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Update files for debugging
import runtimeEnv from '@mars/heroku-js-runtime-env'
const env = runtimeEnv()
const dotenv = require('dotenv')
dotenv.config()
export const {
REACT_APP_GRAPHQL_API_URL,
REACT_APP_BUGSNAG_KEY,
REACT_APP_BUGSNAG_ENVIRONMENT,
REACT_APP_LOCIZE_API_KEY,
REACT_APP_LOCIZE_PROJECT_ID,
REACT_APP_LOCIZE_VERSION,
REACT_APP_AMPLITUDE_API_KEY,
REACT_APP_ENABLE_IL,
REACT_APP_ENABLE_ERROR_REPORTING,
REACT_APP_DISABLE_PLATFORM_PAGE,
} = process.env
export const { NODE_ENV } = process.env
/*
NOTE: ENVIRONMENT should be used in place of NODE_ENV for
determining what environment the app is running in. As a
consequence of using the create-react-app-buildpack on
Heroku, NODE_ENV === 'development' even in production/staging
environments.
*/
export const ENVIRONMENT = env.REACT_APP_ENVIRONMENT || NODE_ENV || 'development'
export const isDevelopment = () => ENVIRONMENT === 'development'
export const isProduction = () => ENVIRONMENT === 'production'
export const isTest = () => ENVIRONMENT === 'test'
export const isInterestListEnabled = () => REACT_APP_ENABLE_IL === 'true'
export const isPlatformPageDisabled = () => REACT_APP_DISABLE_PLATFORM_PAGE === 'true'
export const ENABLE_FEEDBACK = env.REACT_APP_ENABLE_FEEDBACK === 'true'
export const ACCEPTED_FILE_TYPES = [
'.doc',
'.docx',
'.jpg',
'.jpeg',
'.pdf',
'.png',
'.rtf',
'.txt',
]
export const MAX_FILE_UPLOAD_SIZE = 10485760 // unit is bytes
export const MAX_PROCESS_RESPONSE_TIME = 3
export const ACTION_I18N_MAP = {
appointmentScheduled: 'appointmentScheduled',
addHousehold: 'addToHousehold',
addToHousehold: 'additionToHousehold',
addMinor: 'addMinorToHousehold',
income: 'incomeChange',
message: 'message',
pending: 'pendingInfoRequest',
accommodation: 'accommodationRequest',
accommodationRequest: 'accommodation',
vacate: 'vacate',
deleteHousehold: 'deleteFromHousehold',
rentPortionChange: 'rentPortionChange',
}
export const ACTION_NAMESPACES = [
'additionToHousehold',
'addToHousehold',
'accommodation',
'accommodationRequest',
'deleteFromHousehold',
'incomeChange',
'vacate',
'message',
'editName',
'editLogin',
]
export const PBV_UNIT_SIZES = ['SRO', '0', '1', '2', '3', '4']
export const PBV_AGE_REQUIREMENTS = ['family', 'restricted', 'senior']
export const HCV = 'hcv'
export const PBV = 'pbv'
export const SETTINGS_FORMS = ['editName', 'editLogin']
export const ScchaDirectionsURL =
'https://www.google.com/maps/search/?api=1&query=505+West+Julian+Street+San+José+CA+95110'
const IL_ROUTE_BASE = '/applicantportal'
const TENANT_BASE_PATH = '/tenantportal'
const ADMIN_BASE_PATH = '/admin'
const tenantPortalRoutes = {
root: TENANT_BASE_PATH,
home: `/home`,
signin: `${TENANT_BASE_PATH}/signin`,
signup: `${TENANT_BASE_PATH}/signup`,
signupSSN: `${TENANT_BASE_PATH}/signup/ssn`,
signupNoMatch: `${TENANT_BASE_PATH}/signup/nomatch`,
accountExists: `${TENANT_BASE_PATH}/accountexists`,
signupCredentials: `${TENANT_BASE_PATH}/signup/credentials`,
logout: `/logout`,
returnApp: 'TAP',
}
Object.defineProperties(tenantPortalRoutes, {
resetPassword: {
get() {
return `/password/reset?returnApp=${this.returnApp}`
},
},
})
const interestListRoutes = {
root: IL_ROUTE_BASE,
home: `/`,
signin: `${IL_ROUTE_BASE}/signin`,
signup: `${IL_ROUTE_BASE}/signup`,
signupSSN: `${IL_ROUTE_BASE}/signup/ssn`,
signupNoMatch: `${IL_ROUTE_BASE}/signup/nomatch`,
accountExists: `${IL_ROUTE_BASE}/accountexists`,
signupCredentials: `${IL_ROUTE_BASE}/signup/credentials`,
logout: `/logout`,
pbvEdit: `/il/pbv/edit`,
returnApp: 'IL',
hcvForm: '/il/hcv',
hcvEdit: '/il/hcv/edit',
}
Object.defineProperties(interestListRoutes, {
resetPassword: {
get() {
return `/password/reset?returnApp=${this.returnApp}`
},
},
})
