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| color trunkcolor = #663300; | |
| color leafcolor = #00AA00; | |
| class Crystal { | |
| float x, y, phi; | |
| Crystal(float x0, float y0, float phi0) { | |
| x = x0; y = y0; phi = phi0; | |
| } | |
| Crystal(float x0, float y0) { | |
| this(x0, y0, 20); | |
| } | |
| void fall() { | |
| y++; | |
| if (y >= height) { | |
| y = 0; | |
| x = random(width); | |
| } | |
| } | |
| void show() { | |
| push(); | |
| noStroke(); | |
| translate(x, y); | |
| stroke(#ffffff); | |
| strokeWeight(1); | |
| for (int i = 0; i < 6; i++) { | |
| prong(0.5 * phi); | |
| rotate(radians(60)); | |
| } | |
| pop(); | |
| } | |
| } | |
| class Star { | |
| float x, y, r; | |
| color col; | |
| int count = int(random(200)); | |
| Star(float x0, float y0, float r0, color col0) { | |
| x = x0; y = y0; r = r0; col = col0; | |
| } | |
| Star(float x0, float y0, float r0) { | |
| this(x0, y0, r0, #ffff00); | |
| } | |
| Star(float x0, float y0, color col0) { | |
| this(x0, y0, 20, col0); | |
| } | |
| Star(float x0, float y0) { | |
| this(x0, y0, 20, #ffff00); | |
| } | |
| void show() { | |
| count++; | |
| if (count % 180 < 10) { | |
| return; | |
| } | |
| noStroke(); | |
| fill(col); | |
| pushMatrix(); | |
| translate(x, y); | |
| beginShape(); | |
| for (int i = 0; i < 5; i++) { | |
| vertex(r * cos(radians(144 * i - 90)), | |
| r * sin(radians(144 * i - 90))); | |
| } | |
| endShape(); | |
| popMatrix(); | |
| } | |
| } | |
| // 7つ叉の枝 | |
| void prong(float len) { | |
| pushMatrix(); | |
| line(0, 0, 0, len/4); | |
| translate(0, len/4); | |
| line(0, 0, 0.3 * len * cos( PI/6), 0.3 * len * sin(PI/6)); | |
| line(0, 0, 0.3 * len * cos(5*PI/6), 0.3 * len * sin(5*PI/6)); | |
| line(0, 0, 0, len/4); | |
| translate(0, len/4); | |
| line(0, 0, 0.3 * len * cos( PI/6), 0.3 * len * sin(PI/6)); | |
| line(0, 0, 0.3 * len * cos(5*PI/6), 0.3 * len * sin(5*PI/6)); | |
| line(0, 0, 0, len/4); | |
| translate(0, len/4); | |
| line(0, 0, 0.3 * len * cos( PI/6), 0.3 * len * sin(PI/6)); | |
| line(0, 0, 0.3 * len * cos(5*PI/6), 0.3 * len * sin(5*PI/6)); | |
| line(0, 0, 0, len/4); | |
| popMatrix(); | |
| } | |
| void branch(float len, int weight, int nleaves) { | |
| pushMatrix(); | |
| stroke(trunkcolor); | |
| strokeWeight(weight); | |
| line(0, 0, 0, len); | |
| // leaves | |
| stroke(leafcolor); | |
| strokeWeight(3); | |
| for (int i = 0; i < nleaves; i++) { | |
| translate(0, len / (nleaves + 1)); | |
| pushMatrix(); | |
| rotate(PI/3); | |
| translate(0, 0.6 * weight); | |
| prong(30); | |
| popMatrix(); | |
| pushMatrix(); | |
| rotate(-PI/3); | |
| translate(0, 0.6 * weight); | |
| prong(30); | |
| popMatrix(); | |
| } | |
| popMatrix(); | |
| } | |
| // 木 | |
| void tree(float len) { | |
| push(); | |
| fill(#663300); | |
| triangle(0, len, | |
| 0.1 * len, 0, | |
| -0.1 * len, 0); | |
| fill(#008800); | |
| triangle(0, len, | |
| 0.4 * len, 0.2 * len, | |
| -0.4 * len, 0.2 * len); | |
| pop(); | |
| } | |
| Crystal[] crystals = new Crystal[100]; | |
| Star[] stars = new Star[10]; | |
| boolean stop = false; | |
| void setup() { | |
| size(500, 500); | |
| for (int i = 0; i < crystals.length; i++) { | |
| crystals[i] = new Crystal(random(width), random(height)); | |
| } | |
| for (int i = 0; i < stars.length; i++) { | |
| stars[i] = new Star(random(width), 0.5 * random(height)); | |
| } | |
| } | |
| void draw() { | |
| background(#0000aa); | |
| for (Star s: stars) { | |
| s.show(); | |
| } | |
| pushMatrix(); | |
| translate(width/2, height); | |
| scale(1, -1); | |
| tree(400); | |
| popMatrix(); | |
| for (Crystal c: crystals) { | |
| c.fall(); c.show(); | |
| } | |
| } | |
| void mouseClicked() { | |
| stop = ! stop; | |
| if (stop) { | |
| noLoop(); | |
| } else { | |
| loop(); | |
| } | |
| } |
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