Last active
October 11, 2023 16:04
-
-
Save sanukin39/997d8364d16c5c27dae75a3bc1f1f045 to your computer and use it in GitHub Desktop.
Unity XcodeAPI Settings Sample
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.IO; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.iOS.Xcode; | |
using UnityEditor.Callbacks; | |
using System.Collections; | |
public class XcodeSettingsPostProcesser | |
{ | |
[PostProcessBuildAttribute (0)] | |
public static void OnPostprocessBuild (BuildTarget buildTarget, string pathToBuiltProject) | |
{ | |
// Stop processing if targe is NOT iOS | |
if (buildTarget != BuildTarget.iOS) | |
return; | |
// Initialize PbxProject | |
var projectPath = pathToBuiltProject + "/Unity-iPhone.xcodeproj/project.pbxproj"; | |
PBXProject pbxProject = new PBXProject (); | |
pbxProject.ReadFromFile (projectPath); | |
string targetGuid = pbxProject.TargetGuidByName ("Unity-iPhone"); | |
// Sample of adding build property | |
pbxProject.AddBuildProperty(targetGuid, "OTHER_LDFLAGS", "-all_load"); | |
// Sample of setting build property | |
pbxProject.SetBuildProperty(targetGuid, "ENABLE_BITCODE", "NO"); | |
// Sample of update build property | |
pbxProject.UpdateBuildProperty(targetGuid, "OTHER_LDFLAGS", new string[]{"-ObjC"}, new string[]{"-weak_framework"}); | |
// Sample of adding REQUIRED framwrok | |
pbxProject.AddFrameworkToProject(targetGuid, "Security.framework", false); | |
// Sample of adding OPTIONAL framework | |
pbxProject.AddFrameworkToProject(targetGuid, "SafariServices.framework", true); | |
// Sample of setting compile flags | |
var guid = pbxProject.FindFileGuidByProjectPath("Classes/UI/Keyboard.mm"); | |
var flags = pbxProject.GetCompileFlagsForFile(targetGuid, guid); | |
flags.Add("-fno-objc-arc"); | |
pbxProject.SetCompileFlagsForFile(targetGuid, guid, flags); | |
// Apply settings | |
File.WriteAllText (projectPath, pbxProject.WriteToString ()); | |
// Samlpe of editing Info.plist | |
var plistPath = Path.Combine (pathToBuiltProject, "Info.plist"); | |
var plist = new PlistDocument (); | |
plist.ReadFromFile (plistPath); | |
// Add string setting | |
plist.root.SetString ("hogehogeId", "dummyid"); | |
// Add URL Scheme | |
var array = plist.root.CreateArray ("CFBundleURLTypes"); | |
var urlDict = array.AddDict (); | |
urlDict.SetString ("CFBundleURLName", "hogehogeName"); | |
var urlInnerArray = urlDict.CreateArray ("CFBundleURLSchemes"); | |
urlInnerArray.AddString ("hogehogeValue"); | |
// Apply editing settings to Info.plist | |
plist.WriteToFile (plistPath); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
great!