const adminRoutes = {
root: ADMIN_BASE_PATH,
addApplicant: `${ADMIN_BASE_PATH}/applicants/add`,
administeredApplicants: `${ADMIN_BASE_PATH}/applicants/administered`,
applicantSearch: `${ADMIN_BASE_PATH}/applicants`,
applicant: id => `${ADMIN_BASE_PATH}/applicant/${id}`,
draw: drawId => `${ADMIN_BASE_PATH}/draw/${drawId}`,
hcvDraw: `${ADMIN_BASE_PATH}/hcv`,
pbvDraw: `${ADMIN_BASE_PATH}/pbv`,
properties: `${ADMIN_BASE_PATH}/properties`,
logout: `${ADMIN_BASE_PATH}/logout`,
}
export { tenantPortalRoutes, interestListRoutes, adminRoutes }
const dotenv = require('dotenv')
const autoprefixer = require('autoprefixer')
const path = require('path')
const webpack = require('webpack')
const HtmlWebpackPlugin = require('html-webpack-plugin')
const ExtractTextPlugin = require('extract-text-webpack-plugin')
const ManifestPlugin = require('webpack-manifest-plugin')
const InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin')
const SWPrecacheWebpackPlugin = require('sw-precache-webpack-plugin')
const eslintFormatter = require('react-dev-utils/eslintFormatter')
const ModuleScopePlugin = require('react-dev-utils/ModuleScopePlugin')
const {
BugsnagBuildReporterPlugin,
BugsnagSourceMapUploaderPlugin,
} = require('webpack-bugsnag-plugins')
const paths = require('./paths')
const getClientEnvironment = require('./env')
const CopyWebpackPlugin = require('copy-webpack-plugin')
dotenv.config()
// Webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
const publicPath = paths.servedPath
// Some apps do not use client-side routing with pushState.
// For these, "homepage" can be set to "." to enable relative asset paths.
const shouldUseRelativeAssetPaths = publicPath === './'
// Source maps are resource heavy and can cause out of memory issue for large source files.
const shouldUseSourceMap = process.env.GENERATE_SOURCEMAP !== 'false'
// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing slash as %PUBLIC_URL%/xyz looks better than %PUBLIC_URL%xyz.
const publicUrl = publicPath.slice(0, -1)
// Get environment variables to inject into our app.
const env = getClientEnvironment(publicUrl)
// Used to determine if sourcemaps should be uploaded to Bugsnag as part of build
const isDistEnv = true //process.env.REACT_APP_ENVIRONMENT.match(/production/)
// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
if (env.stringified['process.env'].NODE_ENV !== '"production"') {
throw new Error('Production builds must have NODE_ENV=production.')
}
// Note: defined here because it will be used more than once.
const cssFilename = 'static/css/[name].[contenthash:8].css'
// ExtractTextPlugin expects the build output to be flat.
// (See https://github.com/webpack-contrib/extract-text-webpack-plugin/issues/27)
// However, our output is structured with css, js and media folders.
// To have this structure working with relative paths, we have to use custom options.
const extractTextPluginOptions = shouldUseRelativeAssetPaths
? // Making sure that the publicPath goes back to to build folder.
{ publicPath: Array(cssFilename.split('/').length).join('../') }
: {}
// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
module.exports = {
// Don't attempt to continue if there are any errors.
bail: true,
// We generate sourcemaps in production. This is slow but gives good results.
// You can exclude the *.map files from the build during deployment.
devtool: shouldUseSourceMap ? 'source-map' : false,
// In production, we only want to load the polyfills and the app code.
entry: [require.resolve('@babel/polyfill'), require.resolve('./polyfills'), paths.appIndexJs],
output: {
// The build folder.
path: paths.appBuild,
// Generated JS file names (with nested folders).
// There will be one main bundle, and one file per asynchronous chunk.
