Created
April 18, 2011 19:53
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2^100000
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#include <stdio.h> | |
#include <stdlib.h> | |
#define BASE 10000 | |
struct number { | |
int n; | |
int *a; | |
}; | |
typedef struct number *N; | |
N allocate_number(int n) { | |
N v; | |
v = (N)malloc(sizeof(struct number)); | |
v->n = n; | |
v->a = (int *)calloc(n, sizeof(int)); | |
return v; | |
} | |
void free_number(N a) { | |
free(a->a); | |
free(a); | |
} | |
N make_number(int i) { | |
N v; | |
v = allocate_number(1); | |
v->a[0] = i; | |
return v; | |
} | |
N multiply_number(N a, N b) { | |
int i, j, k; | |
int da, db, carry; | |
N c = allocate_number(a->n + b->n); | |
for (i = 0; i < a->n; i++) { | |
da = a->a[i]; | |
carry = 0; | |
for (j = 0, k = i; j < b->n; j++, k++) { | |
db = b->a[j]; | |
carry += c->a[k] + da * db; | |
c->a[k] = carry % BASE; | |
carry /= BASE; | |
} | |
if (carry) | |
c->a[k] += carry; | |
} | |
return c; | |
} | |
void print_number(N a) { | |
int i, d; | |
int first = 1; | |
for (i = a->n-1; i > -1; i--) { | |
d = a->a[i]; | |
if (d) { | |
printf(first ? "%d" : "%04d", d); | |
first = 0; | |
} | |
} | |
printf("\n"); | |
} | |
N tenth_power_of_number(N a) { | |
N a2, a4, a5, a10; | |
a2 = multiply_number(a, a); | |
a4 = multiply_number(a2, a2); | |
a5 = multiply_number(a4, a); | |
a10 = multiply_number(a5, a5); | |
free_number(a2); | |
free_number(a4); | |
free_number(a5); | |
return a10; | |
} | |
int main() { | |
int i; | |
N a, b; | |
a = make_number(2); | |
for (i = 0; i < 5; i++) { | |
b = tenth_power_of_number(a); | |
free_number(a); | |
a = b; | |
} | |
print_number(a); | |
return 0; | |
} |
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