot1 = spline.points[ii]; | |
while dot1 in dellist and i != ii: | |
ii -= 1 | |
if ii < 0: | |
ii = len(spline.points)-1 | |
dot1 = spline.points[ii] | |
if dot.select and dot1.select and (i!=0 or spline.use_cyclic_u): | |
if (dot.co-dot1.co).length < distance: | |
dot1.co = (dot.co + dot1.co) / 2 | |
dellist.append(dot) | |
bpy.ops.curve.select_all(action = 'DESELECT') | |
for dot in bezier_dellist: | |
dot.select_control_point = True | |
for dot in dellist: | |
dot.select = True | |
bezier_count = len(bezier_dellist) | |
count = len(dellist) | |
bpy.ops.curve.delete(type = 'VERT') | |
bpy.ops.curve.select_all(action = 'DESELECT') | |
return bezier_count + count | |
class Curve_OT_CurveRemvDbs(bpy.types.Operator): | |
"""Merge consecutive points that are near to each other""" | |
bl_idname = 'curve.remove_double' | |
bl_label = 'Merge By Distance' | |
bl_options = {'REGISTER', 'UNDO'} | |
distance: bpy.props.FloatProperty(name = 'Distance', default = 0.01, soft_min = 0.001, step = 0.1) | |
@classmethod | |
def poll(cls, context): | |
obj = context.active_object | |
return (obj and obj.type == 'CURVE') | |
def execute(self, context): | |
removed=main_rd(context, self.distance) | |
self.report({'INFO'}, "Removed %d bezier points" % removed) | |
return {'FINISHED'} | |
def menu_func_rd(self, context): | |
self.layout.operator(Curve_OT_CurveRemvDbs.bl_idname, text='Merge By Distance') | |
# Register | |
classes = [ | |
GRAPH_OT_simplify, | |
CURVE_OT_simplify, | |
Curve_OT_CurveRemvDbs, | |
] | |
def register(): | |
from bpy.utils import register_class | |
for cls in classes: | |
register_class(cls) | |
#bpy.types.GRAPH_MT_channel.append(menu_func) | |
#bpy.types.DOPESHEET_MT_channel.append(menu_func) | |
bpy.types.VIEW3D_MT_curve_add.append(menu) | |
bpy.types.VIEW3D_MT_edit_curve_context_menu.prepend(menu) | |
bpy.types.VIEW3D_MT_edit_curve_context_menu.prepend(menu_func_rd) | |
def unregister(): | |
from bpy.utils import unregister_class | |
for cls in reversed(classes): | |
unregister_class(cls) | |
#bpy.types.GRAPH_MT_channel.remove(menu_func) | |
#bpy.types.DOPESHEET_MT_channel.remove(menu_func) | |
bpy.types.VIEW3D_MT_curve_add.remove(menu) | |
bpy.types.VIEW3D_MT_edit_curve_context_menu.remove(menu) | |
bpy.types.VIEW3D_MT_edit_curve_context_menu.remove(menu_func_rd) | |
if __name__ == "__main__": | |
register() |
I've adjusted this modification for Blender 2.83+later.
Please modify the following lines.
from
"blender": (2, 75, 0),
to
"blender": (2, 83, 0),
This means 2.83.0
, so please change the numbers following your Blender's version.
from
def register():
bpy.utils.register_module(__name__)
bpy.types.GRAPH_MT_channel.append(menu_func)
bpy.types.DOPESHEET_MT_channel.append(menu_func)
bpy.types.INFO_MT_curve_add.append(menu)
def unregister():
bpy.types.GRAPH_MT_channel.remove(menu_func)
bpy.types.DOPESHEET_MT_channel.remove(menu_func)
bpy.types.INFO_MT_curve_add.remove(menu)
bpy.utils.unregister_module(__name__)
to
def register():
from bpy.utils import register_class
register_class(GRAPH_OT_simplify)
bpy.types.GRAPH_MT_channel.append(menu_func)
bpy.types.DOPESHEET_MT_channel.append(menu_func)
bpy.types.VIEW3D_MT_curve_add.append(menu)
def unregister():
from bpy.utils import unregister_class
unregister_class(GRAPH_OT_simplify)
bpy.types.GRAPH_MT_channel.remove(menu_func)
bpy.types.DOPESHEET_MT_channel.remove(menu_func)
bpy.types.VIEW3D_MT_curve_add.remove(menu)
Warning: class GRAPH_OT_simplify contains a property which should be an annotation!
\simplyfy.py:628
assign as a type annotation: GRAPH_OT_simplify.mode
assign as a type annotation: GRAPH_OT_simplify.k_thresh
assign as a type annotation: GRAPH_OT_simplify.pointsNr
assign as a type annotation: GRAPH_OT_simplify.error
assign as a type annotation: GRAPH_OT_simplify.degreeOut
assign as a type annotation: GRAPH_OT_simplify.dis_error
so you will have to change line 425,430,436,443, ..... as well
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Hi, new to GitHub. Using Blender 2.80, latest version. Simplify Curves addon in Blender 2.80 preferences addons says something like
"needs upgrade to 2.80, ignoring". Any way to adjust this script for use in Blender 2.80?
I'm new to these things. Thanks for considering this idea.
frew