// We don't currently advertise code splitting but Webpack supports it.
filename: 'static/js/[name].[chunkhash:8].js',
chunkFilename: 'static/js/[name].[chunkhash:8].chunk.js',
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath,
// Point sourcemap entries to original disk location (format as URL on Windows)
devtoolModuleFilenameTemplate: info =>
path.relative(paths.appSrc, info.absoluteResourcePath).replace(/\\/g, '/'),
},
resolve: {
// This allows you to set a fallback for where Webpack should look for modules.
// We placed these paths second because we want `node_modules` to "win"
// if there are any conflicts. This matches Node resolution mechanism.
// https://github.com/facebookincubator/create-react-app/issues/253
modules: ['node_modules', paths.appNodeModules].concat(
// It is guaranteed to exist because we tweak it in `env.js`
process.env.NODE_PATH.split(path.delimiter).filter(Boolean)
),
// These are the reasonable defaults supported by the Node ecosystem.
// We also include JSX as a common component filename extension to support
// some tools, although we do not recommend using it, see:
// https://github.com/facebookincubator/create-react-app/issues/290
// `web` extension prefixes have been added for better support
// for React Native Web.
extensions: ['.web.js', '.mjs', '.js', '.json', '.web.jsx', '.jsx'],
alias: {
// Support React Native Web
// https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
'react-native': 'react-native-web',
},
plugins: [
// Prevents users from importing files from outside of src/ (or node_modules/).
// This often causes confusion because we only process files within src/ with babel.
// To fix this, we prevent you from importing files out of src/ -- if you'd like to,
// please link the files into your node_modules/ and let module-resolution kick in.
// Make sure your source files are compiled, as they will not be processed in any way.
new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]),
],
},
module: {
strictExportPresence: true,
rules: [
// TODO: Disable require.ensure as it's not a standard language feature.
// We are waiting for https://github.com/facebookincubator/create-react-app/issues/2176.
// { parser: { requireEnsure: false } },
// First, run the linter.
// It's important to do this before Babel processes the JS.
{
test: /\.(js|jsx|mjs)$/,
enforce: 'pre',
use: [
{
options: {
formatter: eslintFormatter,
eslintPath: require.resolve('eslint'),
},
loader: require.resolve('eslint-loader'),
},
],
include: paths.appSrc,
},
{
// "oneOf" will traverse all following loaders until one will
// match the requirements. When no loader matches it will fall
// back to the "file" loader at the end of the loader list.
oneOf: [
// "url" loader works just like "file" loader but it also embeds
// assets smaller than specified size as data URLs to avoid requests.
{
test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/],
loader: require.resolve('url-loader'),
options: {
limit: 10000,
name: 'static/media/[name].[hash:8].[ext]',
},
},
// Process JS with Babel.
{
test: /\.(js|jsx|mjs)$/,
include: paths.appSrc,
loader: require.resolve('babel-loader'),
options: {
compact: true,
},
},
{
test: /\.(graphql|gql)$/,
exclude: /node_modules/,
loader: 'graphql-tag/loader',
},
// The notation here is somewhat confusing.
// "postcss" loader applies autoprefixer to our CSS.
// "css" loader resolves paths in CSS and adds assets as dependencies.
// "style" loader normally turns CSS into JS modules injecting <style>,
// but unlike in development configuration, we do something different.
// `ExtractTextPlugin` first applies the "postcss" and "css" loaders
// (second argument), then grabs the result CSS and puts it into a
// separate file in our build process. This way we actually ship
// a single CSS file in production instead of JS code injecting <style>
// tags. If you use code splitting, however, any async bundles will still
// use the "style" loader inside the async code so CSS from them won't be
// in the main CSS file.
{
test: /\.css$/,
loader: ExtractTextPlugin.extract(
Object.assign(
{
fallback: {
loader: require.resolve('style-loader'),
options: {
hmr: false,
},
},
use: [
{
loader: require.resolve('css-loader'),
options: {
importLoaders: 1,
minimize: true,
sourceMap: shouldUseSourceMap,
},
},
{
loader: require.resolve('postcss-loader'),
options: {
// Necessary for external CSS imports to work
// https://github.com/facebookincubator/create-react-app/issues/2677
ident: 'postcss',
plugins: () => [
require('postcss-flexbugs-fixes'),
autoprefixer({
browsers: [
'>1%',
'last 4 versions',
'Firefox ESR',
'not ie < 9', // React doesn't support IE8 anyway
],
flexbox: 'no-2009',
}),
],
},
},
],
},
extractTextPluginOptions
)
),
// Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
},
// "file" loader makes sure assets end up in the `build` folder.
