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| CREATE TABLE `spell_target_position` ( | |
| `id` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Identifier', | |
| `effindex` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0', | |
| `target_map` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0', | |
| `target_position_x` FLOAT NOT NULL DEFAULT '0', | |
| `target_position_y` FLOAT NOT NULL DEFAULT '0', | |
| `target_position_z` FLOAT NOT NULL DEFAULT '0', | |
| `target_orientation` FLOAT NOT NULL DEFAULT '0', | |
| PRIMARY KEY (`id`) | |
| ) |
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| float SpellEffectInfo::CalcRadius(bool positive, Unit* caster, Spell* spell) const | |
| { | |
| uint32 oldMSTime = getMSTime(); | |
| float radius; | |
| // 1 2 | |
| QueryResult result = WorldDatabase.Query("SELECT id, radius FROM spell_radius"); | |
| if (result) | |
| do | |
| { |
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| // npc_flame_orb | |
| enum FlameOrb | |
| { | |
| SPELL_FLAME_ORB_DAMAGE = 86719, | |
| FLAME_ORB_DISTANCE = 120 | |
| }; | |
| class npc_flame_orb : public CreatureScript | |
| { | |
| public: |
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| DELETE FROM `spell_script_names` WHERE spell_id IN (689, 89420); | |
| INSERT INTO `spell_script_names` VALUES (689, 'spell_warl_drain_life'); | |
| INSERT INTO `spell_script_names` VALUES (89420, 'spell_warl_drain_life'); | |
| &&spell_warlock.cpp | |
| SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704, | |
| SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818, |
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| @@PathGenerator.cpp && void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoint) | |
| if (Dist3DSqr(GetActualEndPosition(), GetEndPosition()) < 0.3f * Dist3DSqr(GetStartPosition(), GetEndPosition())) | |
| { | |
| SetActualEndPosition(GetEndPosition()); | |
| _pathPoints[_pathPoints.size()-1] = GetEndPosition(); | |
| } | |
| else | |
| { | |
| SetActualEndPosition(GetEndPosition()); | |
| BuildShortcut(); |
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| @@ 1,0 && spell_script_names | |
| -- Early Frost Spell_Script_Name.sql | |
| INSERT INTO `spell_script_names` VALUES (116, 'spell_mage_frost_bolt'); | |
| @@ 49,1 && enum MageSpells spell_mage.cpp | |
| SPELL_MAGE_CAUTERIZE_DOT = 87023, | |
| SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126, |
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| Fix Cautarize Spell_mage.cpp | |
| @40,58 && enum MageSpells | |
| + SPELL_MAGE_CAUTERIZE = 86949, | |
| + SPELL_MAGE_CAUTERIZE_DOT = 87023, | |
| @78,1 && void(); | |
| +// Cauterize |
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| @486,13 &PathGenerator::BuildPointPath(const float *startPoint, const float *endPoint) PathGenerator.cpp | |
| else | |
| { | |
| SetActualEndPosition(GetEndPosition()); | |
| BuildShortcut(); | |
| } | |
| _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); | |
| } |