Created
February 19, 2011 08:42
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Port of code from Form+Code by Chandler McWilliams and Casey Reas: http://formandcode.com/code-examples/visualize-superformula
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#include "cinder/app/AppBasic.h" | |
#include "cinder/CinderMath.h" | |
#include "cinder/gl/gl.h" | |
using namespace ci; | |
using namespace ci::app; | |
using namespace std; | |
class SuperFormulaApp : public AppBasic { | |
public: | |
void prepareSettings( Settings* settings ); | |
void setup(); | |
void draw(); | |
void calculateShape(); | |
vector<Vec2f> superformula( float m, float n1, float n2, float n3 ); | |
Vec2f superformulaPoint( float m, float n1, float n2, float n3, float phi ); | |
private: | |
Shape2d mSuperShape; | |
float scaler; | |
int m; | |
float n1, n2, n3; | |
}; | |
void SuperFormulaApp::prepareSettings( Settings* settings ) | |
{ | |
settings->setWindowSize( 700, 700 ); | |
} | |
void SuperFormulaApp::setup() | |
{ | |
scaler = 200; | |
m = 2; | |
n1 = 18; | |
n2 = 1; | |
n3 = 1; | |
calculateShape(); | |
} | |
void SuperFormulaApp::draw() | |
{ | |
gl::clear( Color::black() ); | |
gl::pushMatrices(); | |
gl::translate( getWindowCenter() ); | |
gl::color( Color( CM_HSV, 0.9583f, 0.38f, 0.97f ) ); | |
gl::draw( mSuperShape ); | |
gl::popMatrices(); | |
} | |
void SuperFormulaApp::calculateShape() | |
{ | |
float newscaler = scaler; | |
for ( int s = 16; s > 0; s-- ) | |
{ | |
float mm = m + s; | |
float nn1 = n1 + s; | |
float nn2 = n2 + s; | |
float nn3 = n3 + s; | |
newscaler = newscaler * 0.98f; | |
float sscaler = newscaler; | |
vector<Vec2f> points = superformula( mm, nn1, nn2, nn3 ); | |
mSuperShape.moveTo( points[0] * sscaler ); | |
for( int i = 1; i < points.size(); i++ ) | |
{ | |
mSuperShape.quadTo( points[i-1] * sscaler, points[i] * sscaler ); | |
} | |
mSuperShape.close(); | |
} | |
} | |
vector<Vec2f> SuperFormulaApp::superformula( float m, float n1, float n2, float n3 ) | |
{ | |
int numPoints = 360; | |
float phi = (M_PI * 2.0f) / numPoints; | |
vector<Vec2f> points; | |
for( int i = 0; i < numPoints; i++ ) | |
{ | |
points.push_back( superformulaPoint( m, n1, n2, n3, phi * i ) ); | |
} | |
return points; | |
} | |
Vec2f SuperFormulaApp::superformulaPoint( float m, float n1, float n2, float n3, float phi ) | |
{ | |
float r; | |
float t1,t2; | |
float a=1,b=1; | |
float x = 0; | |
float y = 0; | |
t1 = cos(m * phi / 4) / a; | |
t1 = abs(t1); | |
t1 = pow(t1,n2); | |
t2 = sin(m * phi / 4) / b; | |
t2 = abs(t2); | |
t2 = pow(t2,n3); | |
r = pow(t1+t2,1/n1); | |
if (abs(r) == 0) | |
{ | |
x = 0; | |
y = 0; | |
} else | |
{ | |
r = 1.0f / r; | |
x = r * cos(phi); | |
y = r * sin(phi); | |
} | |
return Vec2f(x, y); | |
} | |
CINDER_APP_BASIC( SuperFormulaApp, RendererGl ) |
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