// When you `import` an asset, you get its filename.
// This loader doesn't use a "test" so it will catch all modules
// that fall through the other loaders.
{
loader: require.resolve('file-loader'),
// Exclude `js` files to keep "css" loader working as it injects
// it's runtime that would otherwise processed through "file" loader.
// Also exclude `html` and `json` extensions so they get processed
// by webpacks internal loaders.
exclude: [/\.(js|jsx|mjs)$/, /\.html$/, /\.json$/],
options: {
name: 'static/media/[name].[hash:8].[ext]',
},
},
// ** STOP ** Are you adding a new loader?
// Make sure to add the new loader(s) before the "file" loader.
],
},
],
},
plugins: [
// Makes some environment variables available in index.html.
// The public URL is available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
// In production, it will be an empty string unless you specify "homepage"
// in `package.json`, in which case it will be the pathname of that URL.
new InterpolateHtmlPlugin(env.raw),
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: paths.appHtml,
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true,
},
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV was set to production here.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(env.stringified),
// Minify the code.
new webpack.optimize.UglifyJsPlugin({
compress: {
warnings: false,
// Disabled because of an issue with Uglify breaking seemingly valid code:
// https://github.com/facebookincubator/create-react-app/issues/2376
// Pending further investigation:
// https://github.com/mishoo/UglifyJS2/issues/2011
comparisons: false,
},
mangle: {
safari10: true,
},
output: {
comments: false,
// Turned on because emoji and regex is not minified properly using default
// https://github.com/facebookincubator/create-react-app/issues/2488
ascii_only: true,
},
sourceMap: shouldUseSourceMap,
}),
// Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
new ExtractTextPlugin({
filename: cssFilename,
}),
// Generate a manifest file which contains a mapping of all asset filenames
// to their corresponding output file so that tools can pick it up without
// having to parse `index.html`.
new ManifestPlugin({
fileName: 'asset-manifest.json',
}),
// Generate a service worker script that will precache, and keep up to date,
// the HTML & assets that are part of the Webpack build.
new SWPrecacheWebpackPlugin({
// By default, a cache-busting query parameter is appended to requests
// used to populate the caches, to ensure the responses are fresh.
// If a URL is already hashed by Webpack, then there is no concern
// about it being stale, and the cache-busting can be skipped.
dontCacheBustUrlsMatching: /\.\w{8}\./,
filename: 'service-worker.js',
logger(message) {
if (message.indexOf('Total precache size is') === 0) {
// This message occurs for every build and is a bit too noisy.
return
}
if (message.indexOf('Skipping static resource') === 0) {
// This message obscures real errors so we ignore it.
// https://github.com/facebookincubator/create-react-app/issues/2612
return
}
console.log(message)
},
minify: true,
// For unknown URLs, fallback to the index page
navigateFallback: `${publicUrl}/index.html`,
// Ignores URLs starting from /__ (useful for Firebase):
// https://github.com/facebookincubator/create-react-app/issues/2237#issuecomment-302693219
navigateFallbackWhitelist: [/^(?!\/__).*/],
// Don't precache sourcemaps (they're large) and build asset manifest:
staticFileGlobsIgnorePatterns: [/\.map$/, /asset-manifest\.json$/],
}),
// Moment.js is an extremely popular library that bundles large locale files
// by default due to how Webpack interprets its code. This is a practical
// solution that requires the user to opt into importing specific locales.
// https://github.com/jmblog/how-to-optimize-momentjs-with-webpack
// You can remove this if you don't use Moment.js:
new CopyWebpackPlugin(
[
{
from: 'src/locales',
to: 'locales',
},
],
{ copyUnmodified: true }
),
new webpack.IgnorePlugin(/^\.\/locale$/, /moment$/),
].concat(
isDistEnv
? [
new BugsnagBuildReporterPlugin({
apiKey: process.env.REACT_APP_BUGSNAG_KEY,
appVersion: '1.0.0',
sourceControl: {
provider: 'git',
repository: '[email protected]:SCCHA/sccha-tap-web.git',
},
}),
new BugsnagSourceMapUploaderPlugin({
apiKey: process.env.REACT_APP_BUGSNAG_KEY,
appVersion: '1.0.0',
overwrite: true,
}),
]
: []
),
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
dgram: 'empty',
fs: 'empty',
net: 'empty',
tls: 'empty',
child_process: 'empty',
},
}
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