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-- Script for first person in Silent Hill in BizHawk | |
-- | |
-- Submit improvments at https://gist.github.com/samfromcadott | |
-- | |
-- Copyright 2021 Sam Jackson | |
----------------------------- | |
-- Memory addresses | |
----------------------------- | |
harryAddress = { | |
x = 0x0BA024, | |
y = 0x0BA028, | |
z = 0x0BA02C, | |
yaw = 0x0BA032 | |
} | |
camAddress = { | |
pitch = 0x0B9D88, | |
yaw = 0x0B9D8A, | |
roll = 0x0B9D8C, | |
x = 0x0B9D20, | |
y = 0x0B9D24, | |
z = 0x0B9D28 | |
} | |
-- Address 0x0B9D00 controls focal length | |
-- Functions | |
----------------------------- | |
function radian(angle) | |
-- Converts from Silent Hill's angles (4096 per rotation) to radians | |
return angle * math.pi/2048 | |
end | |
function getHarry() | |
return { | |
x = memory.read_s32_le(harryAddress.x), | |
y = memory.read_s32_le(harryAddress.y), | |
z = memory.read_s32_le(harryAddress.z), | |
yaw = memory.read_u16_le(harryAddress.yaw) | |
} | |
end | |
-- Start up | |
----------------------------- | |
freeCam = false | |
headHeight = 6000 | |
cameraOffset = 2900 | |
-- Main loop | |
----------------------------- | |
while true do | |
harry = getHarry() | |
-- The camera should be moved forward into Harry's head | |
facing = { | |
x = math.sin(radian(harry.yaw)), | |
y = 0.0, | |
z = math.cos(radian(harry.yaw)) | |
} | |
-- Transform the camera | |
-- Location | |
memory.write_s32_le(camAddress.x, harry.x+facing.x*cameraOffset) | |
memory.write_s32_le(camAddress.y, harry.y-headHeight) | |
memory.write_s32_le(camAddress.z, harry.z+facing.z*cameraOffset) | |
-- Rotation | |
memory.write_u16_le(camAddress.pitch, 0) | |
memory.write_u16_le(camAddress.yaw, harry.yaw) | |
memory.write_u16_le(camAddress.roll, 0) | |
emu.frameadvance() | |
end |
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